aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/glsl/GrGLSLVertexShaderBuilder.cpp
Commit message (Expand)AuthorAge
* Move the rt adjust uniform into GP EmitArgsGravatar csmartdalton2017-02-13
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-02-13
* Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"Gravatar Ethan Nicholas2017-02-02
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-01-19
* Conditionally insert gl_PointSize into shaders.Gravatar bsalomon2016-09-21
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Always use high precision on NDS transformGravatar joel.liang2015-12-07
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11