| Commit message (Collapse) | Author | Age |
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BUG=skia:
Review URL: https://codereview.chromium.org/1404433002
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Review URL: https://codereview.chromium.org/1397123002
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Review URL: https://codereview.chromium.org/1388113002
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Now with GrTextureMaker subclasses to handle npot usage.
This reverts commit 476506d070dbc59b158acc1a00c34bff95ab2968.
BUG=skia:
Review URL: https://codereview.chromium.org/1370223002
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(patchset #11 id:200001 of https://codereview.chromium.org/1352293002/ )
Reason for revert:
guess: Need to handle NPOT support in shader case
Original issue's description:
> Revert[2] of add ImageShader, sharing code with its Bitmap cousin
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> Adjustment from previous land : runtime check for npot-support when texture is requested for tiling.
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> (patchset #10 id:180001 of https://codereview.chromium.org/1342113002/ )
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> This reverts commit f2608513626264459a00388537175600b515cae2.
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> BUG=skia:4365
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> Committed: https://skia.googlesource.com/skia/+/fe05707c356d2a8c2c69222591d4cafbd456b4e5
TBR=fmalita@chromium.org,robertphillips@google.com,bsalomon@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4365
Review URL: https://codereview.chromium.org/1375673002
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One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.
Review URL: https://codereview.chromium.org/1348583002
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Adjustment from previous land : runtime check for npot-support when texture is requested for tiling.
(patchset #10 id:180001 of https://codereview.chromium.org/1342113002/ )
This reverts commit f2608513626264459a00388537175600b515cae2.
BUG=skia:4365
Review URL: https://codereview.chromium.org/1352293002
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id:180001 of https://codereview.chromium.org/1342113002/ )
Reason for revert:
Failing ImageNewShaderTest on both Android (Tegra3 GPU) and iOS bots.
e.g.
/Users/chrome-bot/buildbot/skiabot-ipad4-000/build/slave/workdir/build/skia/tests/
ImageNewShaderTest.cpp:24 0 == memcmp(bm1.getPixels(), bm2.getPixels(), bm1.getSize())
ImageNewShaderTest.cpp:95 0xFFFF0000 == bmt.getColor(0, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:98 0xFFDEDEDE == bmt.getColor(x, y)
ImageNewShaderTest.cpp:95 0xFFFF0000 == bmt.getColor(0, y)
...
Original issue's description:
> add ImageShader, sharing code with its Bitmap cousin
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> This is done by having abstracted the BitmapShaderContext to take a BitmapProvider, instead of just a bitmap. This allows us to share all of that code between SkBitmap and SkImage, since both are valid providers.
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> It also means that we can simplify SkImage_Base to not need a virtual for onNewShader, since ALL images can uniformly be turned into a shader now.
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> BUG=skia:
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> Committed: https://skia.googlesource.com/skia/+/0b93e3149d2cb30860c51f9f3204ae811d9a97ca
TBR=fmalita@chromium.org,bsalomon@google.com,robertphillips@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1355863002
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This is done by having abstracted the BitmapShaderContext to take a BitmapProvider, instead of just a bitmap. This allows us to share all of that code between SkBitmap and SkImage, since both are valid providers.
It also means that we can simplify SkImage_Base to not need a virtual for onNewShader, since ALL images can uniformly be turned into a shader now.
BUG=skia:
Review URL: https://codereview.chromium.org/1342113002
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