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* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
| | | | | | | | | This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs) Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249 Reviewed-on: https://skia-review.googlesource.com/102101 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Reduce the amount of padding needed for SDFs, take 2"Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 10105308dc86dccd3d4a0c8b9863d7c749440b21. Reason for revert: Crashing in dm on Chromecast, looks like on dftext gm. Seeing shape drop-outs in persp_shaders_bw on IntelBayTrail in gldft mode (second column, third and fourth rows). Original change's description: > Reduce the amount of padding needed for SDFs, take 2 > > SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 > pixels within that for rendering the shape. We should be able to > use a pad of 2, and outset the original bounds by one texel. This allows us > to increase the maximum size in the atlas. > > Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c > Reviewed-on: https://skia-review.googlesource.com/101843 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com Change-Id: Iaedb48645027db8a84970571e82edc1f878592ed No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/102040 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Reduce the amount of padding needed for SDFs, take 2Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 pixels within that for rendering the shape. We should be able to use a pad of 2, and outset the original bounds by one texel. This allows us to increase the maximum size in the atlas. Change-Id: I06b229c7a3bc907d75d320461320d0b588f9a77c Reviewed-on: https://skia-review.googlesource.com/101843 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Revert "Reduce the amount of padding needed for SDFs."Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b42610aa9b0e431c5658f7f9ada8553e4f90869c. Reason for revert: Seeing some corrupt text in certain GMs. Original change's description: > Reduce the amount of padding needed for SDFs. > > SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 > pixels within that for rendering the shape. We should be able to > use a pad of 1, and the original bounds for the shape. This allows us > to increase the maximum size in the atlas. > > Bug: skia: > Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307 > Reviewed-on: https://skia-review.googlesource.com/101440 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com Change-Id: Ia34487a3961242c2a6baca601ecf9613b21d6963 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/101860 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Reduce the amount of padding needed for SDFs.Gravatar Jim Van Verth2018-01-30
| | | | | | | | | | | | | SDF glyphs and paths were padded by 4 pixels, and had an inset of 2 pixels within that for rendering the shape. We should be able to use a pad of 1, and the original bounds for the shape. This allows us to increase the maximum size in the atlas. Bug: skia: Change-Id: I844d6afc4e0a52fc49fe1f6df94b635779290307 Reviewed-on: https://skia-review.googlesource.com/101440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2018-01-26
| | | | | | | | | | | | | | | | | On certain iOS devices half has a mantissa of only 10 bits, which is not enough to perform the floating point trickery to get the lower bits out of the "texture coordinates". Instead we use int if available, and float if not available. Also re-enables multitexturing for iOS and adds a sample which stresses the issue, and a version of fontcache that tests multitexturing. Bug: skia:7285 Change-Id: Ia541b6a418c1860c941071750ceb26459eb846ea Reviewed-on: https://skia-review.googlesource.com/99800 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Move glyph cache and descriptor functions off of SkPaintGravatar Herb Derby2018-01-23
| | | | | | | | | BUG=skia:7515 Change-Id: If17b157db1077a9a3c0f9efd03929f62a3486419 Reviewed-on: https://skia-review.googlesource.com/98841 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Herb Derby <herb@google.com>
* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
| | | | | | | | | Bug: skia: Change-Id: I29ad0960156562867429542d3cfbf3d639529cab Reviewed-on: https://skia-review.googlesource.com/98802 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ↵Gravatar Brian Salomon2018-01-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ovals, and arcs.""" This reverts commit b4e965c103c3140f0072949343befb34bceadc96. Reason for revert: Thin stroke problems, chrome pixel test, g3 clang-tidy Original change's description: > Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."" > > This reverts commit befff6580e9dc6b15bc6db3cc3f5fff22185cba8. > > Bug: skia: > Change-Id: Ia108408cd986c03783af5058845790f6b17201f4 > Reviewed-on: https://skia-review.googlesource.com/98703 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com Change-Id: I785af7efdfc39680052f5721a55ecffbeaf1f0ad No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/98785 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and ↵Gravatar Brian Salomon2018-01-23
| | | | | | | | | | | | arcs."" This reverts commit befff6580e9dc6b15bc6db3cc3f5fff22185cba8. Bug: skia: Change-Id: Ia108408cd986c03783af5058845790f6b17201f4 Reviewed-on: https://skia-review.googlesource.com/98703 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Clean up SkScalerContext descriptor creationGravatar Herb Derby2018-01-23
| | | | | | | | | | | | | | | | Allow a descriptor creation using just a rec and effects. This is the most complex part of the change. Cleanup SkScalerContextFlags to be a real thing. This has spread everywhere. BUG=skia:7515 Change-Id: I67189c9aeb51f1777a1c60145216524d440cb890 Reviewed-on: https://skia-review.googlesource.com/98320 Commit-Queue: Herb Derby <herb@google.com> Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
* Move more internal methods from GrContext to GrContextPriv (take 3)Gravatar Robert Phillips2018-01-22
| | | | | | | | Change-Id: Ied630e61cf95780bf85032867e6ce663e1ef9c2f Reviewed-on: https://skia-review.googlesource.com/98000 Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* remove unused SkRasterizerGravatar Mike Reed2018-01-21
| | | | | | | | Bug: skia:7500 Change-Id: Iaa683cf8f0b18887cce4ec676631d1e1efee1712 Reviewed-on: https://skia-review.googlesource.com/97400 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Mike Reed <reed@google.com>
* Revert "Move more internal methods from GrContext to GrContextPriv (take 2)"Gravatar Leon Scroggins2018-01-20
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit c22e50bd317fe3658445c04e18a6e319d746c510. Reason for revert: Speculative fix for Android roll Original change's description: > Move more internal methods from GrContext to GrContextPriv (take 2) > > Change-Id: I47108910517d61edeb52f82793d384fdb5605d45 > Reviewed-on: https://skia-review.googlesource.com/97241 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I3a77ac33c5f48529357cf9c683d5f4cacaa2379f No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/97582 Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* Move more internal methods from GrContext to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-19
| | | | | | | Change-Id: I47108910517d61edeb52f82793d384fdb5605d45 Reviewed-on: https://skia-review.googlesource.com/97241 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Move more internal methods from GrContext to GrContextPriv"Gravatar Hal Canary2018-01-19
| | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit f440cecbfdf1910104f36aedd0e963da2ae8b6a8. Reason for revert: breaking android builds. Original change's description: > Move more internal methods from GrContext to GrContextPriv > > TBR=bsalomon@google.com > Change-Id: Ia8cf0e0d30451c69bc7a08215aafa6abe6e0ddbe > Reviewed-on: https://skia-review.googlesource.com/97080 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: If263f8161f0fbe3fc6ee8f34bb09e237705c3694 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/97200 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Move more internal methods from GrContext to GrContextPrivGravatar Robert Phillips2018-01-19
| | | | | | | | TBR=bsalomon@google.com Change-Id: Ia8cf0e0d30451c69bc7a08215aafa6abe6e0ddbe Reviewed-on: https://skia-review.googlesource.com/97080 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Move GrOpFlushState out of GrDrawingManager and onto the stackGravatar Robert Phillips2018-01-18
| | | | | | | Change-Id: If1b3481af7637bfed8a73d75be41c6422319951f Reviewed-on: https://skia-review.googlesource.com/96540 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Support scaled color emojis for SDF fallbackGravatar Jim Van Verth2018-01-17
| | | | | | | | | | | | | This patch enables scaling for overlarge color emojis when trying to render with SDFs, i.e. between 162 and 324 point in normal text rendering mode. Also ensures that we only try to render blobs with bitmap/SDF when the text size will fit in the atlas. Bug: skia: Change-Id: Ib675d99ef22bf66368dc8737ef63db4a5d3d5a9f Reviewed-on: https://skia-review.googlesource.com/94361 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Move resourceProvider accessor to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-16
| | | | | | | | TBR=bsalomon@google.com Change-Id: I3fd46ebfad0d04b8a2bfa6190f81308f3a6be620 Reviewed-on: https://skia-review.googlesource.com/95121 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Move resourceProvider accessor to GrContextPriv"Gravatar Hal Canary2018-01-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 1f9ed8501b0007846b3032f4bfc38aee98c175a1. Reason for revert: 1. breaking android roll 2. breaking Build-Debian9-Clang-arm-Release-Android_API26 Original change's description: > Move resourceProvider accessor to GrContextPriv > > Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e > Reviewed-on: https://skia-review.googlesource.com/94340 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I20b2d267c0925f20453b635663654967199a1197 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/94964 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Move resourceProvider accessor to GrContextPrivGravatar Robert Phillips2018-01-16
| | | | | | | | Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e Reviewed-on: https://skia-review.googlesource.com/94340 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."Gravatar Greg Daniel2018-01-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7cdabedc8b73b70e4aa70c5621a4bdc8e00ede44. Reason for revert: Speculative revert for causing GLProgram failure on textureBarrierSupport assert Original change's description: > Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs. > > This improves performance. > > Bug: skia: > Change-Id: Ie01170ec084be66ea166b2baffcdb415583aa523 > Reviewed-on: https://skia-review.googlesource.com/93321 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: I327e133c889207fb682bec7d6a95f9bf1403770b No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/94161 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.Gravatar Brian Salomon2018-01-12
| | | | | | | | | | This improves performance. Bug: skia: Change-Id: Ie01170ec084be66ea166b2baffcdb415583aa523 Reviewed-on: https://skia-review.googlesource.com/93321 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Begin support for large color emoji glyphsGravatar Jim Van Verth2018-01-12
| | | | | | | | Bug: skia: Change-Id: I10184a0c2ffae9baf3adb3c670d5e61ceeaf90ff Reviewed-on: https://skia-review.googlesource.com/93360 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* move largest apis into privateGravatar Mike Reed2018-01-08
| | | | | | | | | Related to https://skia-review.googlesource.com/c/skia/+/91860 Bug: skia: Change-Id: Ia8fd981b422bbab75541b078277d2e09e1fc9d41 Reviewed-on: https://skia-review.googlesource.com/91940 Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add matrix stack to SkAtlasTextTarget.Gravatar Brian Salomon2017-12-20
| | | | | | | | | Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector. Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd Reviewed-on: https://skia-review.googlesource.com/84202 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* Revert "Revert "move homogenous with stride to matrixpriv""Gravatar Brian Salomon2017-12-19
| | | | | | | | | | | | | This reverts commit de71572f650005e36d4fc2fe95fb5677a25ae4f6. Revert "Revert "Transform vertices for distance field glyphs on CPU."" This reverts commit f226e66d75374e370f3ae2c6895bc689670e9e18. Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679 Reviewed-on: https://skia-review.googlesource.com/86603 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Transform vertices for distance field glyphs on CPU."Gravatar Greg Daniel2017-12-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 0215e39d7e415d0530231df6ad20d5f215c72152. Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers Original change's description: > Transform vertices for distance field glyphs on CPU. > > This allows batching of DF draws with different view matrices. > > For perspective matrices this means the transformed position vertex > attribute must have w values. Currently, non-perspective DF draws still > use 2 component positions, though this could be changed in the future. > Consequently, perspective draws can batch with other perspective draws > but not non-perspective draws. > > Adds a GM to test batching and reusing the same blobs with both perspective > and non-perspective matrices. > > Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e > Reviewed-on: https://skia-review.googlesource.com/79900 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d Reviewed-on: https://skia-review.googlesource.com/86560 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Transform vertices for distance field glyphs on CPU.Gravatar Brian Salomon2017-12-15
| | | | | | | | | | | | | | | | | | This allows batching of DF draws with different view matrices. For perspective matrices this means the transformed position vertex attribute must have w values. Currently, non-perspective DF draws still use 2 component positions, though this could be changed in the future. Consequently, perspective draws can batch with other perspective draws but not non-perspective draws. Adds a GM to test batching and reusing the same blobs with both perspective and non-perspective matrices. Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e Reviewed-on: https://skia-review.googlesource.com/79900 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* Send TextBlobCache purge messages only to owning cache.Gravatar Jim Van Verth2017-12-14
| | | | | | | | Bug: 703297 Change-Id: I95cdaa5bdebadd5ce88ae3ee468c59baa08353c6 Reviewed-on: https://skia-review.googlesource.com/85046 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Ensure we flush TextBlobCache message queue.Gravatar Jim Van Verth2017-12-13
| | | | | | | | | | | | If we create and delete TextBlobs without actually renderering them, their deletion messages can back up in the message queue. This adds a routine to GrContext to ensure these messages get flushed. Bug: 703297 Change-Id: Icc222373ac2a954dc3b77190cad79070ea562ba2 Reviewed-on: https://skia-review.googlesource.com/82686 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Include opList ids in GrOnFlushCallbackObject::postFlushGravatar Chris Dalton2017-11-27
| | | | | | | | Bug: skia:7190 Change-Id: Id20117ffc4ed5b875558473497507fd5cb12aa39 Reviewed-on: https://skia-review.googlesource.com/74641 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Revert "Use int when possible to calculate atlas indices in shaders."Gravatar Jim Van Verth2017-11-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 999ec57291dc7cf1d8e3a745627670e6cadc1c12. Reason for revert: Causing issues with NexusPlayer Vulkan. Original change's description: > Use int when possible to calculate atlas indices in shaders. > > On certain iOS devices half has a mantissa of only 10 bits, which is not > enough to perform the floating point trickery to get the lower bits > out of the "texture coordinates". Instead we use int if available, and > float if not available. > > Also re-enables multitexturing for iOS and adds a sample which > stresses the issue. > > Bug: skia:7285 > Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11 > Reviewed-on: https://skia-review.googlesource.com/71181 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I82801a73a2a8067588049b213f010ff25f4014f3 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:7285 Reviewed-on: https://skia-review.googlesource.com/74001 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2017-11-20
| | | | | | | | | | | | | | | | On certain iOS devices half has a mantissa of only 10 bits, which is not enough to perform the floating point trickery to get the lower bits out of the "texture coordinates". Instead we use int if available, and float if not available. Also re-enables multitexturing for iOS and adds a sample which stresses the issue. Bug: skia:7285 Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11 Reviewed-on: https://skia-review.googlesource.com/71181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Alloc glyph image correctly for SkMask::k3D_Format.Gravatar Ben Wagner2017-11-14
| | | | | | | | | | | | | | | | | | | | | | Re-enable the code to test the emboss mask filter, updating it to use the new emboss mask filter factory. Add a test to ensure that embossed text is drawn correctly, as before glyphs did not allocate the proper amount of memory for the k3D_Format which the emboss mask filter produces. Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes to avoid pixel differences and MemorySanitizer errors. Update the GPU to understand the k3D_Format and use just the alpha plane, ignoring the mul and add plane which it currently cannot support. Change-Id: I90edf34a918c06b0c6b24bfc43ce7031419eca41 Reviewed-on: https://skia-review.googlesource.com/70260 Reviewed-on: https://skia-review.googlesource.com/70962 Reviewed-on: https://skia-review.googlesource.com/71282 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Ben Wagner <bungeman@google.com>
* Revert "Alloc glyph image correctly for SkMask::k3D_Format."Gravatar Brian Osman2017-11-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 1662257bdaaaf26b016bf2a3e329c34f7f5ed581. Reason for revert: Android still using this API Original change's description: > Alloc glyph image correctly for SkMask::k3D_Format. > > Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER > define, and either delete the code it guards or update it to use the new > emboss mask filter factory. > > Re-enable the code to test the emboss mask filter. > > Add a test to ensure that embossed text is drawn correctly, as before > glyphs did not allocate the proper amount of memory for the k3D_Format > which the emboss mask filter produces. > > Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes > to avoid pixel differences and MemorySanitizer errors. > > Update the GPU to understand the k3D_Format and use just the alpha > plane, ignoring the mul and add plane which it currently cannot support. > > Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585 > Reviewed-on: https://skia-review.googlesource.com/70260 > Reviewed-by: Herb Derby <herb@google.com> > Reviewed-on: https://skia-review.googlesource.com/70962 > Commit-Queue: Ben Wagner <bungeman@google.com> TBR=djsollen@google.com,bungeman@google.com,herb@google.com Change-Id: Id6625bae8d3bd70ce7aa3045348c04fdd146c637 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/71183 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Alloc glyph image correctly for SkMask::k3D_Format.Gravatar Ben Wagner2017-11-14
| | | | | | | | | | | | | | | | | | | | | | | | Remove the no longer used outside Skia SK_SUPPORT_LEGACY_EMBOSSMASKFILTER define, and either delete the code it guards or update it to use the new emboss mask filter factory. Re-enable the code to test the emboss mask filter. Add a test to ensure that embossed text is drawn correctly, as before glyphs did not allocate the proper amount of memory for the k3D_Format which the emboss mask filter produces. Fixes SkEmbossMask::Emboss to write the whole of the mul and add planes to avoid pixel differences and MemorySanitizer errors. Update the GPU to understand the k3D_Format and use just the alpha plane, ignoring the mul and add plane which it currently cannot support. Change-Id: Icac1a3f37d6e8c6be3151df570f5e14111e18585 Reviewed-on: https://skia-review.googlesource.com/70260 Reviewed-by: Herb Derby <herb@google.com> Reviewed-on: https://skia-review.googlesource.com/70962 Commit-Queue: Ben Wagner <bungeman@google.com>
* Make GrTextBlob::VertexRegenerator determine vertex stride from mask formatGravatar Brian Salomon2017-11-10
| | | | | | | Change-Id: Ib0910ca563150add6399ba3ca891ee23db3578ec Reviewed-on: https://skia-review.googlesource.com/68861 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* move parts of SkPoint to SkPointPrivGravatar Cary Clark2017-11-08
| | | | | | | | | | | | Move specialized SkPoint methods to SkPointPriv. Use constexpr and inline initialization where possible. R=reed@google.com,bsalomon@google.com Bug: skia: 6898 Change-Id: I01ec5186f010f2dc80c068c70d9cc352f3221338 Reviewed-on: https://skia-review.googlesource.com/68700 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Ravi Mistry <rmistry@google.com>
* Add GrContextOptions to control distance field thresholds for small sizes ↵Gravatar Brian Salomon2017-11-08
| | | | | | | | | and fallback to paths. Change-Id: Ib57c40b1b50c5afe079b2099d1a83986629ea287 Reviewed-on: https://skia-review.googlesource.com/68217 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move bmp/mask/sdf functionality from GrTextUtils to GrAtlasTextContextGravatar Brian Salomon2017-11-07
| | | | | | | Change-Id: I3924f2f9fd2860749f0404030d0be502a8153faa Reviewed-on: https://skia-review.googlesource.com/68211 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Make GrAtlasTextBlob return to caller when a flush is required during subrun ↵Gravatar Brian Salomon2017-11-07
| | | | | | | | | | | | | | | | | | | tessellation. The old code used a helper object in the tessellation code that called flush() on GrAtlasTextOp. A confusing aspect of this was that the pre-flush vertex data generated for the sub run was copied to the op's vertex buffer after flush() had already recorded the draw that read the data. The new code adds a tessellator nested helper class to GrAtlasTextBlob. The helper exits early if a flush is required, the op performs the flush, and then the helper is invoked again until tessellation is complete. This also changes the blob object to use char* instead of unsigned char* for its vertex pointers. Change-Id: I31bed251435f13b2172e6f5829ba437b882dd44d Reviewed-on: https://skia-review.googlesource.com/67856 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* Modify fontcache GM to actually spill atlas.Gravatar Brian Salomon2017-11-06
| | | | | | | | | | | | Adds an option to GrDrawOpAtlas to disable multitexturing. Adds option to GrContextOptions to disable multitexturing for glyph atlases. Change-Id: If413ab7061538fa0e75628d252be4fd14215b6ba Reviewed-on: https://skia-review.googlesource.com/67802 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* More attempts at clipping perf.Gravatar Jim Van Verth2017-11-01
| | | | | | | | | | | | | | With the 1.5x allocation strategy, it can take more reallocations to reach a similar size as before. Increasing this initial size reduces the number of reallocations. Also reduce size of Geometry struct slightly. Bug: skia:7230 Change-Id: Ied3f275b01b07aa300e0b7e1f24abc5fc3853ea7 Reviewed-on: https://skia-review.googlesource.com/64500 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Make deferred upload handling and draw recording be virtual interfaces ↵Gravatar Brian Salomon2017-10-31
| | | | | | | | | | | | implemented by GrOpFlushState. The motivation for this is to allow other clients of GrDrawOpAtlas. Making GrMeshDrawOp::Target also be an abstract interface is somewhat incidental to this goal. Bug: skia: Change-Id: I0987adfa8a269aa2ca94147e933a2827d734c1cc Reviewed-on: https://skia-review.googlesource.com/65121 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove deferred upload types from GrDrawOp.h.Gravatar Brian Salomon2017-10-30
| | | | | | | | | This is motivated by exposing these to an upcoming atlas text rendering API that doesn't use ops. Change-Id: Id034dd43d13bc96fe1350fc6d8f699477bb74a05 Reviewed-on: https://skia-review.googlesource.com/65060 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add GrTextUtils::TargetGravatar Brian Salomon2017-10-30
| | | | | | | | | This abstracts the portion of GrRenderTargetContext that is used by GrAtlasTextContext and opens the door to creating alternative consumers of GrAtlasTextOps. Change-Id: Iaa48f93f4d7d49e231744d44427e9396c5d36fe7 Reviewed-on: https://skia-review.googlesource.com/64760 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Remove fallback to path drawing from stencil and cover text context.Gravatar Brian Salomon2017-10-27
| | | | | | | | | The regular text context already does this fallback. Just call it. Change-Id: If23c375096b32d988f119e5c381f74f622968a6e Reviewed-on: https://skia-review.googlesource.com/64441 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.Gravatar Brian Salomon2017-10-25
| | | | | | | | | | | | | | Also to SkColorTo(Premul|Unpremul)GrColor4f. This can avoid cache lookups to find GrColorSpaceXforms as the xform pointer is stored in GrColorSpaceInfo after the first lookup. Also uses GrColorSpaceInfo to construct GrTextUtils::Paint. Bug: skia: Change-Id: Idf19d512a60d2269e6921c7fb54d93aee499a70d Reviewed-on: https://skia-review.googlesource.com/63660 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>