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path: root/src/gpu/vk/GrVkTexture.cpp
Commit message (Expand)AuthorAge
* Introduce enum class for texture type.Gravatar Brian Salomon2018-07-30
* Remove unused code that was used for late mip allocations.Gravatar Greg Daniel2018-06-13
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Reland "Remove GrBackendObject and all related functions from Skia."Gravatar Greg Daniel2018-05-21
* Revert "Remove GrBackendObject and all related functions from Skia."Gravatar Brian Osman2018-05-10
* Remove GrBackendObject and all related functions from Skia.Gravatar Greg Daniel2018-05-10
* Add SK_SUPPORT_LEGACY_BACKEND_OBJECTSGravatar Robert Phillips2018-04-12
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors"Gravatar Greg Daniel2018-03-14
* Improve handling of GrPixelConfig in GrBackendTex/RT ctorsGravatar Greg Daniel2018-03-14
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Gravatar Robert Phillips2017-12-13
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Fix up and clarify use of maxMipLevel in VulkanGravatar Greg Daniel2017-09-01
* Retract Gr*Priv.h includes a bitGravatar Robert Phillips2017-08-31
* Use GrBackendObjectOwnership instead of GrVkImage::WrappedGravatar Greg Daniel2017-08-18
* sk_sp-ify GrResourceProvider some moreGravatar Robert Phillips2017-06-05
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-02
* Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"Gravatar Brian Osman2017-06-01
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-01
* Revert "Revert "Remove GrSurfaceDesc member from GrSurface.""Gravatar Brian Salomon2017-05-21
* Revert "Remove GrSurfaceDesc member from GrSurface."Gravatar Greg Daniel2017-05-18
* Remove GrSurfaceDesc member from GrSurface.Gravatar Brian Salomon2017-05-18
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* Expand GrTextureProxy to handle highestFilterModeGravatar Robert Phillips2017-05-08
* Treat cross context images as Ganesh-created resourcesGravatar Brian Osman2017-03-13
* Revert "Treat cross context images as Ganesh-created resources"Gravatar Brian Osman2017-03-10
* Treat cross context images as Ganesh-created resourcesGravatar Brian Osman2017-03-10
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-28
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""Gravatar Brian Salomon2016-11-07
* Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."Gravatar Ben Wagner2016-11-06
* Limit GL_TEXTURE_RECTANGLE filtering to bilinear.Gravatar Brian Salomon2016-11-04
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Update RT views and framebuffer in vulkan after mipmapingGravatar egdaniel2016-07-13
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13
* Create free list heap for suballocationGravatar jvanverth2016-06-13
* Add offset to memory allocationsGravatar jvanverth2016-06-01
* Fix return from nullptr to false in GrVkTexture.cppGravatar bsalomon2016-05-14
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Support allowSRGBInputs on Vulkan (via secondary texture views)Gravatar brianosman2016-05-12
* Reset layout to undefined when we realloc VkTexture memoryGravatar egdaniel2016-05-09
* Apply setImageLayout() to all of a VkImage's subresources.Gravatar jvanverth2016-05-03
* Add mipmap loading to Vulkan.Gravatar jvanverth2016-04-29
* Fix vulkan build on linux and androidGravatar egdaniel2016-04-28
* Add automatic generation of mipmaps to VulkanGravatar jvanverth2016-04-26