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GrMtlRenderTarget.h
Commit message (
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Author
Age
*
implement onreadpixels for metal gpu backend
Timothy Liang
2018-07-02
*
implemented wrapped backend texture/rendertarget/textureRT for Metal gpu backend
Timothy Liang
2018-07-02
*
Reland "Remove GrBackendObject and all related functions from Skia."
Greg Daniel
2018-05-21
*
Revert "Remove GrBackendObject and all related functions from Skia."
Brian Osman
2018-05-10
*
Remove GrBackendObject and all related functions from Skia.
Greg Daniel
2018-05-10
*
Revert "Delete getRenderTargetHandle call on SkSurface."
Greg Daniel
2018-04-14
*
Delete getRenderTargetHandle call on SkSurface.
Greg Daniel
2018-04-12
*
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
Robert Phillips
2018-04-12
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...
Robert Phillips
2017-12-13
*
Add hint to SkSurface::MakeRenderTarget that we will use mips
Greg Daniel
2017-10-23
*
Add GrMtlRenderTarget class
Greg Daniel
2017-08-18