| Commit message (Collapse) | Author | Age |
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This is basically a move and rename
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1440073002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
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BUG=skia:
Review URL: https://codereview.chromium.org/1438003003
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This CL still keeps the weird diamond shape we have for all our ProgramBuilders.
However, the GrGLSL base class will allow us to pull multiple other parts
of our program setup away from GL which will eventually allow us to break up
the diamond.
As part of this all ShaderBuilder subclass have been made gl independent,
however I will move them to GLSL files/class names in a follow on CL.
BUG=skia:
Review URL: https://codereview.chromium.org/1416423003
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
Review URL: https://codereview.chromium.org/1420033005
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of https://codereview.chromium.org/1420033005/ )
Reason for revert:
Breaking gm's on nexus7 and s3
Original issue's description:
> Create swizzle table inside of glsl caps
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> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1426653008
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BUG=skia:
Review URL: https://codereview.chromium.org/1420033005
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An additional positive of this CL is that GrGLShaderBuilder is now GL independent besides GrGLProgramBuilder
BUG=skia:
Review URL: https://codereview.chromium.org/1431433003
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Part ??? of separating glsl and gl
BUG=skia:
Review URL: https://codereview.chromium.org/1425013003
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BUG=skia:
Review URL: https://codereview.chromium.org/1428543003
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BUG=skia:
Review URL: https://codereview.chromium.org/1403373012
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This also include the use of any() in the shaders.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8
Review URL: https://codereview.chromium.org/1417993004
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(patchset #3 id:40001 of https://codereview.chromium.org/1417993004/ )
Reason for revert:
breaking bots
Original issue's description:
> Add version string and force highp NDS transfrom to GLSLCaps
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> This also include the use of any() in the shaders.
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> BUG=skia:
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> Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8
TBR=bsalomon@google.com,jvanverth@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420033002
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This also include the use of any() in the shaders.
BUG=skia:
Review URL: https://codereview.chromium.org/1417993004
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BUG=skia:
Review URL: https://codereview.chromium.org/1417123002
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BUG=skia:
Review URL: https://codereview.chromium.org/1414373002
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DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
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It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.
I'm not sure why our own builds seem unaffected.
Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0
BUG=skia:
Review URL: https://codereview.chromium.org/1217573002
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Review URL: https://codereview.chromium.org/1203153002
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The purpose is to begin separating our GLSL-specific code from
our GL-specific code, so it can be used with the GL45 platform
Review URL: https://codereview.chromium.org/1202293002
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