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path: root/src/gpu/vk/GrVkGpu.cpp
Commit message (Expand)AuthorAge
* Add GrCap check for whether we can do a copy or not, and implement in Vk backendGravatar Greg Daniel2018-04-25
* Compile with latest clang 7.Gravatar Ben Wagner2018-04-24
* When creating testing backendTexture take colorspace into account.Gravatar Greg Daniel2018-04-19
* No long require copy as draw for vulkan wrapped resources.Gravatar Greg Daniel2018-04-17
* Don't create lazy proxys if their width/height is greater than max tex sizeGravatar Greg Daniel2018-04-12
* Get ViaDDL working with VulkanGravatar Robert Phillips2018-04-11
* Move GrBackendRenderTarget over to new system of getting backed infosGravatar Greg Daniel2018-04-11
* Remove extra Vulkan submitCommandBuffer from deleteTestingOnlyBackendTextureGravatar Robert Phillips2018-04-10
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10
* Remove legacy GrContext factories function and supporting code/types.Gravatar Brian Salomon2018-03-23
* Correctly discard or load RT when doing copies as draws in VulkanGravatar Greg Daniel2018-03-16
* Fix initialLayout update in Vk createTestingOnlyImageGravatar Greg Daniel2018-03-15
* Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors"Gravatar Greg Daniel2018-03-14
* Ensure that GrGpu state tracking is initialized before making a backend RT/Te...Gravatar Brian Salomon2018-03-14
* Improve handling of GrPixelConfig in GrBackendTex/RT ctorsGravatar Greg Daniel2018-03-14
* Add testing-only backend render target support to GrVkGpu.Gravatar Brian Salomon2018-03-13
* Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&Gravatar Brian Salomon2018-03-09
* Vulkan backend render targets don't allow client to specify stencil bitsGravatar Brian Salomon2018-03-09
* Add GM configs that test rendering to a GL backend texture and render targetGravatar Brian Salomon2018-03-09
* Add testing only helper to flush and sync gpu.Gravatar Greg Daniel2018-03-08
* Make Vulkan testing-only backend textures have optimal layoutGravatar Brian Salomon2018-03-07
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* Remove abandon param from GrGpu::deleteTestingOnlyBackendTexture.Gravatar Brian Salomon2018-03-07
* Don't use GENERAL layout during mipmap generation in VulkanGravatar Greg Daniel2018-03-05
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* Update Flush and Invalidate Memory calls in vulkan to take offset and sizeGravatar Greg Daniel2018-03-02
* Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL work...Gravatar Brian Salomon2018-02-28
* Fix height calculation when doing copyImageToBufferGravatar Greg Daniel2018-02-26
* Revert "Revert "Fixes to alignment issues with regards to mapped vulkan memor...Gravatar Greg Daniel2018-02-26
* Revert "Fixes to alignment issues with regards to mapped vulkan memory."Gravatar Greg Daniel2018-02-25
* Fixes to alignment issues with regards to mapped vulkan memory.Gravatar Greg Daniel2018-02-23
* Introduce GrColorTypeGravatar Brian Salomon2018-02-20
* Drop unused support for MSAA sample locationsGravatar Chris Dalton2018-02-20
* Prepare sRGB encoding conversion for the removal of GrPixelConfigGravatar Brian Salomon2018-02-14
* Move default init of tmp draw params out of subclasses into GrGpuGravatar Brian Salomon2018-02-10
* Track dirty rects on GrRenderTargets in native space rather than origin-relativeGravatar Brian Salomon2018-02-09
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Gravatar Greg Daniel2018-01-22
* Update GrSemaphore to allow it to only be used once for signaling and once fo...Gravatar Greg Daniel2018-01-09
* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
* Start removing uses of VkFormatToPixelConfig in vulkan backendGravatar Greg Daniel2017-12-13