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* make it illegal to include SkXfermode.hGravatar Mike Reed2016-11-23
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* removed appendPrecisionModifierGravatar Ethan Nicholas2016-11-22
* Revive geometry shadersGravatar csmartdalton2016-11-21
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Remove GrGLSLSampler type and subclassesGravatar Brian Salomon2016-11-21
* Remove unnecessary attribute and varying type modifiersGravatar Brian Salomon2016-11-18
* Make GrBufferAccess a nested class of GrProcessorGravatar Brian Salomon2016-11-18
* In GrProcessor::TextureSampler drop the "get", it's cleanerGravatar Brian Salomon2016-11-17
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* Rename GrTextureBufferSampler to GrBufferSamplerGravatar csmartdalton2016-11-16
* Rename kTexture2DISampler to kITexture2DSampler.Gravatar Brian Salomon2016-11-16
* make SkXfermode.h go awayGravatar Mike Reed2016-11-16
* Add detection of image load/store to capsGravatar Brian Salomon2016-11-15
* Add 4.20 as a GLSL output version.Gravatar Brian Salomon2016-11-15
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* re-re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "re-land of skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""Gravatar Brian Salomon2016-11-07
* Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."Gravatar Ben Wagner2016-11-06
* Limit GL_TEXTURE_RECTANGLE filtering to bilinear.Gravatar Brian Salomon2016-11-04
* Remove GrStencilSettings from GrPipelineGravatar csmartdalton2016-11-01
* remove xfermode from public apiGravatar Mike Reed2016-10-28
* chmod -x *.cpp *.hGravatar Hal Canary2016-10-27
* re-re-land of skslc now automatically turns on derivatives supportGravatar ethannicholas2016-10-20
* Revert "re-land of skslc now automatically turns on derivatives support"Gravatar Mike Klein2016-10-18
* re-land of skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Revert "skslc now automatically turns on derivatives support"Gravatar Ethan Nicholas2016-10-18
* skslc now automatically turns on derivatives supportGravatar Ethan Nicholas2016-10-18
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-12
* Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...Gravatar jvanverth2016-10-11
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-11
* Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...Gravatar mtklein2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...Gravatar jvanverth2016-10-10
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-10
* Remove option to make GrCoordTransforms apply to device positions.Gravatar Brian Salomon2016-10-03
* Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...Gravatar fmalita2016-09-30
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-30
* Clamp Vulkan caps to INT_MAXGravatar jvanverth2016-09-27
* Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...Gravatar ethannicholas2016-09-26
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-09-26
* Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.Gravatar bsalomon2016-09-26
* Conditionally insert gl_PointSize into shaders.Gravatar bsalomon2016-09-21