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Commit message (
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Author
Age
...
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
removed appendPrecisionModifier
Ethan Nicholas
2016-11-22
*
Revive geometry shaders
csmartdalton
2016-11-21
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Remove unnecessary attribute and varying type modifiers
Brian Salomon
2016-11-18
*
Make GrBufferAccess a nested class of GrProcessor
Brian Salomon
2016-11-18
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Rename GrTextureBufferSampler to GrBufferSampler
csmartdalton
2016-11-16
*
Rename kTexture2DISampler to kITexture2DSampler.
Brian Salomon
2016-11-16
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
Add detection of image load/store to caps
Brian Salomon
2016-11-15
*
Add 4.20 as a GLSL output version.
Brian Salomon
2016-11-15
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
*
re-re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "re-land of skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
re-land of skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "skslc now uses standard Skia caps"
Leon Scroggins
2016-11-11
*
skslc now uses standard Skia caps
Ethan Nicholas
2016-11-11
*
Revert "Add integer texture support."
Leon Scroggins
2016-11-10
*
Add integer texture support.
Brian Salomon
2016-11-10
*
Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""
Brian Salomon
2016-11-07
*
Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."
Ben Wagner
2016-11-06
*
Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
Brian Salomon
2016-11-04
*
Remove GrStencilSettings from GrPipeline
csmartdalton
2016-11-01
*
remove xfermode from public api
Mike Reed
2016-10-28
*
chmod -x *.cpp *.h
Hal Canary
2016-10-27
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Revert "re-land of skslc now automatically turns on derivatives support"
Mike Klein
2016-10-18
*
re-land of skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-12
*
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...
jvanverth
2016-10-11
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-11
*
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://c...
mtklein
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://c...
jvanverth
2016-10-10
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...
fmalita
2016-09-30
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-30
*
Clamp Vulkan caps to INT_MAX
jvanverth
2016-09-27
*
Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...
ethannicholas
2016-09-26
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-26
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Conditionally insert gl_PointSize into shaders.
bsalomon
2016-09-21
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