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GrVkTextureRenderTarget.cpp
Commit message (
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Author
Age
*
Update RT views and framebuffer in vulkan after mipmaping
egdaniel
2016-07-13
*
Add offset to memory allocations
jvanverth
2016-06-01
*
Refactor Vulkan image, texture, RTs so that create and getter handles match.
egdaniel
2016-05-13
*
Set barriers and image layout changes between mipmap blits.
jvanverth
2016-05-03
*
Apply setImageLayout() to all of a VkImage's subresources.
jvanverth
2016-05-03
*
Fix vulkan build on linux and android
egdaniel
2016-04-28
*
Add automatic generation of mipmaps to Vulkan
jvanverth
2016-04-26
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Update min Vulkan version to 1.0.8.0, and fix various bugs
egdaniel
2016-04-21
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Fix borrowed GrVkImage::Resource.
jvanverth
2016-03-22
*
Implement Vulkan GrBackendObject for textures.
jvanverth
2016-03-18
*
Add vulkan files into skia repo. This is an incomplete backend with only part...
Greg Daniel
2016-02-22
*
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...
egdaniel
2016-02-22
*
Add vulkan files into skia repo. This is an incomplete backend with only part...
Greg Daniel
2016-02-22