Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Unify DescriptorPools for vulkan uniform descriptor sets | egdaniel | 2016-05-02 |
* | Refactor how we store and use samplers in Ganesh | egdaniel | 2016-04-20 |
* | Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12... | egdaniel | 2016-04-19 |
* | Refactor how we store and use samplers in Ganesh | egdaniel | 2016-04-19 |
* | Fix a bunch of memory issues in Vulkan | egdaniel | 2016-04-07 |
* | Switch uniforms to be descriptor set 0 in Vulkan | egdaniel | 2016-04-06 |
* | Fix vulkan dual source blending | egdaniel | 2016-04-05 |
* | Initialize variable to appease compiler warning | egdaniel | 2016-04-01 |
* | Enable dual source blending for Vulkan | egdaniel | 2016-03-30 |
* | Style bikeshed - remove extraneous whitespace | halcanary | 2016-03-29 |
* | Use NV glsl shader compiler for Vulkan | egdaniel | 2016-03-28 |
* | Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) | egdaniel | 2016-03-23 |