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path: root/src/image/SkImage_Gpu.cpp
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* Add getDeferredTextureImageData early outGravatar ericrk2016-03-24
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-21
* Propogate SkBudgeted for NewFromDeferredTextureImageDataGravatar ericrk2016-03-18
* Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...Gravatar brianosman2016-03-17
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-17
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-17
* Revert of Add SkSpecialImage::extractSubset & NewFromPixmap (patchset #5 id:8...Gravatar robertphillips2016-03-16
* Add SkSpecialImage::extractSubset & NewFromPixmapGravatar robertphillips2016-03-16
* Add deferred texture upload API.Gravatar bsalomon2016-03-11
* Revert "Revert of add Make variations to return SkImage by sk_sp (patchset #5...Gravatar reed2016-03-11
* Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:8000...Gravatar robertphillips2016-03-10
* add Make variations to return SkImage by sk_spGravatar reed2016-03-10
* Restore SkImage::NewTextureFromPixmap changes.Gravatar bsalomon2016-03-09
* TBR=robertphillips@google.comGravatar bsalomon2016-03-09
* Add SkImage::NewTextureFromPixmapGravatar bsalomon2016-03-09
* Remove internal calls to SkImage::getTextureGravatar bsalomon2016-02-29
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-16
* Revert of Make copySurface work for texture dsts, return a bool, & add unit t...Gravatar kjlubick2016-02-11
* Make copySurface work for texture dsts, return a bool, & add unit test.Gravatar bsalomon2016-02-11
* Add ability to extract YUV planes from SkImageGravatar bsalomon2016-02-01
* Add SkImage factory method that forces image to be resolved to a texture.Gravatar bsalomon2016-01-30
* Cleaning up trailing spaces and typos.Gravatar cblume2016-01-26
* remove SkImage::applyFilter() -- unused, can always re-add laterGravatar reed2016-01-08
* Make "alpha only" be a property of GrTextureProducerGravatar bsalomon2015-12-09
* detect when we can filter bitmaps/images directly, w/o a tmp layerGravatar reed2015-12-05
* scaling API on SkPixmapGravatar reed2015-11-23
* Pull texture-backed bitmap resampler out of GrTextureParamsAdjuster code into...Gravatar bsalomon2015-10-29
* Remove min texture size supportGravatar bsalomon2015-10-28
* tunnel down texture-size-constraint to imagefiltersGravatar reed2015-10-22
* use (temp) gpu-imagefilter-cache for applyFilterGravatar reed2015-10-20
* Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...Gravatar bsalomon2015-10-20
* Revert recent CLs around GrTextureMaker/GrTextureParamsAdjusterGravatar Brian Salomon2015-10-19
* change SkImage_Gpu to handle all filters (w/ and w/o gpu supportGravatar reed2015-10-19
* Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...Gravatar bsalomon2015-10-19
* Revert of Rewrite GrTextureMaker to disentangle bitmap case from base class a...Gravatar egdaniel2015-10-16
* Rewrite GrTextureMaker to disentangle bitmap case from base class and give GP...Gravatar bsalomon2015-10-16
* GrDrawContext now holds GrRenderTarget pointerGravatar robertphillips2015-10-15
* post-commit fixes to applyFilter CLGravatar reed2015-10-12
* add applyFilter() to SkImageGravatar reed2015-10-12
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* Move functions from SkGr to SkGrPriv.hGravatar bsalomon2015-10-09
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* SkImage doesn't use props, so don't need to store itGravatar reed2015-10-04
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Revert of Revert[2] of add ImageShader, sharing code with its Bitmap cousin (...Gravatar reed2015-09-28
* Revert[2] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-25
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24