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GrVkCopyManager.cpp
Commit message (
Expand
)
Author
Age
*
Make sure we set stencil layout when doing copy as draw
Greg Daniel
2018-03-19
*
Correctly discard or load RT when doing copies as draws in Vulkan
Greg Daniel
2018-03-16
*
Fix Vulkan Copy as draw shader
Greg Daniel
2018-03-16
*
Track dirty rects on GrRenderTargets in native space rather than origin-relative
Brian Salomon
2018-02-09
*
switched gl_Position and gl_PointSize to sk_*
Ethan Nicholas
2017-09-26
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...
Greg Daniel
2017-08-02
*
Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...
Yuqian Li
2017-08-01
*
Revert "Revert "Add support for semaphores to be inserted on GrContext flush""
Greg Daniel
2017-08-01
*
Revert "Remove origin field from GrSurface"
Robert Phillips
2017-08-01
*
Remove origin field from GrSurface
Robert Phillips
2017-07-31
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Automatically prepend "disabled-by-default-" to TRACE categories
Brian Osman
2017-07-26
*
Tracing macro cleanup continued
Brian Osman
2017-07-26
*
Revert "Add support for semaphores to be inserted on GrContext flush"
Mike Reed
2017-07-22
*
Add support for semaphores to be inserted on GrContext flush
Greg Daniel
2017-07-22
*
Add trace events for shader generation.
Ryan Macnak
2017-07-13
*
Add support for instanced draws
Chris Dalton
2017-05-31
*
Fix for amd copy as draws on vulkan
Greg Daniel
2017-05-17
*
Add some swizzle checks to vulkan backend
Greg Daniel
2017-05-11
*
Add support for Geom shaders in Vulkan backend.
Greg Daniel
2017-05-04
*
Setup support for UNIFORM_TEXEL_BUFFER descriptor sets in Vulkan
Greg Daniel
2017-05-02
*
Make sure to preserve stencil on vulkan copy as draws
Greg Daniel
2017-01-31
*
Track clear counts in vulkan render passes
Greg Daniel
2017-01-23
*
Various memory leak fixes in Vulkan
Greg Daniel
2017-01-09
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
src/gpu: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Remove unused resolve parameters for vulkan render passes
Greg Daniel
2016-10-03
*
Add GrVkCopyPipeline to handle vulkan copies as draws
egdaniel
2016-09-27