aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu
Commit message (Expand)AuthorAge
...
* Reduce arbitrary opList splitting when sortingGravatar Robert Phillips2018-07-17
* GrTessellator: collinear edges during sanitize.Gravatar Stephen White2018-07-16
* Device interface uses glyph run listGravatar Herb Derby2018-07-16
* In GrContext::readSurfacePixels fail gracefully if temp pixmap allocationGravatar Brian Salomon2018-07-16
* Revert "implemented metal gpu backend texture upload testing"Gravatar Timothy Liang2018-07-13
* Reland: Check for ANGLE's implementation of texture_rectangleGravatar Weiliang Chen2018-07-13
* implemented metal gpu backend texture upload testingGravatar Timothy Liang2018-07-13
* Make GrRenderTargetOpList::purgeOpsWithUninstantiatedProxies match the GrText...Gravatar Robert Phillips2018-07-13
* Introduce text blob processing but don't wire it upGravatar Herb Derby2018-07-13
* GrTessellator: missing intersection rewind fix.Gravatar Stephen White2018-07-13
* Remove texel buffer support.Gravatar Brian Salomon2018-07-13
* Remove SkSafeSetNull.Gravatar Ben Wagner2018-07-12
* Move to using pointers in simplifyDraw*Gravatar Herb Derby2018-07-12
* Disable GPU clip masksGravatar Chris Dalton2018-07-12
* Add check before freeing op in GrTextureOpListGravatar Robert Phillips2018-07-12
* Generate GrVkInterface when we make the GrVkGpu.Gravatar Greg Daniel2018-07-12
* Remove SkDrawFilter.Gravatar Ben Wagner2018-07-12
* Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Make GPU cache invalidation SkMessageBus messages go to one GrContext.Gravatar Brian Salomon2018-07-11
* fix for persistent shader cacheGravatar Ethan Nicholas2018-07-11
* Reland "Reland "Move Vulkan DebugCallback code into tools.""Gravatar Greg Daniel2018-07-11
* implemented uploading intial texture data for metal gpu backendGravatar Timothy Liang2018-07-11
* refactored where texture descriptors are made for metal gpu backendGravatar Timothy Liang2018-07-11
* Remove clamping of kPlus with F16 configsGravatar Brian Osman2018-07-11
* Remove old lazy image decoding heuristic logicGravatar Brian Osman2018-07-11
* Reland "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""Gravatar Greg Daniel2018-07-11
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-11
* Revert "added skeletal animation support to GPU backend"Gravatar Joe Gregorio2018-07-10
* Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-10
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-10
* Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS"Gravatar Stan Iliev2018-07-10
* Expand testing of SkMatrix::decomposeScaleGravatar Robert Phillips2018-07-10
* Deinline some GrPathRenderer method and one GrDrawingMananger method.Gravatar Brian Salomon2018-07-10
* Remove interpolants are inaccurate workaround for Adreno 3xx.Gravatar Brian Salomon2018-07-10
* switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATSGravatar Ethan Nicholas2018-07-09
* added caching of SkVerticesGravatar Ruiqi Mao2018-07-09
* Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."Gravatar Brian Salomon2018-07-09
* Add genIDs from all contributing elements to GrReducedClip's mask key.Gravatar Brian Salomon2018-07-09
* Add color type to the image filter DAG's OutputPropertiesGravatar Brian Osman2018-07-06
* Use TextureProxy size directly in GrYUVToRGBEffect FragmentProcessorGravatar Weiliang Chen2018-07-03
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
* Disable NVPR path renderer in DDL modeGravatar Robert Phillips2018-07-03
* Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Greg Daniel2018-07-03
* Fix allocation size of vk transfer buffer during copy.Gravatar Greg Daniel2018-07-03
* Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."Gravatar Ethan Nicholas2018-07-03
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
* Replace isGammaCorrect with isLinearlyBlendedGravatar Brian Osman2018-07-03
* Fix empty stroked oval handling in GrRenderTargetContext::drawOvalGravatar Robert Phillips2018-07-03
* Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors.Gravatar Greg Daniel2018-07-03