| Commit message (Collapse) | Author | Age |
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BUG=skia:
Change-Id: I88ecfe9d4c72506f6b1a0e0dfadd2a5c171a6cb6
Reviewed-on: https://skia-review.googlesource.com/8353
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
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The GP will likely require this value when dealing with a geometry
shader. In the future we may wish to either switch to device-space
geometry shaders, or else put this value in an "sk_" builtin.
BUG=skia:
Change-Id: I8dff88fc219feef84d39fb7bbd08f3b5686f53d2
Reviewed-on: https://skia-review.googlesource.com/8362
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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When sanitizing contours, if the first and last vertices coincide,
continue with the previous vertex, not the next vertex, since we
may otherwise exit prematurely. Also, round the last vertex before
entering the loop, just in case it coincides with the first.
Add a test case to exercise the above, and another one which exercises
the intruding-vertex workaround.
BUG=691593
Change-Id: Ic28a9308a21164d185edef0ee6fbc29b40742149
Reviewed-on: https://skia-review.googlesource.com/8364
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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TBR=ethannicholas@google.com
Change-Id: I2efcbe540a2bdc42b8c2f0a675a42fe9e9ed717d
Reviewed-on: https://skia-review.googlesource.com/8383
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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Fixes out of range colors produced by matrix convolution and dither effects. Adds modulate optimization to matrix convolution.
Change-Id: I8424250a52e864f4b5feaf4474293695c26039d8
Reviewed-on: https://skia-review.googlesource.com/8351
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Change-Id: If475730103052c6097eb91be06808fb723b70bf8
Reviewed-on: https://skia-review.googlesource.com/8330
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I2ed4558aea74b3ae7ee11dfe4736cdbcb16ae49e
Reviewed-on: https://skia-review.googlesource.com/8278
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Change-Id: Ie7b813c8b0523ae53cf9f2328645ddf4c5af49a8
Reviewed-on: https://skia-review.googlesource.com/8326
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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BUG=skia:
Change-Id: I75eeb7cbd1bf157c463e5e80b4560a953b7883e8
Reviewed-on: https://skia-review.googlesource.com/8245
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: I05aae2e86cd7a219ab98e882bb6041263b4aca71
Reviewed-on: https://skia-review.googlesource.com/8318
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 6e83b13c226246041a33dc7bf0e92626581b5e79.
Reason for revert: Fractional path sizes are causing asserts on the bots.
Original change's description:
> Use SDF path miplevels based on the original path's size.
>
> Should produce sharper results than arbitrary fixed sizes.
> Adds a new test to pathfill GM.
>
> BUG=chromium:682918
>
> Change-Id: I5a394098665d01e995a244fde278236f1471e6c9
> Reviewed-on: https://skia-review.googlesource.com/8328
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
TBR=jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:682918
Change-Id: I4a52df808ef3f769d0e6f75785148d46936a6747
Reviewed-on: https://skia-review.googlesource.com/8342
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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Should produce sharper results than arbitrary fixed sizes.
Adds a new test to pathfill GM.
BUG=chromium:682918
Change-Id: I5a394098665d01e995a244fde278236f1471e6c9
Reviewed-on: https://skia-review.googlesource.com/8328
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This doesn't yet delete the old virtuals.
It still uses the color and component flags model for the pipeline input and blended output but I'm planning to change those as well.
Change-Id: I64e2ec0fe9ed9fae3aabf1ca8c9bc0582fc7565a
Reviewed-on: https://skia-review.googlesource.com/7760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Adds kRG_float_GrPixelConfig.
Also removes default labels from switches on GrPixelConfig, in order
to help guide future enumerals to handle them properly.
BUG=skia:
Change-Id: Ie80b9413b4002b666df3ef1a7a8ea4c9c29ce43b
Reviewed-on: https://skia-review.googlesource.com/8226
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This was causing a crash in --preAbandonGpuContext mode
Change-Id: Ifbd8eea05402d4db2f06c48f31aa53bce09d0c07
Reviewed-on: https://skia-review.googlesource.com/8310
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ice7d761b1023da77e50e5d6aa597964f7d9aa1d8
Reviewed-on: https://skia-review.googlesource.com/8302
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Just going for simpler and more code sharing.
BUG=skia:
Change-Id: I84c20cd4dbb6950f7b4d0bc659c4b3b5a2af201c
Reviewed-on: https://skia-review.googlesource.com/8287
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
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BUG=skia:
Change-Id: I953be07e2389dd4a9e7dcce0ddfd7505b309bda1
Reviewed-on: https://skia-review.googlesource.com/8265
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Enables on GL (for now)
Change-Id: I5f5a38632963dd705f8434e8627eb33446e8f027
Reviewed-on: https://skia-review.googlesource.com/7721
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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If this breaks something in Google3, revert it.
Change-Id: Id719a87b6ca95c41d06f44f05ee1fdd430d4e0a2
Reviewed-on: https://skia-review.googlesource.com/8262
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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BUG=skia:6158, chromium:690144, chromium:688582, chromium:684112
Change-Id: I7a6d1fb73cbe6cb4328848acd153ff2505b5fea2
Reviewed-on: https://skia-review.googlesource.com/8256
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This reverts commit 6f223283661c1ddc4a5334d2464804c6b6ba3ffa.
Reason for revert: bot breakage
Original change's description:
> skslc type constructor cleanups
>
> BUG=skia:
>
> Change-Id: I87108b5e107419d99c996ef032eda512a68451ab
> Reviewed-on: https://skia-review.googlesource.com/8117
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,ethannicholas@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I1c9a8c4c62c7dd0f724f22000507112641d25e3b
Reviewed-on: https://skia-review.googlesource.com/8259
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
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BUG=skia:
Change-Id: I87108b5e107419d99c996ef032eda512a68451ab
Reviewed-on: https://skia-review.googlesource.com/8117
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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BUG=skia:
Change-Id: I4a4a50e214f2240d83f6f0b02cf43e695c067933
Reviewed-on: https://skia-review.googlesource.com/8122
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Adds a simple constructor for when we just need to set up basic
internal rendering.
BUG=skia:
Change-Id: Ib046c62e9a759aa7d0a3345e16ccf6e6af9342ea
Reviewed-on: https://skia-review.googlesource.com/8121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Ran:
find src include \( -name '*.cpp' -o -name '*.h' \) -executable -exec chmod -x {} \;
BUG=skia:
Change-Id: I04a4adbfcea9fd9860ab83d43734dc5158d3a884
Reviewed-on: https://skia-review.googlesource.com/8220
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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This reverts commit e88cf6b7aa5deaeaa9dab18ada7d9d11e1e4be12.
Reason for revert: See if breaking DEPS roll
Original change's description:
> Remove asTextureRef from SkSpecialImage & update effects accordingly
>
> This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
>
> Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
> Reviewed-on: https://skia-review.googlesource.com/7995
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I227cbd5fcaf7e2f86e858331d9ec7ff7a5f203ca
Reviewed-on: https://skia-review.googlesource.com/8184
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
Reviewed-on: https://skia-review.googlesource.com/7995
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Reland from: https://skia-review.googlesource.com/c/8021/
BUG=skia:
Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a
Reviewed-on: https://skia-review.googlesource.com/8136
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit ecaaf6f1c156e5690200322fc2636380c1f63dd8.
Reason for revert: Breaks everything
Original change's description:
> SkColorSpace: remove named API, add gamut API
>
> BUG=skia:
>
> Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
> Reviewed-on: https://skia-review.googlesource.com/8021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4
Reviewed-on: https://skia-review.googlesource.com/8127
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Uses Sk2f to apply a translation-only matrix when the vertex attributes contain only positions and colors.
We should look at how to generalize this for other draw vertices cases and other ops.
Change-Id: I5eb692982dc216b1c0a71209c969672b0562143c
Reviewed-on: https://skia-review.googlesource.com/8103
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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We were snapping the top-left of the destination rectangle to integers,
but using the original (fractional) size. This led to us losing rows or
columns of pixels at the first tile boundary.
Also added a GM that demonstrates the bug (now renders correctly).
BUG=skia:
Change-Id: I50629dab9dd90fedad2c7e3393a1b1d1c7a8d45e
Reviewed-on: https://skia-review.googlesource.com/8102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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(Long description, but actually quite a small change.)
This is the first change inspired by the "straight skeleton" algorithm.
This algorithm gives us a mental model to describe the edge-antialiasing
problem: consider the shape as walls of a house, the outer alpha
geometry is a 45-degree "roof" up to a flat top at a height of 1.0
(the filled interior). The faces of the sloping roof join at the
bisectors between the inner and outer points.
When the shape being drawn is sufficiently thin, there should be no flat
roof, and the sloping roof meets at an edge (the straight skeleton).
This patch detects cases where an edge inverts on stroking, which
indicates that the flat roof has turned inside out, and should be
reduced to a point instead. The model above describes what to do:
follow down the "roof" along the bisectors to their intersection.
This is the point to which an inverted edge should be collapsed.
Fortunately, the bisector edges are easy to compute: they're the
connector edges joining inner and outer points. Linearly interpolating
the distance from the top to the bottom point gives the alpha we
should use to approximate coverage.
Now that we are correctly handling inversions, bevelling outer edges
is no longer necesary, since pointy outer edges won't cause nasty
opaque artifacts.
A couple of other quality improvements: on intersection, always lerp
the alpha of connector edge, even if the opposite edge is an inner edge
(later, when these edges are collapsed, we need this value to compute
the correct alpha). Fix the case where an intruding outer vertex
intersects exactly with an inner edge by maxing its alpha with the
computed value in check_for_intersection(). Finally, we also no longer
round off the intersections produced by Line::intersect(), since it
introduces a loss of quality with no measurable performance benefit.
Change-Id: I6fd93df3a57fffc0895e8cb68adbdba626ded0f1
Reviewed-on: https://skia-review.googlesource.com/8028
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
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BUG=skia:
Change-Id: I58a07d4ce35bdd03e7edcf50e88d9982b3885546
Reviewed-on: https://skia-review.googlesource.com/8101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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std::unique_ptr<T>&& in older libstdc++.
Change-Id: Ie4190800369515168203ff98b3e3fe0e2d790f1a
Reviewed-on: https://skia-review.googlesource.com/8072
Reviewed-by: Robert Phillips <robertphillips@google.com>
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usedTileBytes was actually usedTileTexels, so we underestimated how much
of the image we were using by a factor of 4.
Then, to determine if we were using more than 50% of the image, we wrote:
usedTileBytes < 2 * bmpSize;
That meant we were off by another factor of 4.
BUG=skia:
Change-Id: Iba2acc75c5e7603543f05e4473b73f76a2937d7a
Reviewed-on: https://skia-review.googlesource.com/8063
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Some regions were being incorrectly filled due to setting
connector edges winding to zero *after* merging collinear edges.
This would cause the merge to add the wrong winding value. Putting the
adjust before the call to merge_collinear_edges() fixes the problem.
Also, some pixels were not getting coverage due the inner edge being
+1 winding. Using -2 winding for inner edges ensure the interior
regions are -1 winding, which gives coverage in more cases of
self-intersection. This required flipping the comparisons on the
intruding-vertices workaround.
BUG=skia:
Change-Id: I216fa3d30c196a6b7773637e48802f6572c993c7
Reviewed-on: https://skia-review.googlesource.com/7962
Commit-Queue: Stephan White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I6b08d37781e3c715a1d9d8c9729667ec78625836
Reviewed-on: https://skia-review.googlesource.com/7949
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This reverts commit de4d301881e7fd084f1f0b359ec6f9b2bf8bd4c5.
Reason for revert: several Chrome rendering bugs on Mac
BUG=skia:
Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1
Reviewed-on: https://skia-review.googlesource.com/7887
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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This reverts commit 8233fc82b00763d37a7b0db7890b15c7d58939d4.
Change-Id: Ia32ccdb3b385ed28e1b41e553c7d80cf803522cc
Reviewed-on: https://skia-review.googlesource.com/7899
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This reverts commit 565da18f6e4a0f04dc836ce9d35f31bee31644f7.
Reason for revert: breaking android roll:
https://googleplex-android-review.git.corp.google.com/#/c/1853481/-1..1
Some code in Android references SK_SCALAR_IS_FLOAT:
https://cs.corp.google.com/android/frameworks/base/core/jni/android/graphics/Interpolator.cpp?q=frameworks/base/core/jni/android/graphics/Interpolator.cpp&sq=package:android&l=30
Original change's description:
> SkScalar: delete code thqat doesn't compile.
>
> Change-Id: I8a5c404d6151fca79af5c5a98d4b44924c0ade52
> Reviewed-on: https://skia-review.googlesource.com/7882
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
>
TBR=halcanary@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4df06c4593abaa3ac3877b270a41aec7a9c3fc8f
Reviewed-on: https://skia-review.googlesource.com/7888
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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Change-Id: Icce35140ca08b65217b32e6b1ffc6ad2f38ab37f
Reviewed-on: https://skia-review.googlesource.com/7840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This allows the ProxyTest to run on the Vulkan backend.
Change-Id: I89a3212bdc2d4a1ceb0c27d0ff60f558d7b12647
Reviewed-on: https://skia-review.googlesource.com/7880
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I8a5c404d6151fca79af5c5a98d4b44924c0ade52
Reviewed-on: https://skia-review.googlesource.com/7882
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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1) Transform the path center to device space before computing the shadow offset.
2) Modulate the shadow color by the color filter's output color.
3) Make the scale of path points in the spot tessellator be relative to the path centroid.
4) Clamp the shadow alphas at 1.
Change-Id: I480476df79b959f11c1eca0ba2a49a134d355cbb
Reviewed-on: https://skia-review.googlesource.com/7860
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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We now expect MakeDeferred to baulk if the ultimate texture/rendertarget will not be instantiable.
Added checks for MakeWrapped too since, technically, it too can baulk.
BUG=676753
Change-Id: I3e052ebf98303fc46124272082c10f303d89da27
Reviewed-on: https://skia-review.googlesource.com/7830
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This is a follow up to https://skia-review.googlesource.com/c/7828/ (Add more pre-checks to surfaceProxy creation)
BUG=687174
Change-Id: I97385afbdaf1881b806ee37737020564e3f4d444
Reviewed-on: https://skia-review.googlesource.com/7864
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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BUG=chromium:687259
Change-Id: I145dac240a3c4f89cf1b6bf6ff54ba73cd110ebf
Reviewed-on: https://skia-review.googlesource.com/7831
Reviewed-by: Hans Wennborg <hwennborg@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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