index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
Commit message (
Expand
)
Author
Age
...
*
Fix to use high precision on cubics not conics.
egdaniel
2014-08-29
*
Use highp for gpu bezier effects
egdaniel
2014-08-29
*
Make SkGrPixelRef responsible for owning GrSurface's texture rather than RT.
bsalomon
2014-08-29
*
Try out scalar picture sizes
robertphillips
2014-08-29
*
Simplify SkGpuDevice construction
bsalomon
2014-08-29
*
Revert Jim's CL.
Mike Klein
2014-08-29
*
Restore text vertex buffer alloc and other optimizations.
jvanverth
2014-08-28
*
Make textures register with GrResourceCache2 as scratch.
bsalomon
2014-08-28
*
Make setVertexAttribs in GrDrawState take a stride parameter.
egdaniel
2014-08-28
*
Revert of Restore text alloc optimizations. (patchset #4 of https://coderevie...
djsollen
2014-08-27
*
Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patc...
djsollen
2014-08-27
*
Revert of Possible fix to Restore text vertex buffer alloc and other optimiza...
djsollen
2014-08-27
*
Possible fix to Restore text vertex buffer alloc and other optimizations.
egdaniel
2014-08-27
*
Make setVertexAttribs in GrDrawState take a stride parameter.
egdaniel
2014-08-27
*
Switch GPU Optimization code to SkRecord
robertphillips
2014-08-27
*
Restore text vertex buffer alloc and other optimizations.
jvanverth
2014-08-27
*
Convert BBH APIs to use SkRect.
mtklein
2014-08-27
*
Remove skip draw check in GrContext
egdaniel
2014-08-27
*
Make GrGpuResources register with GrResourceCache2 after fully constructed.
bsalomon
2014-08-26
*
Revert of Make GrGpuResources register with GrResourceCache2 after fully cons...
bsalomon
2014-08-26
*
Make GrGpuResources register with GrResourceCache2 after fully constructed.
bsalomon
2014-08-26
*
Create Read-only Base class for GrDrawState that holds data members and getters
egdaniel
2014-08-26
*
Remove reliance on linked in GL functions for assembling GLES interfaces.
bsalomon
2014-08-26
*
Implement NV_path_rendering on OpenGL ES
kkinnunen
2014-08-25
*
Fix leak of GrResourceCacheEntry
bsalomon
2014-08-22
*
Store vertex size in DrawState when setVertexAttribs is called
egdaniel
2014-08-22
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Split up monolithic EXPERIMENTAL_drawPicture method
robertphillips
2014-08-21
*
Add GrResourceCache2.
bsalomon
2014-08-21
*
Fix == operator in GrTextureDomain so we don't compair uninitilized values
egdaniel
2014-08-21
*
Remove State struct from GrDrawState
egdaniel
2014-08-21
*
Simplify GrGLPathRendering interface
kkinnunen
2014-08-20
*
Separate GL path rendering state from GrGpuGL to GrGLPathRendering
kkinnunen
2014-08-20
*
Make GrGLConfigConversionEffect work for Imagination and some other GPUs.
changjun.yang
2014-08-19
*
Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.o...
bsalomon
2014-08-19
*
Add GrResourceCache2.
bsalomon
2014-08-19
*
Fix srcAlpaWillBeOne() for coverage drawing
bsalomon
2014-08-18
*
Rename GPUAccelData to GrAccelData
robertphillips
2014-08-18
*
Refactor GrLayerCache for new API
robertphillips
2014-08-18
*
eliminate code related to SkBitmap::Config
reed
2014-08-18
*
Make null gpu context threadsafe(r) and make sure buffer objects are destroyed.
bsalomon
2014-08-14
*
Add override to force bitmap rendering
krajcevski
2014-08-13
*
Use combined color/coverage attribute when possible in aa rect renderer.
bsalomon
2014-08-13
*
Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating te...
george
2014-08-12
*
Change GR_COMPRESS_ALPHA_MASK from compile-time flag to run-time. We do this ...
krajcevski
2014-08-12
*
Make comment ASCII in GrDrawTarget.h
bsalomon
2014-08-12
*
Add layer counting to SkPictureRecord
robertphillips
2014-08-12
*
Revert of Add layer counting to SkPictureRecord (https://codereview.chromium....
mtklein
2014-08-11
*
Add layer counting to SkPictureRecord
robertphillips
2014-08-11
*
Consider index8 a compressed config.
bsalomon
2014-08-11
[prev]
[next]