| Commit message (Collapse) | Author | Age |
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Bug: skia:
Change-Id: I891ba25d2018008a32ef01608da9209cf2642b2e
Reviewed-on: https://skia-review.googlesource.com/102902
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I1bc087187541183fdbaa5f2b93e8b8d287ac8ef8
Reviewed-on: https://skia-review.googlesource.com/102100
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Ultimately we will want to perform inline and ASAP uploads for the
texture strip atlas. Unfortunately, that functionality relies on the
existance of the flushState (which we don't have for the opList-based
DDL implementation). For now we will punt and try storing the individual
texture strips in their own image-based texture proxy for DDLs.
Change-Id: Ic2ee0deb230172bda4a5d4b69cc802dbe84ad7ac
Reviewed-on: https://skia-review.googlesource.com/102464
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30.
Revert "More sample count cleanup:"
This reverts commit d653cac70ed17983125ceed053138c09f1401846.
Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79.
Need to understand NVPR perf changes before relanding
Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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count of color types
Bug: skia:7538
Change-Id: I235fc1aa947ba57faa7aef5e7e7ce9241b315fff
Reviewed-on: https://skia-review.googlesource.com/99704
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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rename getSampleCount -> getRenderTargetSampleCount because it will return
0 when a config is not renderable but *is* supported as a texture format.
(Old name kept around until Chrome stops calling it)
Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig).
Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call.
Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc().
Bug: skia:
Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f
Reviewed-on: https://skia-review.googlesource.com/102141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Fixes gpu config default samples to be 1 and updates config parsing test accordingly.
This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285.
Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I2c3da5f0390b6222a4ffefe8b50a20c3aee98da6
Reviewed-on: https://skia-review.googlesource.com/102620
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409.
Reason for revert: nanobench
Original change's description:
> Redefine the meaning of sample counts in GPU backend.
>
> Old: 0 -> nonMSAA
> 1+ -> MSAA
>
> New:
> 0 -> error/unsupported
> 1 -> nonMSAA
> 2+ -> MSAA
>
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
>
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
>
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
>
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
>
>
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I9c39622f34e803a706acd04372be569667380661
Reviewed-on: https://skia-review.googlesource.com/102204
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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adds MulChildAlphaByInput
renames MulOutputByInputAlpha --> MulChildByInputAlpha
Bug: skia:7500
Change-Id: Ic0615d4d23a887fbee510901ed77a36f98a1b11d
Reviewed-on: https://skia-review.googlesource.com/102440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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the dtor
I believe after this CL we will be at a place where we just have to null out the
fTarget of a lazy proxy and it will reinstantiate itself.
Bug: skia:
Change-Id: I88fdc70e149eba4514a0823da99383583394005c
Reviewed-on: https://skia-review.googlesource.com/102021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I189a22a6779af5d3fa7671992da50ede36eaaa8f
Reviewed-on: https://skia-review.googlesource.com/102067
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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gone
This fixes a bug where if we created two proxies for the same context. We would
release the context lock after one of the proxies was released instead of
waiting for all proxies to be released.
Bug: skia:
Change-Id: Ia6ed8148abb029bd1f95c85bc3d3ef003e8de408
Reviewed-on: https://skia-review.googlesource.com/102322
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first
TBR=bsalomon@google.com
Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4
Reviewed-on: https://skia-review.googlesource.com/102263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs)
Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249
Reviewed-on: https://skia-review.googlesource.com/102101
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ieeab32d3eb8fdbb16c004537f2d50956d6ec74d3
Reviewed-on: https://skia-review.googlesource.com/102022
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 10105308dc86dccd3d4a0c8b9863d7c749440b21.
Reason for revert:
Crashing in dm on Chromecast, looks like on dftext gm.
Seeing shape drop-outs in persp_shaders_bw on IntelBayTrail in gldft mode (second column, third and fourth rows).
Original change's description:
> Reduce the amount of padding needed for SDFs, take 2
>
> SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
> pixels within that for rendering the shape. We should be able to
> use a pad of 2, and outset the original bounds by one texel. This allows us
> to increase the maximum size in the atlas.
>
> Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c
> Reviewed-on: https://skia-review.googlesource.com/101843
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Iaedb48645027db8a84970571e82edc1f878592ed
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/102040
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
pixels within that for rendering the shape. We should be able to
use a pad of 2, and outset the original bounds by one texel. This allows us
to increase the maximum size in the atlas.
Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c
Reviewed-on: https://skia-review.googlesource.com/101843
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This reverts commit b42610aa9b0e431c5658f7f9ada8553e4f90869c.
Reason for revert: Seeing some corrupt text in certain GMs.
Original change's description:
> Reduce the amount of padding needed for SDFs.
>
> SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
> pixels within that for rendering the shape. We should be able to
> use a pad of 1, and the original bounds for the shape. This allows us
> to increase the maximum size in the atlas.
>
> Bug: skia:
> Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307
> Reviewed-on: https://skia-review.googlesource.com/101440
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Ia34487a3961242c2a6baca601ecf9613b21d6963
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101860
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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SDF glyphs and paths were padded by 4 pixels, and had an inset of 2
pixels within that for rendering the shape. We should be able to
use a pad of 1, and the original bounds for the shape. This allows us
to increase the maximum size in the atlas.
Bug: skia:
Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307
Reviewed-on: https://skia-review.googlesource.com/101440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Bug: skia:
Change-Id: I0cd11a539fd6b16d4b3f9512694f84e0a429518c
Reviewed-on: https://skia-review.googlesource.com/101341
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9.
Reason for revert: experimental revert to see if this is the cause of the tree redness
Original change's description:
> Drop support for unused MSAA extensions
>
> Bug: skia:
> Change-Id: I113b80e3f991f195155148625ceb29242ea82776
> Reviewed-on: https://skia-review.googlesource.com/101403
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com
Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101680
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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BUG= skia:7533
Change-Id: I4b3f6b827fd833ba2d07895884d2abc9a3132366
Reviewed-on: https://skia-review.googlesource.com/99781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I113b80e3f991f195155148625ceb29242ea82776
Reviewed-on: https://skia-review.googlesource.com/101403
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Change-Id: I4acb620b4b7b4c5bd83d7c7d65808ca8ebbd6804
Reviewed-on: https://skia-review.googlesource.com/101360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: If8b5b9e5d0c306be28ba192b731d34d185427354
Reviewed-on: https://skia-review.googlesource.com/99440
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I46c66dc5b58839596c639b130f19a57cb85529d6
Reviewed-on: https://skia-review.googlesource.com/99700
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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The type SkColorSpace_Base doesn't need to exist. Its one type() query
can be answered instead by toXYZD50().
Now all that's left in the file is SkGammas, so rename it to SkGammas.h.
Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8
Reviewed-on: https://skia-review.googlesource.com/99702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing.
Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007
Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561
Reviewed-on: https://skia-review.googlesource.com/99340
Reviewed-by: Mike Reed <reed@google.com>
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SkPictureContentInfo::suitableForGpuRasterization
Change-Id: I8c5521f87c5eae185e68622aa104cb8911efa8c8
Reviewed-on: https://skia-review.googlesource.com/100183
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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- Hal, please check out SkPDFCanon... was this unused?
- Cary, please SkOpContour... is it right that allDone isn't necessary?
- Brian, the rest?
Bug: chromium:805881
Change-Id: I7cbbcf44f4460a114f4ed2a59ed3856203049cdc
Reviewed-on: https://skia-review.googlesource.com/99960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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On certain iOS devices half has a mantissa of only 10 bits, which is not
enough to perform the floating point trickery to get the lower bits
out of the "texture coordinates". Instead we use int if available, and
float if not available.
Also re-enables multitexturing for iOS and adds a sample which
stresses the issue, and a version of fontcache that tests multitexturing.
Bug: skia:7285
Change-Id: Ia541b6a418c1860c941071750ceb26459eb846ea
Reviewed-on: https://skia-review.googlesource.com/99800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This allows us to return nullptr in places where we try to instantiate
immediately and it fails.
Bug: skia:
Change-Id: Ic3da26b0e6270b3de114d80533f0580b4d6bf0e7
Reviewed-on: https://skia-review.googlesource.com/99381
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Change-Id: I73b8a586f0b35d9de05fed5ad117d5118d3138a6
Reviewed-on: https://skia-review.googlesource.com/98702
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I3bb557cefc35312adc9515b5683d2ed747bb4eb3
Reviewed-on: https://skia-review.googlesource.com/96862
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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It should only be applied when the coherent extension is not available.
Change-Id: Ic6a8b344b78634bbc996e2feb911bd82e06dec4a
Reviewed-on: https://skia-review.googlesource.com/99220
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 29b3434e48ca41672266ac40f5b9e8f8a0405cb5.
Reason for revert: The Chrome perf regression is suspect & the Nexus 5 is broken w/o this CL.
Original change's description:
> Revert "converted vertex shaders to device coords"
>
> This reverts commit e7e81c15c144b8133f696d0744ed9f7e8d06e936.
>
> Reason for revert: Chrome perf regressions
>
> Bug: skia:
> Change-Id: I17fadc97c4b8e80bfdccbf123554614a00c58473
> Reviewed-on: https://skia-review.googlesource.com/99040
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=csmartdalton@google.com,ethannicholas@google.com
Change-Id: Iff3c9fce65beeca16028ae59d4d08b1413b90530
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/99241
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit e7e81c15c144b8133f696d0744ed9f7e8d06e936.
Reason for revert: Chrome perf regressions
Bug: skia:
Change-Id: I17fadc97c4b8e80bfdccbf123554614a00c58473
Reviewed-on: https://skia-review.googlesource.com/99040
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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BUG=skia:7515
Change-Id: If17b157db1077a9a3c0f9efd03929f62a3486419
Reviewed-on: https://skia-review.googlesource.com/98841
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
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Bug: skia:
Change-Id: Ia7ab55f8b6ecdd674762f5197d35e8db58f07c01
Reviewed-on: https://skia-review.googlesource.com/98180
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I29ad0960156562867429542d3cfbf3d639529cab
Reviewed-on: https://skia-review.googlesource.com/98802
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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We'd like to increase the maximum verb count for the edge-AA
tessellating path renderer. In order to protect clients from this
change, we allow them to set their own value.
Bug:805031
Change-Id: I5d41059a217f059998d418d51fcc8c88464ef4da
Reviewed-on: https://skia-review.googlesource.com/98886
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
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ovals, and arcs."""
This reverts commit b4e965c103c3140f0072949343befb34bceadc96.
Reason for revert: Thin stroke problems, chrome pixel test, g3 clang-tidy
Original change's description:
> Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.""
>
> This reverts commit befff6580e9dc6b15bc6db3cc3f5fff22185cba8.
>
> Bug: skia:
> Change-Id: Ia108408cd986c03783af5058845790f6b17201f4
> Reviewed-on: https://skia-review.googlesource.com/98703
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: I785af7efdfc39680052f5721a55ecffbeaf1f0ad
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/98785
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This handles most of the GL driver workarounds but not Vulkan (yet). GL wokarounds related to config support are still not handled.
Change-Id: I3d0f62ac8a0f6e9ba13632ea82acdc493912c63d
Reviewed-on: https://skia-review.googlesource.com/98382
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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arcs.""
This reverts commit befff6580e9dc6b15bc6db3cc3f5fff22185cba8.
Bug: skia:
Change-Id: Ia108408cd986c03783af5058845790f6b17201f4
Reviewed-on: https://skia-review.googlesource.com/98703
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Allow a descriptor creation using just a rec and effects.
This is the most complex part of the change.
Cleanup SkScalerContextFlags to be a real thing.
This has spread everywhere.
BUG=skia:7515
Change-Id: I67189c9aeb51f1777a1c60145216524d440cb890
Reviewed-on: https://skia-review.googlesource.com/98320
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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This allows us to re-enable support for multiple GrContexts in
GrBackendTextureImageGenerator.
Bug: skia:
Change-Id: Ifd6ac1ad81cdfbd1fd986467d8beb359399d6588
Reviewed-on: https://skia-review.googlesource.com/98340
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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BUG=804352, 804111
Change-Id: Ia8475a4a8a6de77438cde7df53931dc70c405b16
Reviewed-on: https://skia-review.googlesource.com/98341
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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