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GrVkGpuCommandBuffer.cpp
Commit message (
Expand
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Author
Age
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Push full screen clears up to OpList
Robert Phillips
2017-08-30
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
Robert Phillips
2017-08-25
*
Store discard request on the opList and remove GrDiscardOp (take 2)
Robert Phillips
2017-08-25
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Remove fStencilClearValue from Vulkan's CommandBufferInfo struct
Robert Phillips
2017-08-10
*
Revert "Store discard request on the opList and remove GrDiscardOp"
Robert Phillips
2017-08-09
*
Store discard request on the opList and remove GrDiscardOp
Robert Phillips
2017-08-09
*
Fix stencil clear load in Vulkan
Robert Phillips
2017-08-09
*
Store GrRenderTarget in GrGpuCommandBuffer
Robert Phillips
2017-08-09
*
Add explicit clear of stencil buffer before opLists that use them
Robert Phillips
2017-08-08
*
Add GrDebugMarkerOp
Robert Phillips
2017-08-08
*
Revert "Remove origin field from GrSurface"
Robert Phillips
2017-08-01
*
Remove origin field from GrSurface
Robert Phillips
2017-07-31
*
Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a G...
Robert Phillips
2017-07-28
*
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
Robert Phillips
2017-07-26
*
Introduce dynamic pipeline state
Chris Dalton
2017-06-07
*
Add support for instanced draws
Chris Dalton
2017-05-31
*
Fix glDrawRangeElements
Chris Dalton
2017-05-30
*
Convert DstTexture to DstProxy (take 2)
Robert Phillips
2017-05-29
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Fix for amd copy as draws on vulkan
Greg Daniel
2017-05-17
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
vk: don't re-check the primitive type for each batch of a mesh
Chris Dalton
2017-05-08
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Store the dst texture used by an XP in GrPipeline rather than in the XP.
Brian Salomon
2017-04-03
*
Add AMD work around in Vulkan to create a new secondary command buffer
Greg Daniel
2017-03-22
*
Init Command buffer on inlineUploads in Vulkan
Greg Daniel
2017-03-22
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Fix bounds updates in vulkan discards
Greg Daniel
2016-10-28
*
Support inline uploads in Vulkan
Greg Daniel
2016-10-19
*
Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers.
Greg Daniel
2016-10-18
*
Don't pass in RT to individual Gpu CommandBuffer calls
Greg Daniel
2016-10-12
*
Remove unused resolve parameters for vulkan render passes
Greg Daniel
2016-10-03
*
Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Disable ignore discard optimization in Vulkan
egdaniel
2016-09-14
*
Lots of little cleanup improvements to Vulkan
egdaniel
2016-09-13
*
Improve usage of window rectangles
csmartdalton
2016-09-06
*
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...
caryclark
2016-09-06
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