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path: root/src/gpu/mtl/GrMtlCaps.h
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* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
* Remove some unused sample count capsGravatar Brian Salomon2018-01-29
* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19
* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Fall back to non mipped Texture when we can't copy base to mipped textureGravatar Greg Daniel2017-09-29
* Add caps files for metalGravatar Greg Daniel2017-07-31