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Author
Age
...
*
Add processor info dumping to non-legacy mesh draw ops
Brian Salomon
2017-06-15
*
Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"
Greg Daniel
2017-06-15
*
Remove GrGpu.h from GrResourceProvider.h
Robert Phillips
2017-06-15
*
implemented mustImplementGSInvocationsWithLoop workaround in sksl
Ethan Nicholas
2017-06-15
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMesh...
Brian Salomon
2017-06-15
*
Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp s...
Brian Salomon
2017-06-14
*
Fix logic reversal in NonAAFillRectOp test factory
Brian Salomon
2017-06-14
*
Prevent onFlushCB created opLists from being grouped with the normal ones (new)
Robert Phillips
2017-06-14
*
Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
Brian Salomon
2017-06-14
*
Drop the ref on the GrOpList's target in makeClosed (take 2)
Robert Phillips
2017-06-14
*
Fix failing dm with GrPrimitiveType::kLinesAdjacency
Chris Dalton
2017-06-14
*
Revert "Revert "Go back to using dual source blending for lcd src-over even w...
Greg Daniel
2017-06-14
*
Revert "Drop the ref on the GrOpList's target in makeClosed"
Robert Phillips
2017-06-14
*
Force AAType to MSAA if the render target has MSAA and the API doesn't suppor...
Brian Salomon
2017-06-14
*
Drop the ref on the GrOpList's target in makeClosed
Robert Phillips
2017-06-14
*
Revert "Go back to using dual source blending for lcd src-over even with non-...
Greg Daniel
2017-06-14
*
Go back to using dual source blending for lcd src-over even with non-opaque c...
Greg Daniel
2017-06-14
*
use #ifdef instead of #if for SK_VULKAN
Mike Reed
2017-06-14
*
Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy he...
Robert Phillips
2017-06-14
*
Add GrTexture.h include to GrAHardwareBufferImageGenerator.cpp
Robert Phillips
2017-06-13
*
Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
Robert Phillips
2017-06-13
*
use statically linked glGetShaderPrecisionFormat on Android
Brian Salomon
2017-06-13
*
Update skia to use ifdefs for Vulkan code instead of dummy header
Greg Daniel
2017-06-13
*
Add GrPrimitiveType::kLinesAdjacency
Chris Dalton
2017-06-13
*
Retract GrTexture*.h & GrRenderTarget*.h from other headers
Robert Phillips
2017-06-13
*
Revert "Add GrPrimitiveType::kLinesAdjacency"
Ravi Mistry
2017-06-13
*
Add GrPrimitiveType::kLinesAdjacency
Chris Dalton
2017-06-13
*
Move Flags from GrRenderTarget to GrTypesPriv.h & rename
Robert Phillips
2017-06-13
*
Revert "Revert "Expand partial render target write pixels workaround.""
Brian Salomon
2017-06-12
*
Convert SkClassifyCubic to double precision
Chris Dalton
2017-06-12
*
GrTessellator: fix two NaN issues.
Stephen White
2017-06-12
*
Re-enable deferred proxies in Chrome
Robert Phillips
2017-06-12
*
Remove GrTGpuResourceRef specializations
Robert Phillips
2017-06-12
*
Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.
Brian Salomon
2017-06-12
*
Init fDevKLMMatrix in GrGLCubicEffect (possible valgrind fix)
Robert Phillips
2017-06-12
*
Fix GrGradientEffect::isValid()
Brian Salomon
2017-06-09
*
replace 4f procs with pipeline (only called in 2 places by ganesh)
Mike Reed
2017-06-09
*
Fix loopIndex in chopCubicAtLoopIntersection
Chris Dalton
2017-06-09
*
Retract GrTexture.h a bit
Robert Phillips
2017-06-09
*
GrTessellator: fix logging; fix test comment.
Stephen White
2017-06-09
*
Add tonal color support for shadows.
Jim Van Verth
2017-06-09
*
Improve cubic KLM accuracy
Chris Dalton
2017-06-09
*
Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
Brian Osman
2017-06-09
*
Handle too many (or too large) paths in GrDefaultPathRenderer
Brian Osman
2017-06-09
*
Add flush before drawing lines workaround for Adreno 3xx
Brian Salomon
2017-06-08
*
Use nextafter rather than std::nextafter, it's more widely available
Mostyn Bramley-Moore
2017-06-08
*
Don't reuse failed buffers as scratch
Robert Phillips
2017-06-08
*
Add support for SkImageGenerator creating external textures
Stan Iliev
2017-06-08
*
GrTessellator: fix intersection above the first vertex.
Stephen White
2017-06-08
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