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Commit message (
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Author
Age
*
Treat cross context images as Ganesh-created resources
Brian Osman
2017-03-13
*
Revert "Treat cross context images as Ganesh-created resources"
Brian Osman
2017-03-10
*
Treat cross context images as Ganesh-created resources
Brian Osman
2017-03-10
*
Remove ownership aruments from render target wrap functions
Brian Osman
2017-03-10
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Add support for Semaphores (gpu waiting on gpu) in Ganesh
Greg Daniel
2017-03-02
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-28
*
Revert "Add GrExternalTextureData and SkCrossContextImageData"
Brian Osman
2017-02-24
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-24
*
In Vulkan make sure resolve is sent to GPU when preparing msaa RenderTarget f...
Greg Daniel
2017-02-23
*
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
Matt Sarett
2017-02-15
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Remove unused/barely-supported compressed GrPixelConfigs
Robert Phillips
2017-02-13
*
Add support for RG float textures
csmartdalton
2017-02-10
*
Add integer vectors to GrSLType
csmartdalton
2017-02-08
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
Have Vulkan advertise that compressed textures are currently unsupported
Robert Phillips
2017-02-02
*
Make sure to preserve stencil on vulkan copy as draws
Greg Daniel
2017-01-31
*
Add offset to uniform blocks in Vulkan
Greg Daniel
2017-01-27
*
SkPixelInfo::CopyPixels() refactor part 0: only one memcpy() case
Matt Sarett
2017-01-24
*
Track clear counts in vulkan render passes
Greg Daniel
2017-01-23
*
Fix Vulkan crashes on nexus player
Greg Daniel
2017-01-20
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Remove kIndex_8_GrPixelConfig
Brian Osman
2017-01-12
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"
Kevin Lubick
2017-01-11
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Revert "Add Gray8 pixel config"
Brian Osman
2017-01-10
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Various memory leak fixes in Vulkan
Greg Daniel
2017-01-09
*
switched GrVkPipelineStateCache over to use SkLRUCache
Ethan Nicholas
2017-01-03
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Remove unused copySurfaceAsDraw code from GrVkGpu
Brian Osman
2016-11-30
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Move GrShaderVar to an appending model for layout qualifiers
Brian Salomon
2016-11-22
*
Revive geometry shaders
csmartdalton
2016-11-21
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
re-land of switched skslc from std::string to SkString
Ethan Nicholas
2016-11-21
*
Revert "switched skslc from std::string to SkString"
Greg Daniel
2016-11-20
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