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Author
Age
...
*
Add gpu support for glVertexAttrb1f, 2fv, and 3fv
egdaniel
2014-10-24
*
Delete unused method aliases and texture flag.
bsalomon
2014-10-24
*
When bmp is not cached don't upload as index8 format.
bsalomon
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Build gpu stats tracking in dev builds.
bsalomon
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Set temporary paths volatile so we don't cache them.
jvanverth
2014-10-24
*
Cleanup: Turn GrReducedClip into a class with a static function.
tfarina
2014-10-23
*
Don't use MIP filter mode on compressed textures
bsalomon
2014-10-23
*
Allocate only the vertices we need for text.
jvanverth
2014-10-23
*
Revert of Delete unused method aliases and texture flag. (patchset #1 id:1 of...
bsalomon
2014-10-23
*
Delete unused method aliases and texture flag.
bsalomon
2014-10-23
*
fix memory leak
joshualitt
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
joshualitt
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...
mtklein
2014-10-22
*
Oval and stroke AA rect now batch
joshualitt
2014-10-22
*
GP Emit Code takes a struct
joshualitt
2014-10-22
*
Track nested picture xform state for layer hoisting
robertphillips
2014-10-22
*
Bug fix for es 3.00 fb fetch
joshualitt
2014-10-21
*
Widen the set of nested rects that can be drawn natively on the GPU
robertphillips
2014-10-21
*
Add check to see if we need to remove fixed funciton VA in OptDrawState
egdaniel
2014-10-21
*
Add color emoji fallback for distance field text.
jvanverth
2014-10-20
*
Add clip to layer cache
robertphillips
2014-10-20
*
Remove unused parameters from filter_texture
robertphillips
2014-10-20
*
When rendering df fonts, pass drawText() down to drawPosText().
jvanverth
2014-10-20
*
bug fix for glsl identity string
joshualitt
2014-10-17
*
Revert of Revert of Support GLSL es 3.00 (patchset #1 id:1 of https://coderev...
rmistry
2014-10-17
*
Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.ch...
rmistry
2014-10-17
*
Remove AutoScratchTexture
bsalomon
2014-10-16
*
Support GLSL es 3.00
joshualitt
2014-10-16
*
Auto-compare GrProcessors' texture accesses in isEqual().
bsalomon
2014-10-16
*
Revert of Change drawText() to generate positions and send to drawPosText() (...
jvanverth
2014-10-16
*
Change drawText() to generate positions and send to drawPosText()
jvanverth
2014-10-16
*
Disabled YUV decoding for subsets
sugoi
2014-10-16
*
Refactor SkGLContext to be actually extendable
kkinnunen
2014-10-15
*
Make GrFragmentProcessor auto-compare coord xforms.
bsalomon
2014-10-15
*
Prefer to recycle non-RT scratch textures that don't have pending IO
bsalomon
2014-10-15
*
Last round of effect->processor (for now)
bsalomon
2014-10-15
*
Move willUseInputColor check to computeInvariantOutput
egdaniel
2014-10-15
*
Adds a GrTRecorder class that GrInOrderDrawBuffer uses to allocate
cdalton
2014-10-15
*
More effect->processor cleanup
bsalomon
2014-10-15
*
Some cleanup in processor header files.
bsalomon
2014-10-15
*
Split GrFragmentProcessor into its own header
bsalomon
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Revert of Create a single command buffer for GrInOrderDrawBuffer (patchset #1...
mtklein
2014-10-14
*
Only use sized format on IMG/ES3 for single channel.
bsalomon
2014-10-14
*
Adds a GrTRecorder class that GrInOrderDrawBuffer uses to allocate
cdalton
2014-10-14
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