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GrMSAAPathRenderer.cpp
Commit message (
Expand
)
Author
Age
*
Drop unused shader support for sample variables
Chris Dalton
2018-02-15
*
Revert "Drop support for unused MSAA extensions"
Robert Phillips
2018-01-30
*
Drop support for unused MSAA extensions
Chris Dalton
2018-01-29
*
Enable conditional-uninitialized flag
Kevin Lubick
2018-01-05
*
Don't force GrGLSLVarying's scope to be compile-time constant
Chris Dalton
2017-12-08
*
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
Brian Salomon
2017-12-07
*
Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""
Robert Phillips
2017-10-30
*
Revert "Fix GrDefaultPathRender inversely wound path bug"
Robert Phillips
2017-10-30
*
Fix GrDefaultPathRender inversely wound path bug
Robert Phillips
2017-10-30
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
Remove precision from GrGLSLVaryingHandler
Chris Dalton
2017-10-16
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
changed vertex attribute precisions to be actual types
Ethan Nicholas
2017-09-27
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
Use shader based blending to clamp kPlus mode w/F16
Brian Osman
2017-09-20
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Change visitProxies signature
Robert Phillips
2017-09-14
*
Add method to iterate over a GrOp's GrSurfaceProxies
Robert Phillips
2017-09-13
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Revert "Improve GrPathRendererChain heuristics"
Chris Dalton
2017-09-07
*
Improve GrPathRendererChain heuristics
Chris Dalton
2017-09-07
*
Revert "Fix artifacts on tiny stroked paths scaled up a lot."
Robert Phillips
2017-08-23
*
Fix artifacts on tiny stroked paths scaled up a lot.
Stephen White
2017-08-22
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Minor geometry processor clarification.
Brian Salomon
2017-08-16
*
Hide GrPaint copy constructor and add GrPaint::Clone and remove MoveOrNew and...
Brian Salomon
2017-08-10
*
Move GrProcessorSet into GrPipeline
Brian Salomon
2017-08-09
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Remove GrLegacyMeshDrawOp and GrPipelineBuilder
Brian Salomon
2017-07-19
*
Make MSAAPathOp a non-legacy GrMeshDrawOp
Brian Salomon
2017-07-13
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMesh...
Brian Salomon
2017-06-15
*
Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp s...
Brian Salomon
2017-06-14
*
Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
Brian Salomon
2017-06-14
*
Add GrPrimitiveType::kLinesAdjacency
Chris Dalton
2017-06-13
*
Revert "Add GrPrimitiveType::kLinesAdjacency"
Ravi Mistry
2017-06-13
*
Add GrPrimitiveType::kLinesAdjacency
Chris Dalton
2017-06-13
*
Add support for instanced draws
Chris Dalton
2017-05-31
*
Fix glDrawRangeElements
Chris Dalton
2017-05-30
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
Brian Salomon
2017-05-10
*
Avoid assertion in MSAA rendering buffer about indexed draw with zero index c...
Brian Salomon
2017-05-09
*
Add flag to avoid stencil buffers in Skia
Eric Karl
2017-05-09
*
Update minimum non-ES OpenGL spec to 2.0.
Brian Salomon
2017-05-08
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOp
Brian Salomon
2017-04-04
*
Move pipeline handling out of GrMeshDrawOp.
Brian Salomon
2017-04-03
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