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* Remove kIndex_8_GrPixelConfigGravatar Brian Osman2017-01-12
* SkTypes.h : move SkAutoMalloc into SkAutoMalloc.hGravatar Hal Canary2017-01-11
* Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"Gravatar Kevin Lubick2017-01-11
* SkTypes.h : move SkAutoMalloc into SkAutoMalloc.hGravatar Hal Canary2017-01-11
* Add Gray8 pixel configGravatar Brian Osman2017-01-10
* Revert "Add Gray8 pixel config"Gravatar Brian Osman2017-01-10
* Add Gray8 pixel configGravatar Brian Osman2017-01-10
* Various memory leak fixes in VulkanGravatar Greg Daniel2017-01-09
* switched GrVkPipelineStateCache over to use SkLRUCacheGravatar Ethan Nicholas2017-01-03
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Remove unused copySurfaceAsDraw code from GrVkGpuGravatar Brian Osman2016-11-30
* Make GrGpuCommandBuffer infer its render target from first drawGravatar Brian Salomon2016-11-30
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Move GrShaderVar to an appending model for layout qualifiersGravatar Brian Salomon2016-11-22
* Revive geometry shadersGravatar csmartdalton2016-11-21
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Remove GrGLSLSampler type and subclassesGravatar Brian Salomon2016-11-21
* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Revert "switched skslc from std::string to SkString"Gravatar Greg Daniel2016-11-20
* switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-18
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Fix double deletion of DescriptorSetLayoutsGravatar Jim Van Verth2016-11-17
* In GrProcessor::TextureSampler drop the "get", it's cleanerGravatar Brian Salomon2016-11-17
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* Rename GrTextureBufferSampler to GrBufferSamplerGravatar csmartdalton2016-11-16
* Rename kTexture2DISampler to kITexture2DSampler.Gravatar Brian Salomon2016-11-16
* Add kRenderTarget_GrSurfaceFlag to GrVkGpu::onWrapBackendRenderTargetGravatar Robert Phillips2016-11-15
* Remove static asserts for GrSLType and GrVertexAttribType enum values.Gravatar Brian Salomon2016-11-14
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* Clean up validation layersGravatar Jim Van Verth2016-11-11
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* Fix Vulkan command buffer assert on device lostGravatar Jim Van Verth2016-11-07
* Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""Gravatar Brian Salomon2016-11-07
* Further centralize computation of GrSurface VRAM consumption - take 2Gravatar Robert Phillips2016-11-07
* Revert "Further centralize computation of GrSurface VRAM consumption"Gravatar Ben Wagner2016-11-06
* Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."Gravatar Ben Wagner2016-11-06
* Limit GL_TEXTURE_RECTANGLE filtering to bilinear.Gravatar Brian Salomon2016-11-04
* Further centralize computation of GrSurface VRAM consumptionGravatar Robert Phillips2016-11-04
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Centralize computation of GrRenderTarget & GrTexture VRAM consumptionGravatar Robert Phillips2016-11-03