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GrClearStencilClipOp.h
Commit message (
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Author
Age
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Store GrRenderTarget in GrGpuCommandBuffer
Robert Phillips
2017-08-09
*
Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a G...
Robert Phillips
2017-07-28
*
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
Robert Phillips
2017-07-26
*
header cleanup
Hal Canary
2017-07-05
*
Update more GrOps to split-opList world
Robert Phillips
2017-06-01
*
header cleanup
Hal Canary
2017-05-05
*
Update stencil ops to have a parallel proxyID
Robert Phillips
2017-04-06
*
Store clipped bounds on GrOp rather than in parallel in GrRenderTargetOpList.
Brian Salomon
2017-03-06
*
Remove ref counting from GrOp.
Brian Salomon
2017-01-03
*
Remove render target unique ID virtual from GrOp.
Brian Salomon
2016-12-22
*
Rename GrOp::draw to GrOp::execute
Brian Salomon
2016-12-21
*
move src/gpu/batches -> src/gpu/ops
Brian Salomon
2016-12-16