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path: root/src/image/SkImage_Base.h
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* Remove unused SkImage_Base and SkImage_Gpu onNewSurface methodsGravatar robertphillips2016-09-21
* Add alphaType() to SkImageGravatar brianosman2016-08-17
* fix no-gpu buildGravatar reed2016-08-17
* pin as texture apiGravatar reed2016-08-17
* implement isABitmap for imageshader, return localmatrix for bitmap's implGravatar reed2016-08-01
* Remove SkGrPixelRefGravatar robertphillips2016-07-21
* Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...Gravatar brianosman2016-06-06
* Add onImageInfo call to SkImage_Base.Gravatar herb2016-04-19
* switch surface to sk_spGravatar reed2016-03-23
* update callsites for Make image factoriesGravatar reed2016-03-17
* Revert "Revert of add Make variations to return SkImage by sk_sp (patchset #5...Gravatar reed2016-03-11
* Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:8000...Gravatar robertphillips2016-03-10
* add Make variations to return SkImage by sk_spGravatar reed2016-03-10
* unify peekPixels around pixmap parameterGravatar reed2016-03-09
* Remove internal calls to SkImage::getTextureGravatar bsalomon2016-02-29
* remove SkImage::applyFilter() -- unused, can always re-add laterGravatar reed2016-01-08
* take gr-context parameter to refEncoded, indicating a desire for only gpu-spe...Gravatar reed2016-01-05
* Stop wrapping images backed by generators as bitmaps in SkGpuDevice (except w...Gravatar bsalomon2015-12-08
* detect when we can filter bitmaps/images directly, w/o a tmp layerGravatar reed2015-12-05
* scaling API on SkPixmapGravatar reed2015-11-23
* add applyFilter() to SkImageGravatar reed2015-10-12
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* SkImage doesn't use props, so don't need to store itGravatar reed2015-10-04
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Have /src files use header directly.Gravatar herb2015-09-29
* Move SkAtomics.h to private.Gravatar herb2015-09-28
* Revert of Revert[2] of add ImageShader, sharing code with its Bitmap cousin (...Gravatar reed2015-09-28
* Revert[2] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-25
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24
* Revert of add ImageShader, sharing code with its Bitmap cousin (patchset #10 ...Gravatar tomhudson2015-09-18
* add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-18
* Purge cached resources on SkImage destruction.Gravatar fmalita2015-09-18
* have raster-image return itself as a textureGravatar reed2015-09-16
* impl preroll for all image backendsGravatar reed2015-09-14
* Use SkImageCacherator in SkImagesGravatar reed2015-09-10
* add preroll to image, for chrome's warmup passGravatar reed2015-09-01
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* SkImage method for detecting lazy decodingGravatar fmalita2015-08-20
* Move SkTemplates.h to private.Gravatar bungeman2015-08-19
* unify pixelref and image ID space, so we can share IDs when we share pixelsGravatar reed2015-07-30
* Add image->bitmapGravatar reed2015-07-08
* change old picture serialization to really handle imagesGravatar reed2015-06-22
* Towards removing getTexture() on SkImageGravatar bsalomon2015-06-10
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-06
* Revert of Revert of Revert of Make drawImage a virtual on SkDevice (patchset ...Gravatar reed2015-05-06
* Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 of...Gravatar reed2015-05-06
* Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https...Gravatar reed2015-05-05
* Make drawImage a virtual on SkDeviceGravatar reed2015-05-05
* Revert of Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https...Gravatar reed2015-05-05
* Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https://coderev...Gravatar reed2015-05-04