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path: root/src/gpu/ops/GrDefaultPathRenderer.cpp
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* Revert "Use a cached index buffer for triangle fans in GrDefaultPathRenderer."Gravatar Brian Salomon2018-05-01
* Use a cached index buffer for triangle fans in GrDefaultPathRenderer.Gravatar Brian Salomon2018-05-01
* Don't use triangle fans in default path rendererGravatar Brian Salomon2018-04-26
* Revert "Revert "Make PathGeoBuilder use consistent iterators.""Gravatar Brian Salomon2017-11-29
* Revert "Make PathGeoBuilder use consistent iterators."Gravatar Brian Salomon2017-11-29
* Make PathGeoBuilder use consistent iterators.Gravatar Brian Salomon2017-11-29
* Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""Gravatar Robert Phillips2017-10-30
* Revert "Fix GrDefaultPathRender inversely wound path bug"Gravatar Robert Phillips2017-10-30
* Fix GrDefaultPathRender inversely wound path bugGravatar Robert Phillips2017-10-30
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* Change visitProxies signatureGravatar Robert Phillips2017-09-14
* Add method to iterate over a GrOp's GrSurfaceProxiesGravatar Robert Phillips2017-09-13
* Improve GrPathRendererChain heuristicsGravatar Chris Dalton2017-09-07
* Revert "Improve GrPathRendererChain heuristics"Gravatar Chris Dalton2017-09-07
* Improve GrPathRendererChain heuristicsGravatar Chris Dalton2017-09-07
* Fix artifacts on tiny stroked paths scaled up a lot.Gravatar Stephen White2017-08-23
* Revert "Fix artifacts on tiny stroked paths scaled up a lot."Gravatar Robert Phillips2017-08-23
* Fix artifacts on tiny stroked paths scaled up a lot.Gravatar Stephen White2017-08-22
* Hide GrPaint copy constructor and add GrPaint::Clone and remove MoveOrNew and...Gravatar Brian Salomon2017-08-10
* Move GrProcessorSet into GrPipelineGravatar Brian Salomon2017-08-09
* Remove GrLegacyMeshDrawOp and GrPipelineBuilderGravatar Brian Salomon2017-07-19
* Make DefaultPathOp a non-legacy GrMeshDrawOpGravatar Brian Salomon2017-07-13
* Simplify PathGeoBuilderGravatar Brian Osman2017-06-21
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-20
* Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMesh...Gravatar Brian Salomon2017-06-15
* Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp s...Gravatar Brian Salomon2017-06-14
* Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.Gravatar Brian Salomon2017-06-14
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Revert "Add GrPrimitiveType::kLinesAdjacency"Gravatar Ravi Mistry2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-09
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-09
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-07
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-07
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30
* Convert GrMesh back to a classGravatar Chris Dalton2017-05-15
* Include non-legacy GrMeshDrawOps in GLPrograms test.Gravatar Brian Salomon2017-05-12
* Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.Gravatar Brian Salomon2017-05-10
* Add flag to avoid stencil buffers in SkiaGravatar Eric Karl2017-05-09
* Update minimum non-ES OpenGL spec to 2.0.Gravatar Brian Salomon2017-05-08
* Remove support for GLs without separate stencil.Gravatar Brian Salomon2017-05-08
* Convert GrMesh to a structGravatar Chris Dalton2017-05-03
* Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOpGravatar Brian Salomon2017-04-04
* Move pipeline handling out of GrMeshDrawOp.Gravatar Brian Salomon2017-04-03
* Use correct tolerance for conic chopping in MSAA and default path renderersGravatar Brian Salomon2017-03-30
* Renames of processor analysis-related classes and method.Gravatar Brian Salomon2017-03-30
* Remove GrPipelineOptimizations computation from GrPipeline::init and nest in ...Gravatar Brian Salomon2017-03-29
* Split GrPipelineInput into separate color and coverage types, the latter of w...Gravatar Brian Salomon2017-03-27
* Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derive...Gravatar Brian Salomon2017-03-09