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* fixed missing "return" errorGravatar robertphillips@google.com2012-06-27
* Added ReadPixels format-supported check to GL CapsGravatar robertphillips@google.com2012-06-27
* add explicit purgeAll() so we don't get foiled by the min cache-limitGravatar reed@google.com2012-06-27
* Enable Scratch texture detach in SW path renderer's onDrawPath (again)Gravatar robertphillips@google.com2012-06-27
* Fixed Resource counting bug in AutoScratchTexture detach mechanismGravatar robertphillips@google.com2012-06-27
* Make GrInOrderDrawBuffer playback command drivenGravatar bsalomon@google.com2012-06-26
* Fixed alignment issue in Linux buildGravatar robertphillips@google.com2012-06-26
* Removed cached copy of the GrDebugGLInterfaceGravatar robertphillips@google.com2012-06-26
* plumb SkInstCnt to all subclasses of GrRefCntGravatar reed@google.com2012-06-26
* In GrBatchedTextContext, use GrSafeSetNull(), for more safeness!Gravatar tomhudson@google.com2012-06-26
* Reverting r4324Gravatar robertphillips@google.com2012-06-26
* Disable assert blocking DEPS roll. This is a sanity-checking assert notGravatar tomhudson@google.com2012-06-25
* Fix crash when buidling with no deferred drawing in grcontextGravatar bsalomon@google.com2012-06-25
* Fix the stencil rules to perfom an rdiff with an inverse pathGravatar bsalomon@google.com2012-06-25
* Add header needed to use the SWAP_PER_DRAW debug facility on windows.Gravatar bsalomon@google.com2012-06-25
* Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions.Gravatar tomhudson@google.com2012-06-25
* Enable Scratch texture detach in SW path renderer's onDrawPath (take 2)Gravatar robertphillips@google.com2012-06-25
* Simplify vertex layout bitfields by making Position-as-texcoords theGravatar tomhudson@google.com2012-06-25
* Reverting r4319Gravatar robertphillips@google.com2012-06-25
* Enable Scratch texture detach in SW path renderer's onDrawPathGravatar robertphillips@google.com2012-06-25
* Fix misplaced return in GrDrawState::stageDisabled().Gravatar tomhudson@google.com2012-06-25
* Extend texture release on GrDrawState to also handle custom stages.Gravatar tomhudson@google.com2012-06-22
* Revert #if 0ed out code accidentally committed as part of r4299.Gravatar bsalomon@google.com2012-06-22
* Revert r4287. Large numbers of textures created by random gradients can cause...Gravatar bsalomon@google.com2012-06-22
* Fix clipping of ovals on top & rightGravatar robertphillips@google.com2012-06-22
* AutoScratchTexture can now release its texture and it will return to the text...Gravatar robertphillips@google.com2012-06-22
* Move GrTemplates.h to srcGravatar bsalomon@google.com2012-06-22
* Minor GrStencilSettings cleanupGravatar bsalomon@google.com2012-06-22
* Altered GrDrawState to always ref texture and render targetGravatar robertphillips@google.com2012-06-22
* Add GrSurface parent class above GrTexture & GrRenderTargetGravatar robertphillips@google.com2012-06-21
* Expanded distribution of instance countingGravatar robertphillips@google.com2012-06-21
* Fixed two bugs in SW-only clip mask generationGravatar robertphillips@google.com2012-06-21
* Make GrClipMaskManager configure the stencil and scissor on GrGpuGravatar bsalomon@google.com2012-06-21
* Remove count budget from resource cacheGravatar bsalomon@google.com2012-06-21
* Add GrMemoryPool as a helper to override operators new/deleteGravatar bsalomon@google.com2012-06-19
* Fix memory leaks.Gravatar tomhudson@google.com2012-06-19
* fix incorrect GPU rendering for path inverse fill when path is outside the clipGravatar bsalomon@google.com2012-06-19
* Store clip mask location in GrClipMaskManager as a enum rather than two boolsGravatar bsalomon@google.com2012-06-18
* GPU would ignore the path effect when its stroke is zero, fix itGravatar bsalomon@google.com2012-06-18
* fix gl error of 'invalid enum' from GL_COLOR_TABLEGravatar bsalomon@google.com2012-06-18
* show meaningful GL error strings during debuggingGravatar bsalomon@google.com2012-06-18
* Avoid un-necessary re-calculations of width in for loop of emitFS functionGravatar bsalomon@google.com2012-06-15
* Give GrClipMaskManager a GrGpu*Gravatar bsalomon@google.com2012-06-15
* Remove unused function left in GrGLProgram.cppGravatar bsalomon@google.com2012-06-15
* Suppress annoying printf in GM when MSAA is not supported.Gravatar bsalomon@google.com2012-06-15
* Add strings to debug/null interfaces glGetStringGravatar bsalomon@google.com2012-06-15
* TLS GrContext countGravatar bsalomon@google.com2012-06-15
* Use GrAARectRenderer in GPU AA clip mask generationGravatar robertphillips@google.com2012-06-15
* Version 2 of the Instance Counting system. This one simplifies the print out ...Gravatar robertphillips@google.com2012-06-13
* releaseTextures portion of GrDrawState Ref textures CL (http://codereview.app...Gravatar robertphillips@google.com2012-06-13