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Commit message (
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Author
Age
*
Revert "Remove GrBackendObject and all related functions from Skia."
Brian Osman
2018-05-10
*
Remove GrBackendObject and all related functions from Skia.
Greg Daniel
2018-05-10
*
Implement GL canCopySurface in GrGLCaps.
Greg Daniel
2018-05-03
*
Remove GrPrimitiveType::kTriangleFan
Brian Salomon
2018-04-30
*
Add GrCap check for whether we can do a copy or not, and implement in Vk backend
Greg Daniel
2018-04-25
*
Compile with latest clang 7.
Ben Wagner
2018-04-24
*
Add discard check when deciding if we should execute op list or not.
Greg Daniel
2018-04-20
*
When creating testing backendTexture take colorspace into account.
Greg Daniel
2018-04-19
*
No long require copy as draw for vulkan wrapped resources.
Greg Daniel
2018-04-17
*
Revert "Delete getRenderTargetHandle call on SkSurface."
Greg Daniel
2018-04-14
*
Don't create lazy proxys if their width/height is greater than max tex size
Greg Daniel
2018-04-12
*
Delete getRenderTargetHandle call on SkSurface.
Greg Daniel
2018-04-12
*
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
Robert Phillips
2018-04-12
*
Get ViaDDL working with Vulkan
Robert Phillips
2018-04-11
*
Move GrBackendRenderTarget over to new system of getting backed infos
Greg Daniel
2018-04-11
*
Remove extra Vulkan submitCommandBuffer from deleteTestingOnlyBackendTexture
Robert Phillips
2018-04-10
*
Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.
Greg Daniel
2018-04-10
*
vulkan: Fix an optimus-related failure with vkEnumeratePhysicalDevices
Chris Dalton
2018-04-06
*
Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT ...
Brian Salomon
2018-04-04
*
Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch...
Brian Salomon
2018-04-04
*
Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used.
Brian Salomon
2018-04-04
*
ccpr: Normalize homogeneous coords with frexp/ldexp
Chris Dalton
2018-04-02
*
Remove specVersion check on vk extensions.
Greg Daniel
2018-04-02
*
Revert "vulkan: Blacklist MSAA path renderer on Qualcomm drivers"
Chris Dalton
2018-03-29
*
vulkan: Blacklist MSAA path renderer on Qualcomm drivers
Chris Dalton
2018-03-29
*
Remove legacy GrContext factories function and supporting code/types.
Brian Salomon
2018-03-23
*
Move a bunch of internal types from GrTypes to GrTypesPriv
Brian Salomon
2018-03-23
*
Support GL_RGB textures and render targets.
Brian Salomon
2018-03-22
*
Fix version check for vulkan layers
Greg Daniel
2018-03-21
*
Revert "Revert "New read pixels implementation that is simpler but does all c...
Brian Salomon
2018-03-19
*
Revert "New read pixels implementation that is simpler but does all conversio...
Brian Salomon
2018-03-19
*
New read pixels implementation that is simpler but does all conversions on CPU.
Brian Salomon
2018-03-19
*
Make sure we set stencil layout when doing copy as draw
Greg Daniel
2018-03-19
*
Don't emit empty command buffers in vulkan
Greg Daniel
2018-03-17
*
Correctly discard or load RT when doing copies as draws in Vulkan
Greg Daniel
2018-03-16
*
Make sure we do a render pass load if we copied to a surface before hand
Greg Daniel
2018-03-16
*
Fix vulkan layout barriers when we are doing in line uploads.
Greg Daniel
2018-03-16
*
Fix Vulkan Copy as draw shader
Greg Daniel
2018-03-16
*
Fix initialLayout update in Vk createTestingOnlyImage
Greg Daniel
2018-03-15
*
Revert "ccpr: Unblacklist vulkan"
Greg Daniel
2018-03-15
*
ccpr: Unblacklist vulkan
Chris Dalton
2018-03-15
*
Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors"
Greg Daniel
2018-03-14
*
Ensure that GrGpu state tracking is initialized before making a backend RT/Te...
Brian Salomon
2018-03-14
*
Improve handling of GrPixelConfig in GrBackendTex/RT ctors
Greg Daniel
2018-03-14
*
Add testing-only backend render target support to GrVkGpu.
Brian Salomon
2018-03-13
*
Add GrMockRenderTarget and mock backend render targets
Brian Salomon
2018-03-09
*
Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
Brian Salomon
2018-03-09
*
Vulkan backend render targets don't allow client to specify stencil bits
Brian Salomon
2018-03-09
*
Add GM configs that test rendering to a GL backend texture and render target
Brian Salomon
2018-03-09
*
Add testing only helper to flush and sync gpu.
Greg Daniel
2018-03-08
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