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* Update GrYUVGenerator to upload to texture vs use writePixelsGravatar Greg Daniel2018-02-02
| | | | | | | | Bug: skia: Change-Id: I891ba25d2018008a32ef01608da9209cf2642b2e Reviewed-on: https://skia-review.googlesource.com/102902 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* ccpr: Don't use flat interpolation when it is slowGravatar Chris Dalton2018-02-02
| | | | | | | | | Bug: skia: Change-Id: I1bc087187541183fdbaa5f2b93e8b8d287ac8ef8 Reviewed-on: https://skia-review.googlesource.com/102100 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Disable texture strip atlasing for DDLGravatar Robert Phillips2018-02-02
| | | | | | | | | | | | | Ultimately we will want to perform inline and ASAP uploads for the texture strip atlas. Unfortunately, that functionality relies on the existance of the flushState (which we don't have for the opList-based DDL implementation). For now we will punt and try storing the individual texture strips in their own image-based texture proxy for DDLs. Change-Id: Ic2ee0deb230172bda4a5d4b69cc802dbe84ad7ac Reviewed-on: https://skia-review.googlesource.com/102464 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | | | | | | This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add new GrContext queries for imagability, surfacability, and max sample ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | count of color types Bug: skia:7538 Change-Id: I235fc1aa947ba57faa7aef5e7e7ce9241b315fff Reviewed-on: https://skia-review.googlesource.com/99704 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | rename getSampleCount -> getRenderTargetSampleCount because it will return 0 when a config is not renderable but *is* supported as a texture format. (Old name kept around until Chrome stops calling it) Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig). Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call. Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc(). Bug: skia: Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f Reviewed-on: https://skia-review.googlesource.com/102141 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | Fixes gpu config default samples to be 1 and updates config parsing test accordingly. This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285. Bug: skia: Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f Reviewed-on: https://skia-review.googlesource.com/102147 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Fix DDL unit testsGravatar Robert Phillips2018-02-01
| | | | | | | Change-Id: I2c3da5f0390b6222a4ffefe8b50a20c3aee98da6 Reviewed-on: https://skia-review.googlesource.com/102620 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409. Reason for revert: nanobench Original change's description: > Redefine the meaning of sample counts in GPU backend. > > Old: 0 -> nonMSAA > 1+ -> MSAA > > New: > 0 -> error/unsupported > 1 -> nonMSAA > 2+ -> MSAA > > We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: > > 1) SkSurface factories > 2) GrBackendRenderTarget constructors > 3) GrCaps::getSampleCnt()'s requestedCount parameter > > However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. > > This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. > > > Bug: skia: > Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 > Reviewed-on: https://skia-review.googlesource.com/101560 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/102662 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* updated .fp file headersGravatar Ethan Nicholas2018-02-01
| | | | | | | | Bug: skia: Change-Id: I9c39622f34e803a706acd04372be569667380661 Reviewed-on: https://skia-review.googlesource.com/102204 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* add gpu impl for shadermaskfilterGravatar Mike Reed2018-02-01
| | | | | | | | | | | adds MulChildAlphaByInput renames MulOutputByInputAlpha --> MulChildByInputAlpha Bug: skia:7500 Change-Id: Ic0615d4d23a887fbee510901ed77a36f98a1b11d Reviewed-on: https://skia-review.googlesource.com/102440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Have lazy proxies keep their callbacks around and clean up their lambdas in ↵Gravatar Greg Daniel2018-02-01
| | | | | | | | | | | | | the dtor I believe after this CL we will be at a place where we just have to null out the fTarget of a lazy proxy and it will reinstantiate itself. Bug: skia: Change-Id: I88fdc70e149eba4514a0823da99383583394005c Reviewed-on: https://skia-review.googlesource.com/102021 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* ccpr: Pack wind into existing varyingsGravatar Chris Dalton2018-02-01
| | | | | | | | Bug: skia: Change-Id: I189a22a6779af5d3fa7671992da50ede36eaaa8f Reviewed-on: https://skia-review.googlesource.com/102067 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Fix GrBackendTextureImageGenerator to hold context lock till all proxies are ↵Gravatar Greg Daniel2018-02-01
| | | | | | | | | | | | | | gone This fixes a bug where if we created two proxies for the same context. We would release the context lock after one of the proxies was released instead of waiting for all proxies to be released. Bug: skia: Change-Id: Ia6ed8148abb029bd1f95c85bc3d3ef003e8de408 Reviewed-on: https://skia-review.googlesource.com/102322 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Implement GPU/OpList DDLsGravatar Robert Phillips2018-02-01
| | | | | | | | | | This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first TBR=bsalomon@google.com Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4 Reviewed-on: https://skia-review.googlesource.com/102263 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
| | | | | | | | | This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs) Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249 Reviewed-on: https://skia-review.googlesource.com/102101 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Fix mock tex rt gpu mem sizeGravatar Brian Salomon2018-01-30
| | | | | | | Change-Id: Ieeab32d3eb8fdbb16c004537f2d50956d6ec74d3 Reviewed-on: https://skia-review.googlesource.com/102022 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Reduce the amount of padding needed for SDFs, take 2"Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 10105308dc86dccd3d4a0c8b9863d7c749440b21. Reason for revert: Crashing in dm on Chromecast, looks like on dftext gm. Seeing shape drop-outs in persp_shaders_bw on IntelBayTrail in gldft mode (second column, third and fourth rows). Original change's description: > Reduce the amount of padding needed for SDFs, take 2 > > SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 > pixels within that for rendering the shape. We should be able to > use a pad of 2, and outset the original bounds by one texel. This allows us > to increase the maximum size in the atlas. > > Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c > Reviewed-on: https://skia-review.googlesource.com/101843 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com Change-Id: Iaedb48645027db8a84970571e82edc1f878592ed No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/102040 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Reduce the amount of padding needed for SDFs, take 2Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 pixels within that for rendering the shape. We should be able to use a pad of 2, and outset the original bounds by one texel. This allows us to increase the maximum size in the atlas. Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c Reviewed-on: https://skia-review.googlesource.com/101843 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Revert "Reduce the amount of padding needed for SDFs."Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b42610aa9b0e431c5658f7f9ada8553e4f90869c. Reason for revert: Seeing some corrupt text in certain GMs. Original change's description: > Reduce the amount of padding needed for SDFs. > > SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 > pixels within that for rendering the shape. We should be able to > use a pad of 1, and the original bounds for the shape. This allows us > to increase the maximum size in the atlas. > > Bug: skia: > Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307 > Reviewed-on: https://skia-review.googlesource.com/101440 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com Change-Id: Ia34487a3961242c2a6baca601ecf9613b21d6963 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/101860 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Reduce the amount of padding needed for SDFs.Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 pixels within that for rendering the shape. We should be able to use a pad of 1, and the original bounds for the shape. This allows us to increase the maximum size in the atlas. Bug: skia: Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307 Reviewed-on: https://skia-review.googlesource.com/101440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add ref counted wrapped around GrTexture ReleaseProcGravatar Greg Daniel2018-01-30
| | | | | | | | | Bug: skia: Change-Id: I0cd11a539fd6b16d4b3f9512694f84e0a429518c Reviewed-on: https://skia-review.googlesource.com/101341 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9. Reason for revert: experimental revert to see if this is the cause of the tree redness Original change's description: > Drop support for unused MSAA extensions > > Bug: skia: > Change-Id: I113b80e3f991f195155148625ceb29242ea82776 > Reviewed-on: https://skia-review.googlesource.com/101403 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Chris Dalton <csmartdalton@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/101680 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.Gravatar Brian Salomon2018-01-30
| | | | | | | | | BUG= skia:7533 Change-Id: I4b3f6b827fd833ba2d07895884d2abc9a3132366 Reviewed-on: https://skia-review.googlesource.com/99781 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
| | | | | | | | Bug: skia: Change-Id: I113b80e3f991f195155148625ceb29242ea82776 Reviewed-on: https://skia-review.googlesource.com/101403 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Remove some unused sample count capsGravatar Brian Salomon2018-01-29
| | | | | | | Change-Id: I4acb620b4b7b4c5bd83d7c7d65808ca8ebbd6804 Reviewed-on: https://skia-review.googlesource.com/101360 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Remove Ops whose lazy proxies fail to instantiate on flushGravatar Greg Daniel2018-01-29
| | | | | | | | Bug: skia: Change-Id: If8b5b9e5d0c306be28ba192b731d34d185427354 Reviewed-on: https://skia-review.googlesource.com/99440 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add createTextureProxy function to ProxyProvider that takes an SkImageGravatar Greg Daniel2018-01-29
| | | | | | | | Bug: skia: Change-Id: I46c66dc5b58839596c639b130f19a57cb85529d6 Reviewed-on: https://skia-review.googlesource.com/99700 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
| | | | | | | | | | | | The type SkColorSpace_Base doesn't need to exist. Its one type() query can be answered instead by toXYZD50(). Now all that's left in the file is SkGammas, so rename it to SkGammas.h. Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8 Reviewed-on: https://skia-review.googlesource.com/99702 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
| | | | | | | | | | SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing. Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007 Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561 Reviewed-on: https://skia-review.googlesource.com/99340 Reviewed-by: Mike Reed <reed@google.com>
* Remove GrContext::getRecommendedSampleCount and ↵Gravatar Brian Salomon2018-01-26
| | | | | | | | | | SkPictureContentInfo::suitableForGpuRasterization Change-Id: I8c5521f87c5eae185e68622aa104cb8911efa8c8 Reviewed-on: https://skia-review.googlesource.com/100183 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* bug fixes from PVS Studio (static analysis)Gravatar Mike Klein2018-01-26
| | | | | | | | | | | | | | | - Hal, please check out SkPDFCanon... was this unused? - Cary, please SkOpContour... is it right that allDone isn't necessary? - Brian, the rest? Bug: chromium:805881 Change-Id: I7cbbcf44f4460a114f4ed2a59ed3856203049cdc Reviewed-on: https://skia-review.googlesource.com/99960 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2018-01-26
| | | | | | | | | | | | | | | | | On certain iOS devices half has a mantissa of only 10 bits, which is not enough to perform the floating point trickery to get the lower bits out of the "texture coordinates". Instead we use int if available, and float if not available. Also re-enables multitexturing for iOS and adds a sample which stresses the issue, and a version of fontcache that tests multitexturing. Bug: skia:7285 Change-Id: Ia541b6a418c1860c941071750ceb26459eb846ea Reviewed-on: https://skia-review.googlesource.com/99800 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add return value to doLazyInstantiation to know if it succeedes.Gravatar Greg Daniel2018-01-24
| | | | | | | | | | | This allows us to return nullptr in places where we try to instantiate immediately and it fails. Bug: skia: Change-Id: Ic3da26b0e6270b3de114d80533f0580b4d6bf0e7 Reviewed-on: https://skia-review.googlesource.com/99381 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptionsGravatar Brian Salomon2018-01-24
| | | | | | | Change-Id: I73b8a586f0b35d9de05fed5ad117d5118d3138a6 Reviewed-on: https://skia-review.googlesource.com/98702 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add lazy proxy's for wrapping backend texturesGravatar Greg Daniel2018-01-24
| | | | | | | | Bug: skia: Change-Id: I3bb557cefc35312adc9515b5683d2ed747bb4eb3 Reviewed-on: https://skia-review.googlesource.com/96862 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Fix noncoherent advanced blend eq NV workaroundGravatar Brian Salomon2018-01-24
| | | | | | | | | It should only be applied when the coherent extension is not available. Change-Id: Ic6a8b344b78634bbc996e2feb911bd82e06dec4a Reviewed-on: https://skia-review.googlesource.com/99220 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "converted vertex shaders to device coords""Gravatar Robert Phillips2018-01-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 29b3434e48ca41672266ac40f5b9e8f8a0405cb5. Reason for revert: The Chrome perf regression is suspect & the Nexus 5 is broken w/o this CL. Original change's description: > Revert "converted vertex shaders to device coords" > > This reverts commit e7e81c15c144b8133f696d0744ed9f7e8d06e936. > > Reason for revert: Chrome perf regressions > > Bug: skia: > Change-Id: I17fadc97c4b8e80bfdccbf123554614a00c58473 > Reviewed-on: https://skia-review.googlesource.com/99040 > Reviewed-by: Ethan Nicholas <ethannicholas@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=csmartdalton@google.com,ethannicholas@google.com Change-Id: Iff3c9fce65beeca16028ae59d4d08b1413b90530 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/99241 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "converted vertex shaders to device coords"Gravatar Ethan Nicholas2018-01-23
| | | | | | | | | | | | This reverts commit e7e81c15c144b8133f696d0744ed9f7e8d06e936. Reason for revert: Chrome perf regressions Bug: skia: Change-Id: I17fadc97c4b8e80bfdccbf123554614a00c58473 Reviewed-on: https://skia-review.googlesource.com/99040 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Move glyph cache and descriptor functions off of SkPaintGravatar Herb Derby2018-01-23
| | | | | | | | | BUG=skia:7515 Change-Id: If17b157db1077a9a3c0f9efd03929f62a3486419 Reviewed-on: https://skia-review.googlesource.com/98841 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Herb Derby <herb@google.com>
* ccpr: Use primitive restart feature on ARMGravatar Chris Dalton2018-01-23
| | | | | | | | Bug: skia: Change-Id: Ia7ab55f8b6ecdd674762f5197d35e8db58f07c01 Reviewed-on: https://skia-review.googlesource.com/98180 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
| | | | | | | | | Bug: skia: Change-Id: I29ad0960156562867429542d3cfbf3d639529cab Reviewed-on: https://skia-review.googlesource.com/98802 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com>
* GrTessellator: add a #define for max aa verb count.Gravatar Stephen White2018-01-23
| | | | | | | | | | | | We'd like to increase the maximum verb count for the edge-AA tessellating path renderer. In order to protect clients from this change, we allow them to set their own value. Bug:805031 Change-Id: I5d41059a217f059998d418d51fcc8c88464ef4da Reviewed-on: https://skia-review.googlesource.com/98886 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
* Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ↵Gravatar Brian Salomon2018-01-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ovals, and arcs.""" This reverts commit b4e965c103c3140f0072949343befb34bceadc96. Reason for revert: Thin stroke problems, chrome pixel test, g3 clang-tidy Original change's description: > Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."" > > This reverts commit befff6580e9dc6b15bc6db3cc3f5fff22185cba8. > > Bug: skia: > Change-Id: Ia108408cd986c03783af5058845790f6b17201f4 > Reviewed-on: https://skia-review.googlesource.com/98703 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com Change-Id: I785af7efdfc39680052f5721a55ecffbeaf1f0ad No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/98785 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Start of adding GrContextOption that overrides driver workarounds.Gravatar Brian Salomon2018-01-23
| | | | | | | | | This handles most of the GL driver workarounds but not Vulkan (yet). GL wokarounds related to config support are still not handled. Change-Id: I3d0f62ac8a0f6e9ba13632ea82acdc493912c63d Reviewed-on: https://skia-review.googlesource.com/98382 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and ↵Gravatar Brian Salomon2018-01-23
| | | | | | | | | | | | arcs."" This reverts commit befff6580e9dc6b15bc6db3cc3f5fff22185cba8. Bug: skia: Change-Id: Ia108408cd986c03783af5058845790f6b17201f4 Reviewed-on: https://skia-review.googlesource.com/98703 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Clean up SkScalerContext descriptor creationGravatar Herb Derby2018-01-23
| | | | | | | | | | | | | | | | Allow a descriptor creation using just a rec and effects. This is the most complex part of the change. Cleanup SkScalerContextFlags to be a real thing. This has spread everywhere. BUG=skia:7515 Change-Id: I67189c9aeb51f1777a1c60145216524d440cb890 Reviewed-on: https://skia-review.googlesource.com/98320 Commit-Queue: Herb Derby <herb@google.com> Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Gravatar Greg Daniel2018-01-22
| | | | | | | | | | | | This allows us to re-enable support for multiple GrContexts in GrBackendTextureImageGenerator. Bug: skia: Change-Id: Ifd6ac1ad81cdfbd1fd986467d8beb359399d6588 Reviewed-on: https://skia-review.googlesource.com/98340 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Fix crash in ~GrContextGravatar Robert Phillips2018-01-22
| | | | | | | | BUG=804352, 804111 Change-Id: Ia8475a4a8a6de77438cde7df53931dc70c405b16 Reviewed-on: https://skia-review.googlesource.com/98341 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>