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Commit message (
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Author
Age
*
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
Jim Van Verth
2017-09-27
*
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Mike Reed
2017-09-27
*
changed vertex attribute precisions to be actual types
Ethan Nicholas
2017-09-27
*
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
Greg Daniel
2017-09-26
*
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Mike Reed
2017-09-26
*
Shrink GrDrawOpAtlases when no longer needed, take 2.
Jim Van Verth
2017-09-26
*
Invalidate path VBs when paths are destroyed
Brian Osman
2017-09-26
*
Revert "Shrink GrDrawOpAtlases when no longer needed"
Jim Van Verth
2017-09-22
*
Shrink GrDrawOpAtlases when no longer needed
Jim Van Verth
2017-09-22
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
Use shader based blending to clamp kPlus mode w/F16
Brian Osman
2017-09-20
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Allow GrDrawOpAtlas to grow as needed""
Jim Van Verth
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Allow GrDrawOpAtlas to grow as needed"
Jim Van Verth
2017-09-15
*
Disable flat interpolation in TextureOp on Qualcomm
Brian Salomon
2017-09-15
*
Allow GrDrawOpAtlas to grow as needed
Jim Van Verth
2017-09-15
*
Change visitProxies signature
Robert Phillips
2017-09-14
*
Make GrCopySurfaceOp participate in the GrOplist DAG
Robert Phillips
2017-09-14
*
Add method to iterate over a GrOp's GrSurfaceProxies
Robert Phillips
2017-09-13
*
Add support for additional textures in GrDrawOpAtlas
Jim Van Verth
2017-09-12
*
Remove repeated conditional in TextureOp.
Brian Salomon
2017-09-11
*
Add multitexture support to text and path shaders, take 3.
Jim Van Verth
2017-09-11
*
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
Mike Klein
2017-09-08
*
Revert "Revert "Add multitexture support to text and path shaders""
Jim Van Verth
2017-09-08
*
Revert "Add multitexture support to text and path shaders"
Jim Van Verth
2017-09-08
*
Revert "Revert "Make TextureOp use multitexturing to batch draws of different...
Brian Salomon
2017-09-08
*
Add multitexture support to text and path shaders
Jim Van Verth
2017-09-08
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Revert "Make TextureOp use multitexturing to batch draws of different SkImages."
Robert Phillips
2017-09-07
*
Make TextureOp use multitexturing to batch draws of different SkImages.
Brian Salomon
2017-09-07
*
Revert "Improve GrPathRendererChain heuristics"
Chris Dalton
2017-09-07
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Use high precision for TextureOp texture coord varying
Brian Salomon
2017-08-31
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
change SkRect::growToInclude to take a point instead of x,y
Mike Reed
2017-08-28
*
Switch atlas clients over to using absolute texture coordinates (take 2)
Robert Phillips
2017-08-25
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Revert "Switch atlas clients over to using absolute texture coordinates"
Robert Phillips
2017-08-24
*
Switch atlas clients over to using absolute texture coordinates
Robert Phillips
2017-08-24
*
Switch GrSmallPath renderer over to always using integer texture coordinates
Robert Phillips
2017-08-23
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-23
*
Revert "Fix artifacts on tiny stroked paths scaled up a lot."
Robert Phillips
2017-08-23
*
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...
Brian Salomon
2017-08-22
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-22
*
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...
Brian Salomon
2017-08-18
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