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path: root/src/gpu/ops/GrAAConvexPathRenderer.cpp
Commit message (Expand)AuthorAge
* Remove could not invert matrix SkDebugfsGravatar Brian Salomon2018-05-04
* Check if fan point is finite in GrAAConvexPathRenderer.Gravatar Greg Daniel2018-04-03
* Drop draw in GrAAConvextPathRenderer if calculation of center of mass ends up...Gravatar Greg Daniel2018-04-03
* Drop unused shader support for sample variablesGravatar Chris Dalton2018-02-15
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* Don't force GrGLSLVarying's scope to be compile-time constantGravatar Chris Dalton2017-12-08
* Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.Gravatar Brian Salomon2017-12-07
* move parts of SkPoint to SkPointPrivGravatar Cary Clark2017-11-08
* Convert geometry shaders to operate in Skia device spaceGravatar Chris Dalton2017-10-25
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Change visitProxies signatureGravatar Robert Phillips2017-09-14
* Add method to iterate over a GrOp's GrSurfaceProxiesGravatar Robert Phillips2017-09-13
* Improve GrPathRendererChain heuristicsGravatar Chris Dalton2017-09-07
* Revert "Improve GrPathRendererChain heuristics"Gravatar Chris Dalton2017-09-07
* Improve GrPathRendererChain heuristicsGravatar Chris Dalton2017-09-07
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Minor geometry processor clarification.Gravatar Brian Salomon2017-08-16
* Move GrProcessorSet into GrPipelineGravatar Brian Salomon2017-08-09
* renamed SkSL types in preparation for killing precision modifiersGravatar Ethan Nicholas2017-07-28
* Remove GrLegacyMeshDrawOp and GrPipelineBuilderGravatar Brian Salomon2017-07-19
* GR_TEST_UTILS fixesGravatar Brian Salomon2017-07-06
* Rename GrDrawOp::xpRequiresDstTexture to finalize and change return type to a...Gravatar Brian Salomon2017-06-16
* Make GrAAConvexPathRenderer use vertex colorGravatar Brian Salomon2017-06-15
* Migrate AAConvexPathOp off of GrLegacyMeshDrawOpGravatar Brian Salomon2017-06-15
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Revert "Add GrPrimitiveType::kLinesAdjacency"Gravatar Ravi Mistry2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30
* Convert GrMesh back to a classGravatar Chris Dalton2017-05-15
* Include non-legacy GrMeshDrawOps in GLPrograms test.Gravatar Brian Salomon2017-05-12
* Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".Gravatar Brian Salomon2017-05-12
* Add flag to avoid stencil buffers in SkiaGravatar Eric Karl2017-05-09
* Convert GrMesh to a structGravatar Chris Dalton2017-05-03
* Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOpGravatar Brian Salomon2017-04-04
* Move pipeline handling out of GrMeshDrawOp.Gravatar Brian Salomon2017-04-03
* Renames of processor analysis-related classes and method.Gravatar Brian Salomon2017-03-30
* Remove GrPipelineOptimizations computation from GrPipeline::init and nest in ...Gravatar Brian Salomon2017-03-29
* Split GrPipelineInput into separate color and coverage types, the latter of w...Gravatar Brian Salomon2017-03-27
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Retract GrContext from src/gpu/effectsGravatar Robert Phillips2017-03-15
* Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derive...Gravatar Brian Salomon2017-03-09
* When traversing convex paths only consume zero length segments.Gravatar Brian Salomon2017-02-28