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path: root/src/gpu/mtl/GrMtlRenderTarget.h
Commit message (Expand)AuthorAge
* implement onreadpixels for metal gpu backendGravatar Timothy Liang2018-07-02
* implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backendGravatar Timothy Liang2018-07-02
* Reland "Remove GrBackendObject and all related functions from Skia."Gravatar Greg Daniel2018-05-21
* Revert "Remove GrBackendObject and all related functions from Skia."Gravatar Brian Osman2018-05-10
* Remove GrBackendObject and all related functions from Skia.Gravatar Greg Daniel2018-05-10
* Revert "Delete getRenderTargetHandle call on SkSurface."Gravatar Greg Daniel2018-04-14
* Delete getRenderTargetHandle call on SkSurface.Gravatar Greg Daniel2018-04-12
* Add SK_SUPPORT_LEGACY_BACKEND_OBJECTSGravatar Robert Phillips2018-04-12
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Gravatar Robert Phillips2017-12-13
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Add GrMtlRenderTarget classGravatar Greg Daniel2017-08-18