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path: root/src/gpu/vk/GrVkTextureRenderTarget.cpp
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* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Retract Gr*Priv.h includes a bitGravatar Robert Phillips2017-08-31
* Use GrBackendObjectOwnership instead of GrVkImage::WrappedGravatar Greg Daniel2017-08-18
* Revert "Revert "Remove Gr*Gpu includes from header files.""Gravatar Greg Daniel2017-06-16
* Revert "Remove Gr*Gpu includes from header files."Gravatar Greg Daniel2017-06-15
* Remove Gr*Gpu includes from header files.Gravatar Greg Daniel2017-06-15
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* sk_sp-ify GrResourceProvider some moreGravatar Robert Phillips2017-06-05
* Revert "Revert "Remove GrSurfaceDesc member from GrSurface.""Gravatar Brian Salomon2017-05-21
* Revert "Remove GrSurfaceDesc member from GrSurface."Gravatar Greg Daniel2017-05-18
* Remove GrSurfaceDesc member from GrSurface.Gravatar Brian Salomon2017-05-18
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* Treat cross context images as Ganesh-created resourcesGravatar Brian Osman2017-03-13
* Revert "Treat cross context images as Ganesh-created resources"Gravatar Brian Osman2017-03-10
* Treat cross context images as Ganesh-created resourcesGravatar Brian Osman2017-03-10
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Add some copy support for vulkan msaaGravatar egdaniel2016-08-31
* Don't add the resolve attachment to vulkan render passes.Gravatar egdaniel2016-08-26
* Update RT views and framebuffer in vulkan after mipmapingGravatar egdaniel2016-07-13
* Add offset to memory allocationsGravatar jvanverth2016-06-01
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Set barriers and image layout changes between mipmap blits.Gravatar jvanverth2016-05-03
* Apply setImageLayout() to all of a VkImage's subresources.Gravatar jvanverth2016-05-03
* Fix vulkan build on linux and androidGravatar egdaniel2016-04-28
* Add automatic generation of mipmaps to VulkanGravatar jvanverth2016-04-26
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Fix borrowed GrVkImage::Resource.Gravatar jvanverth2016-03-22
* Implement Vulkan GrBackendObject for textures.Gravatar jvanverth2016-03-18
* Add vulkan files into skia repo. This is an incomplete backend with only part...Gravatar Greg Daniel2016-02-22
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...Gravatar egdaniel2016-02-22
* Add vulkan files into skia repo. This is an incomplete backend with only part...Gravatar Greg Daniel2016-02-22