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path: root/src/gpu/text
Commit message (Expand)AuthorAge
* Revert "Remove drawTextBlob from device use drawGlyphRunList"Gravatar Robert Phillips2018-06-28
* Remove drawTextBlob from device use drawGlyphRunListGravatar Herb Derby2018-06-28
* gpu: Expose GrContextPriv::abandoned in the public API.Gravatar Khushal2018-06-27
* Use SkGlyphRun instead of builderGravatar Herb Derby2018-06-19
* Reland "Reland "added 565 to 8888 conversion for gpu LCD text rendering for m...Gravatar Timothy Liang2018-06-19
* Revert "Reland "added 565 to 8888 conversion for gpu LCD text rendering for m...Gravatar Ben Wagner2018-06-15
* Reland "added 565 to 8888 conversion for gpu LCD text rendering for macOS"Gravatar Timothy Liang2018-06-15
* Revert "added 565 to 8888 conversion for gpu LCD text rendering for macOS"Gravatar Greg Daniel2018-06-14
* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
* added 565 to 8888 conversion for gpu LCD text rendering for macOSGravatar Timothy Liang2018-06-14
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* Plumb GrContext everywhereGravatar Robert Phillips2018-06-12
* trim #include <new> from SkPostConfig.hGravatar Mike Klein2018-06-11
* rebaseGravatar Cary Clark2018-06-08
* New more efficient run builderGravatar Herb Derby2018-06-08
* fonts: Hook up FallbackTextHelper to font remoting.Gravatar Khushal2018-06-07
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* Always use filterColor4f to filter paint colorsGravatar Brian Osman2018-06-05
* Set bounds correctly for color emoji that need post-cache transfomsGravatar Jim Van Verth2018-06-01
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Revert "Reland "remove toString""Gravatar Cary Clark2018-05-31
* Reland "remove toString"Gravatar Cary Clark2018-05-31
* Rename GrAtlasTextBlob -> GrTextBlobGravatar Herb Derby2018-05-29
* Rename GrAtlasTextContext -> GrTextContextGravatar Herb Derby2018-05-24
* Remove memory pool use from SkTextBlobCacheGravatar Herb Derby2018-05-24
* Add GPU perspective support for color emojiGravatar Jim Van Verth2018-05-24
* Reland fonts: Add support for distance field text to font remoting.Gravatar Khushal2018-05-24
* Revert "fonts: Add support for distance field text to font remoting."Gravatar Mike Klein2018-05-23
* fonts: Add support for distance field text to font remoting.Gravatar Khushal2018-05-22
* drawPosText no longer obeys paint alignmentGravatar Herb Derby2018-05-21
* Simplify aligment for DFT drawTextGravatar Herb Derby2018-05-21
* Disable perspective for emoji fallbackGravatar Jim Van Verth2018-05-21
* Revert "remove toString"Gravatar Cary Clark2018-05-20
* remove toStringGravatar Cary Clark2018-05-20
* Check for correct bounds of large rotated and skewed emoji.Gravatar Jim Van Verth2018-05-17
* Fix check for valid proxies returned by AtlasManager.Gravatar Jim Van Verth2018-05-16
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Remove could not invert matrix SkDebugfsGravatar Brian Salomon2018-05-04
* Use MaskFilter to create SDFs for text.Gravatar Jim Van Verth2018-05-04
* Reland "Remove devKerning"Gravatar Herb Derby2018-05-02
* Revert "Remove devKerning"Gravatar Mike Klein2018-05-02
* Remove devKerningGravatar Herb Derby2018-05-01
* Correct precondition for SDF mask format.Gravatar Ben Wagner2018-05-01
* Move strike cache Find*() to strike cacheGravatar Herb Derby2018-04-18
* DFT to draw A8 instead of incorrect vertical lcd.Gravatar Ben Wagner2018-04-18
* Remove SkPaint::kGenA8FromLCD_Flag.Gravatar Ben Wagner2018-04-16