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Commit message (
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Author
Age
*
Don't use the inner radius when not stroking in DIEllipse
Greg Daniel
2018-04-04
*
Check if fan point is finite in GrAAConvexPathRenderer.
Greg Daniel
2018-04-03
*
Drop draw in GrAAConvextPathRenderer if calculation of center of mass ends up...
Greg Daniel
2018-04-03
*
Allow for divide by zero in miter calculation in GrAAConvexTessellator
Greg Daniel
2018-04-03
*
Revert "implement SkTDArray with std::vector"
Mike Klein
2018-04-02
*
implement SkTDArray with std::vector
Mike Klein
2018-04-02
*
Dump additional details about the gpu resources.
Derek Sollenberger
2018-03-29
*
Remove path ranges from gpu.
Ben Wagner
2018-03-29
*
Remove SkAutoGlyphCache decls that happen to work
Herb Derby
2018-03-22
*
Fix possible overflows in hair line path renderer vertex counts
Brian Salomon
2018-03-13
*
Small cleanups suggested by ClangTidy
Kevin Lubick
2018-03-12
*
Fix issue with negative translations of small paths
Jim Van Verth
2018-03-09
*
Remove GrRestrictedAtlasManager
Robert Phillips
2018-03-08
*
Revise Text & Small Path Atlas so instantiation failure is handled at flush time
Robert Phillips
2018-03-07
*
Add bilerp support to scaled emojis
Jim Van Verth
2018-03-05
*
Remove GrSurfaceOrigin from GrSurfaceDesc.
Brian Salomon
2018-03-05
*
Fission GrAtlasGlyphCache in two (take 2)
Robert Phillips
2018-03-01
*
Separate creation time & flush time behavior in GrDrawOpAtlas (take 3)
Robert Phillips
2018-03-01
*
Revert "Revert "Revert "Separate creation time & flush time behavior in GrDra...
Robert Phillips
2018-02-28
*
Revert "Fission GrAtlasGlyphCache in two"
Robert Phillips
2018-02-28
*
Fission GrAtlasGlyphCache in two
Robert Phillips
2018-02-27
*
Revert "Revert "Separate creation time & flush time behavior in GrDrawOpAtlas...
Robert Phillips
2018-02-26
*
Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)"
Robert Phillips
2018-02-26
*
Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)
Robert Phillips
2018-02-26
*
move some RRect methods into priv
Mike Reed
2018-02-22
*
Revert "Separate creation time & flush time behavior in GrDrawOpAtlas"
Robert Phillips
2018-02-21
*
Separate creation time & flush time behavior in GrDrawOpAtlas
Robert Phillips
2018-02-21
*
Pull non-substantive changes out of omnibus CL
Robert Phillips
2018-02-21
*
Change signature of GrAtlasGlyphCache::getProxies
Robert Phillips
2018-02-20
*
Drop unused shader support for sample variables
Chris Dalton
2018-02-15
*
Remove unneccesary assert in GrAALinearizingConvexPathRenderer
Robert Phillips
2018-02-15
*
Make atlases instantiate themselves at flush time
Robert Phillips
2018-02-09
*
Remove integer texture support
Brian Salomon
2018-02-06
*
Make edge equations be flat interpolated in GrTextureOp
Brian Salomon
2018-02-05
*
ccpr: Don't use flat interpolation when it is slow
Chris Dalton
2018-02-02
*
Revert "Reduce the amount of padding needed for SDFs, take 2"
Jim Van Verth
2018-01-30
*
Reduce the amount of padding needed for SDFs, take 2
Jim Van Verth
2018-01-30
*
Revert "Reduce the amount of padding needed for SDFs."
Jim Van Verth
2018-01-30
*
Reduce the amount of padding needed for SDFs.
Jim Van Verth
2018-01-30
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
bug fixes from PVS Studio (static analysis)
Mike Klein
2018-01-26
*
GrTessellator: add a #define for max aa verb count.
Stephen White
2018-01-23
*
Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals,...
Brian Salomon
2018-01-23
*
Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arc...
Brian Salomon
2018-01-23
*
Add a workaround for inaccurate interpolants on Adreno 3xx.
Brian Salomon
2018-01-22
*
Move GrOpFlushState out of GrDrawingManager and onto the stack
Robert Phillips
2018-01-18
*
Don't apply coverage aa on image edges when target has msaa.
Brian Salomon
2018-01-16
*
Funnel most proxy creation through GrProxyProvider
Robert Phillips
2018-01-16
*
Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."
Greg Daniel
2018-01-12
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