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path: root/src/image/SkSurface_Gpu.h
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* Move GrPixelConfig to GrTypesPrivGravatar Brian Salomon2018-03-23
* add writePixels to SkSurface --> so we can remove it from canvasGravatar Mike Reed2018-02-08
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
* Add unit test for SkDeferredDisplayLists (take 2)Gravatar Robert Phillips2017-12-04
* Revert "Add unit test for SkDeferredDisplayLists"Gravatar Robert Phillips2017-12-04
* Add unit test for SkDeferredDisplayListsGravatar Robert Phillips2017-12-04
* DeferredDisplayList API proposalGravatar Robert Phillips2017-08-30
* Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...Gravatar Greg Daniel2017-08-02
* Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...Gravatar Yuqian Li2017-08-01
* Revert "Revert "Add support for semaphores to be inserted on GrContext flush""Gravatar Greg Daniel2017-08-01
* Revert "Add support for semaphores to be inserted on GrContext flush"Gravatar Mike Reed2017-07-22
* Add support for semaphores to be inserted on GrContext flushGravatar Greg Daniel2017-07-22
* Add return to surface semaphore calls to indicate when we don't support themGravatar Greg Daniel2017-06-19
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Gravatar Greg Daniel2017-06-16
* Revert "Add API for flushing surfaces with gpu semaphores"Gravatar Greg Daniel2017-06-15
* Add API for flushing surfaces with gpu semaphoresGravatar Greg Daniel2017-06-15
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2)Gravatar Robert Phillips2017-03-20
* Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSn...Gravatar Yuqian Li2017-03-17
* Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""Gravatar Robert Phillips2017-03-17
* Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"Gravatar Yuqian Li2017-03-16
* Remove budgeted parameter from SkSurface::makeImageSnapshotGravatar Robert Phillips2017-03-16
* remove unused parameter in onNewimageSnapshotGravatar Mike Reed2016-12-30
* Some tests around surface creation and snapshotting with color spaceGravatar brianosman2016-08-30
* rename FoceCopyMode to SkCopyPixelModeGravatar reed2016-08-05
* Add sk_sp to SkSurface_Gpu and SkGpuDeviceGravatar robertphillips2016-04-29
* switch surface to sk_spGravatar reed2016-03-23
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Add wrapBackendTextureAsRenderTarget APIGravatar ericrk2016-02-24
* Allow client to force an SkImage snapshot to be unique (and uniquely own its ...Gravatar bsalomon2016-02-22
* add ability to get FBO ID to SurfaceGravatar joshualitt2015-07-08
* add getTextureHandle to SkSurfaceGravatar reed2015-06-29
* remove SkInstCntGravatar mtklein2015-06-26
* don't use accessBitmapGravatar reed2015-05-26
* Update more directories under src/ to follow C++11 style rule for {virtual,ov...Gravatar tfarina2015-04-27
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Take budgeted param when snapping new image.Gravatar bsalomon2015-01-23
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Apply the layer's image filter to the hoisted imageGravatar robertphillips2014-12-11