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* Reduce window rectangles cap to 8Gravatar csmartdalton2016-08-17
* Fix fb variable name in GLSLGravatar egdaniel2016-08-17
* Simplify adding attributes to GrGeometryProcessorGravatar bsalomon2016-08-17
* pin as texture apiGravatar reed2016-08-17
* Fix various issues with framebuffer fetchGravatar egdaniel2016-08-17
* Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()Gravatar bsalomon2016-08-17
* Implement difference clip rects with window rectanglesGravatar csmartdalton2016-08-17
* Make GrReducedClip's gen ID only apply to the element listGravatar csmartdalton2016-08-17
* Fix tile bitmap code in SkGpuDevice to compute correct local coords.Gravatar bsalomon2016-08-17
* Minor cleanup of GP classes in GrOvalRendererGravatar bsalomon2016-08-17
* Cast for fuzzer complaintGravatar robertphillips2016-08-17
* Add alternative ambient shadow method to Android shadow sampleGravatar jvanverth2016-08-17
* Add mssa configs for vulkan, and simple bug fixGravatar egdaniel2016-08-17
* simplify GrTextureAdjuster given there is only one subclassGravatar reed2016-08-16
* Attempt to throw away rrect clips of rrects.Gravatar bsalomon2016-08-15
* Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t)Gravatar brianosman2016-08-15
* Print error from driver when shader compiler failsGravatar bsalomon2016-08-15
* Convert GrAppliedClip interface to builder styleGravatar csmartdalton2016-08-15
* Fix 4444 on Vulkan devices who don't support RGBA_4444Gravatar egdaniel2016-08-15
* Fix copying of data in vulkan testing textureGravatar egdaniel2016-08-15
* Remove stencil settings param from stencilPath()Gravatar csmartdalton2016-08-12
* Re-adding analytical GeoProc for rectanglesGravatar dvonbeck2016-08-12
* Allow vulkan to upload data to testing textures with optimal layoutsGravatar egdaniel2016-08-12
* Revert of Fix 4444 on Vulkan devices who don't support RGBA_4444 (patchset #4...Gravatar egdaniel2016-08-11
* LightingShader and NormalSource comment and style fixesGravatar dvonbeck2016-08-11
* Fix 4444 on Vulkan devices who don't support RGBA_4444Gravatar egdaniel2016-08-11
* Move GrAtlasTextContext to GrDrawingManager, so we only have one.Gravatar brianosman2016-08-11
* Avoid creating full screen clear batches when there is already one in the queue.Gravatar bsalomon2016-08-11
* Inline fast path for GrPaint::isConstantBlendedColor when no color FPs and sr...Gravatar bsalomon2016-08-11
* Remove a useless call: Calling lineVec.dot(qPts[0])Gravatar jcgregorio2016-08-11
* Add a full clear method to GrDrawTarget.Gravatar bsalomon2016-08-10
* Implement GPU occluded blur mask filterGravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Add flag for window rectangles to GrRenderTargetGravatar csmartdalton2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Check allignment of sub heap allocation in vulkanGravatar egdaniel2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Restore scratch texture reuse on Adreno.Gravatar brianosman2016-08-09
* Include EXT_window_rectangles APIGravatar csmartdalton2016-08-09
* Split distance vector into direction and magnitude componentsGravatar dvonbeck2016-08-08
* Encapsulate GrReducedClip result in class membersGravatar csmartdalton2016-08-08
* Use sse4.2 CRC32 instructions to hash when available.Gravatar mtklein2016-08-08
* Merge GrClipMaskManager into GrClipStackClipGravatar csmartdalton2016-08-05
* Rename GrDrawingManager::drawContext to makeDrawContextGravatar robertphillips2016-08-05
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
* Fix vulkan resolveGravatar egdaniel2016-08-05
* Remove color-dodge/burn from NVIDIA blacklist on 355.00+Gravatar csmartdalton2016-08-04
* Implement Vulkan Resolve.Gravatar egdaniel2016-08-04