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path: root/src/image/SkSurface_Gpu.cpp
Commit message (Expand)AuthorAge
* Add a deferred copy surface (take 3)Gravatar Robert Phillips2016-12-15
* Revert "Add a deferred copy surface (take 2)"Gravatar Robert Phillips2016-12-14
* Add a deferred copy surface (take 2)Gravatar Robert Phillips2016-12-13
* Revert "Add a deferred copy surface"Gravatar Robert Phillips2016-12-13
* Add a deferred copy surfaceGravatar Robert Phillips2016-12-13
* Add handling for instantiate failure up the call stackGravatar Robert Phillips2016-11-18
* Remove accessRenderTarget call in SkGpuDevice ctorGravatar Robert Phillips2016-11-17
* Guard against instantiate & accessRenderTarget failuresGravatar Robert Phillips2016-11-17
* Loosen restriction on F16 surfaces - allow "legacy" F16 modeGravatar Brian Osman2016-11-01
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Delete SkColorSpace::gammaNamed() from public APIGravatar msarett2016-09-07
* Some tests around surface creation and snapshotting with color spaceGravatar brianosman2016-08-30
* rename FoceCopyMode to SkCopyPixelModeGravatar reed2016-08-05
* Remove SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-04
* Reduce usage of MakeRenderTargetDirectGravatar robertphillips2016-07-26
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* Deprecate SkDevice::accessBitmap methodGravatar robertphillips2016-07-21
* Adding an SkColorSpace to SkImage_GpuGravatar brianosman2016-07-20
* Remove SkDevice::accessRenderTarget virtualGravatar robertphillips2016-07-20
* (Mostly) Retract GrRenderTarget from SkGpuDeviceGravatar robertphillips2016-05-17
* Retract GrRenderTarget a bit within SkGpuDeviceGravatar robertphillips2016-05-13
* Revert of Retract GrRenderTarget a bit within SkGpuDevice (patchset #2 id:200...Gravatar robertphillips2016-05-06
* Retract GrRenderTarget a bit within SkGpuDeviceGravatar robertphillips2016-05-05
* Add sk_sp to SkSurface_Gpu and SkGpuDeviceGravatar robertphillips2016-04-29
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Remove GrTextureStorageAllocator. This was added from Chromium but never used...Gravatar bsalomon2016-04-13
* switch surface to sk_spGravatar reed2016-03-23
* update callsites for Make image factoriesGravatar reed2016-03-17
* Remove internal calls to SkImage::getTextureGravatar bsalomon2016-02-29
* When a surface is backed by an external render target force a copy on image snapGravatar bsalomon2016-02-26
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Fix ~,! typo when clearing kRenderTarget flagGravatar Brian Salomon2016-02-24
* Add wrapBackendTextureAsRenderTarget APIGravatar ericrk2016-02-24
* Allow client to force an SkImage snapshot to be unique (and uniquely own its ...Gravatar bsalomon2016-02-22
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-10
* Turn on conservative raster clip for GPU canvasesGravatar bsalomon2016-02-10
* Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #19...Gravatar caryclark2016-02-09
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-09
* Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #17...Gravatar bsalomon2016-02-05
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-05
* Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #14...Gravatar jcgregorio2016-02-04
* skia: Add support for CHROMIUM_image backed textures.Gravatar erikchen2016-02-04
* SkImage doesn't use props, so don't need to store itGravatar reed2015-10-04
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* SkSurface copy-on-write can yield stale GPU render targets.Gravatar fmalita2015-08-06