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Commit message (
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Author
Age
...
*
Implement initCopySurfaceDstDesc for Vulkan
egdaniel
2016-04-12
*
Implement texel buffers
cdalton
2016-04-11
*
Vulkan config in dm
bsalomon
2016-04-11
*
Wait for all device work to finish before destroy VkDevice
egdaniel
2016-04-11
*
Infer sampler precision from pixel config
cdalton
2016-04-11
*
Don't create new descriptor set for vulkan uniforms every draw
egdaniel
2016-04-08
*
Add slides to VulkanViewer
jvanverth
2016-04-08
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-07
*
Limit the size of descriptor pools in vulkan
egdaniel
2016-04-07
*
Fix a bunch of memory issues in Vulkan
egdaniel
2016-04-07
*
Fix vulkan layer callback bug
egdaniel
2016-04-07
*
Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...
mtklein
2016-04-06
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-06
*
Switch uniforms to be descriptor set 0 in Vulkan
egdaniel
2016-04-06
*
First pass at VulkanViewer
jvanverth
2016-04-06
*
Fix vulkan dual source blending
egdaniel
2016-04-05
*
Implement blit image for copySurface in Vulkan
egdaniel
2016-04-05
*
Update vulkan format features in caps.
egdaniel
2016-04-01
*
Initialize variable to appease compiler warning
egdaniel
2016-04-01
*
Remove ownership parameter from GrResourceProvider::wrapBackendTextureAsRende...
kkinnunen
2016-04-01
*
Enable dual source blending for Vulkan
egdaniel
2016-03-30
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Change VkPipelineStateCahce to use Hash and LRU LList.
egdaniel
2016-03-28
*
Use NV glsl shader compiler for Vulkan
egdaniel
2016-03-28
*
Add WSI functions to GrVkInterface
jvanverth
2016-03-28
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
got Vulkan compiling on Linux again
ethannicholas
2016-03-25
*
added support for glMinSampleShading
ethannicholas
2016-03-25
*
Revise layer, extension and feature setup for Vulkan
jvanverth
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Remove debug prints in GrVkGpu
egdaniel
2016-03-24
*
Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines)
egdaniel
2016-03-23
*
GrVkGpu initialization cleanup.
jvanverth
2016-03-23
*
Make max number of vertex attributes be checked dynamically
bsalomon
2016-03-23
*
Fix borrowed GrVkImage::Resource.
jvanverth
2016-03-22
*
Fully implement onResetContext for Vulkan
egdaniel
2016-03-22
*
fix release build vulkan
egdaniel
2016-03-21
*
Minor fixes to avoid NVPR in Vulkan and provide good GrVkGpu teardown.
jvanverth
2016-03-21
*
Add DescriptorPool and set manager to GrVkProgram
egdaniel
2016-03-18
*
Use dynamic state from vulkan pipelines
egdaniel
2016-03-18
*
Enable extension support and debug layer.
jvanverth
2016-03-18
*
Implement Vulkan GrBackendObject for textures.
jvanverth
2016-03-18
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
*
Create new buffer (if necessary) on vkMap
jvanverth
2016-03-16
*
Add support for vertex and geometry shader textures
cdalton
2016-03-11
*
Fix 32bit win Vulkan build
bsalomon
2016-03-10
*
Fix some issues for Linux Vulkan build
jvanverth
2016-03-09
*
Don't allow nullptr in texels array params (unless using a transfer buffer).
bsalomon
2016-03-09
*
Fill out more information in GrVkCaps
egdaniel
2016-03-08
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