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SkSurface_Gpu.h
Commit message (
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Author
Age
*
Reland "Remove GrBackendObject and all related functions from Skia."
Greg Daniel
2018-05-21
*
Revert "Remove GrBackendObject and all related functions from Skia."
Brian Osman
2018-05-10
*
Remove GrBackendObject and all related functions from Skia.
Greg Daniel
2018-05-10
*
Revert "Delete getRenderTargetHandle call on SkSurface."
Greg Daniel
2018-04-14
*
Delete getRenderTargetHandle call on SkSurface.
Greg Daniel
2018-04-12
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Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
Robert Phillips
2018-04-12
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Add GrBackendTexture/RenderTarget accessors to SkSurface
Robert Phillips
2018-04-05
*
Hide GrPixelConfig in SkSurfaceCharacterization
Robert Phillips
2018-04-04
*
Move GrPixelConfig to GrTypesPriv
Brian Salomon
2018-03-23
*
add writePixels to SkSurface --> so we can remove it from canvas
Mike Reed
2018-02-08
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Add SkSurface_Gpu::MakeWrappedRenderTarget method
Robert Phillips
2018-01-31
*
Add unit test for SkDeferredDisplayLists (take 2)
Robert Phillips
2017-12-04
*
Revert "Add unit test for SkDeferredDisplayLists"
Robert Phillips
2017-12-04
*
Add unit test for SkDeferredDisplayLists
Robert Phillips
2017-12-04
*
DeferredDisplayList API proposal
Robert Phillips
2017-08-30
*
Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...
Greg Daniel
2017-08-02
*
Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...
Yuqian Li
2017-08-01
*
Revert "Revert "Add support for semaphores to be inserted on GrContext flush""
Greg Daniel
2017-08-01
*
Revert "Add support for semaphores to be inserted on GrContext flush"
Mike Reed
2017-07-22
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Add support for semaphores to be inserted on GrContext flush
Greg Daniel
2017-07-22
*
Add return to surface semaphore calls to indicate when we don't support them
Greg Daniel
2017-06-19
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Revert "Revert "Add API for flushing surfaces with gpu semaphores""
Greg Daniel
2017-06-16
*
Revert "Add API for flushing surfaces with gpu semaphores"
Greg Daniel
2017-06-15
*
Add API for flushing surfaces with gpu semaphores
Greg Daniel
2017-06-15
*
Mark overridden destructors with 'override' and remove 'virtual'
Brian Salomon
2017-03-22
*
Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2)
Robert Phillips
2017-03-20
*
Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSn...
Yuqian Li
2017-03-17
*
Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""
Robert Phillips
2017-03-17
*
Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"
Yuqian Li
2017-03-16
*
Remove budgeted parameter from SkSurface::makeImageSnapshot
Robert Phillips
2017-03-16
*
remove unused parameter in onNewimageSnapshot
Mike Reed
2016-12-30
*
Some tests around surface creation and snapshotting with color space
brianosman
2016-08-30
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
Add sk_sp to SkSurface_Gpu and SkGpuDevice
robertphillips
2016-04-29
*
switch surface to sk_sp
reed
2016-03-23
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Add wrapBackendTextureAsRenderTarget API
ericrk
2016-02-24
*
Allow client to force an SkImage snapshot to be unique (and uniquely own its ...
bsalomon
2016-02-22
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add ability to get FBO ID to Surface
joshualitt
2015-07-08
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add getTextureHandle to SkSurface
reed
2015-06-29
*
remove SkInstCnt
mtklein
2015-06-26
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don't use accessBitmap
reed
2015-05-26
*
Update more directories under src/ to follow C++11 style rule for {virtual,ov...
tfarina
2015-04-27
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Take budgeted param when snapping new image.
bsalomon
2015-01-23
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Require budget decision when creating a RenderTarget SkSurface.
bsalomon
2015-01-16
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Apply the layer's image filter to the hoisted image
robertphillips
2014-12-11