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* Batch across matrix changes in drawVertices and add GM to test.Gravatar Brian Salomon2017-02-03
* Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"Gravatar Ethan Nicholas2017-02-02
* Revert "Revert "SkScalar: delete code that doesn't compile.""Gravatar Hal Canary2017-02-02
* Revert "SkScalar: delete code thqat doesn't compile."Gravatar Leon Scroggins2017-02-02
* make GR_TEST_UTILS=0 workGravatar Hal Canary2017-02-02
* Have Vulkan advertise that compressed textures are currently unsupportedGravatar Robert Phillips2017-02-02
* SkScalar: delete code thqat doesn't compile.Gravatar Hal Canary2017-02-02
* Add a GM for SkShadowUtils and fix a few issues.Gravatar Brian Salomon2017-02-01
* Broaden checking of GrSurfaceProxy::MakeDeferred's return valueGravatar Robert Phillips2017-02-01
* Add test for proactive proxy-creation failureGravatar Robert Phillips2017-02-01
* GR_PROXY_MOVE: Work around Win/Clang eval order bugGravatar Hans Wennborg2017-02-01
* Add more pre-checks to surfaceProxy creationGravatar Robert Phillips2017-02-01
* Reduce use of SkImage_Base::peekTextureGravatar Robert Phillips2017-01-31
* Make sure to preserve stencil on vulkan copy as drawsGravatar Greg Daniel2017-01-31
* GrTessellator (AA): improve AA quality for near-overlapping paths.Gravatar Stephen White2017-01-30
* Rationalize GrContext's Gr*Proxy getter namingGravatar Robert Phillips2017-01-30
* Change shadow tessellators to use SkColor and move to util.Gravatar Jim Van Verth2017-01-30
* Make blur utils take GrTextureProxies - take 2Gravatar Robert Phillips2017-01-30
* Make SkGpuDevice::drawVertices perform color byte order swap and premul step ...Gravatar Brian Salomon2017-01-30
* Revert "Make blur utils take GrTextureProxies"Gravatar Robert Phillips2017-01-30
* Make blur utils take GrTextureProxiesGravatar Robert Phillips2017-01-30
* Push GrTextureProxy down to more effectsGravatar Robert Phillips2017-01-30
* Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulA...Gravatar Brian Salomon2017-01-28
* AA GrTessellator: fix bevelling of acute angles.Gravatar Stephen White2017-01-27
* verify that glyph position rect is non-empty in GrAtlasTextBlob::appendGlyphGravatar Lee Salzman2017-01-27
* Add geometric version of spot shadowGravatar Jim Van Verth2017-01-27
* Add utilities to create GrSurfaceProxy & GrSurfaceContext from backend descsGravatar Robert Phillips2017-01-27
* Add offset to uniform blocks in VulkanGravatar Greg Daniel2017-01-27
* Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""Gravatar Brian Salomon2017-01-27
* Revert "Start of rewrite of GrFragmentProcessor optimizations."Gravatar Ethan Nicholas2017-01-27
* Start of rewrite of GrFragmentProcessor optimizations.Gravatar Brian Salomon2017-01-27
* Fix extension suffic for getting procs from GL_EXT_debug_marker on ESGravatar Brian Salomon2017-01-26
* Move SkGammaColorFilter to tools, limit to sRGBGravatar Brian Osman2017-01-26
* Move GrDrawingManager pointer to GrSurfaceContextGravatar Robert Phillips2017-01-26
* Remove redundant caps field from GrProcessorTestDataGravatar Brian Salomon2017-01-25
* Switch GrConfigConversionEffect over to taking GrTextureProxiesGravatar Robert Phillips2017-01-25
* Use GrSurfaceContext::read/write-Pixels moreGravatar Robert Phillips2017-01-25
* Move SkShadowTessellator to GrShadowTessellatorGravatar Jim Van Verth2017-01-25
* Allow GrSingleTextureEffect to take GrTextureProxiesGravatar Robert Phillips2017-01-24
* SkPixelInfo::CopyPixels() refactor part 0: only one memcpy() caseGravatar Matt Sarett2017-01-24
* Make GrConvolutionEffect only support Gaussian kernels and rename.Gravatar Brian Salomon2017-01-24
* Make GrYUVEffect take GrTextureProxiesGravatar Robert Phillips2017-01-24
* Stop tracking whether GrFragmentProcessors read their inputGravatar Brian Salomon2017-01-23
* Track clear counts in vulkan render passesGravatar Greg Daniel2017-01-23
* Reland "Refactor trimming logic for read/writePixels()"Gravatar Matt Sarett2017-01-23
* Revert "Refactor trimming logic for read/writePixels()"Gravatar Matt Sarett2017-01-23
* Refactor trimming logic for read/writePixels()Gravatar Matt Sarett2017-01-23
* Look for GenerateMipMapEXTGravatar Brian Salomon2017-01-23
* Revert "Revert "Make it possible to query GrXPFactory for dst texture without...Gravatar Brian Salomon2017-01-20
* Revert "Make it possible to query GrXPFactory for dst texture without GrPipel...Gravatar Brian Salomon2017-01-20