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path: root/src/gpu/glsl/GrGLSLVarying.cpp
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* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-04-05
| | | | | | | | | | | | | | | | | Currently, GrConfigConversionEffect is able to round-trip on many mobile GPUs because it uses highp for all intermediate variables (including the texture fetch result). Separating the texture sample into a different processor breaks that. This is a blunt instrument, not to be used lightly. This reverts commit dffe9827b18444d1426859d9035f9f0087201f44. Bug: skia: Change-Id: I940af3256c47e6672a008d516db9e55669672ca3 Reviewed-on: https://skia-review.googlesource.com/11345 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Revert "Revert "Allow FPs to elevate default precision for the ↵Gravatar Brian Osman2017-04-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | entire fragment program""" This reverts commit ec53c636b781830cb6146bb32106d4ee44651fcc. Reason for revert: Mali GMs look bad. Original change's description: > Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" > > This reverts commit 903c3f70400462e191ccbca63393b2df3fe2dd11. > > Reason for revert: Vulkan issue fixed in compiler. > > Original change's description: > > Revert "Allow FPs to elevate default precision for the entire fragment program" > > > > This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. > > > > Reason for revert: Vulkan errors. > > > > Original change's description: > > > Allow FPs to elevate default precision for the entire fragment program > > > > > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > > > GPUs because it uses highp for all intermediate variables (including the > > > texture fetch result). Separating the texture sample into a different > > > processor breaks that. > > > > > > This is a blunt instrument, not to be used lightly. > > > > > > Bug: skia: > > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > > > Reviewed-on: https://skia-review.googlesource.com/10162 > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > > > > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org > > NOPRESUBMIT=true > > NOTREECHECKS=true > > NOTRY=true > > > > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 > > Reviewed-on: https://skia-review.googlesource.com/10967 > > Reviewed-by: Brian Osman <brianosman@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce > Reviewed-on: https://skia-review.googlesource.com/11010 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Change-Id: Ic3274a0a8b776e811354c3441391ffdc80678292 Reviewed-on: https://skia-review.googlesource.com/11061 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Revert "Allow FPs to elevate default precision for the entire ↵Gravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fragment program"" This reverts commit 903c3f70400462e191ccbca63393b2df3fe2dd11. Reason for revert: Vulkan issue fixed in compiler. Original change's description: > Revert "Allow FPs to elevate default precision for the entire fragment program" > > This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. > > Reason for revert: Vulkan errors. > > Original change's description: > > Allow FPs to elevate default precision for the entire fragment program > > > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > > GPUs because it uses highp for all intermediate variables (including the > > texture fetch result). Separating the texture sample into a different > > processor breaks that. > > > > This is a blunt instrument, not to be used lightly. > > > > Bug: skia: > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > > Reviewed-on: https://skia-review.googlesource.com/10162 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Brian Osman <brianosman@google.com> > > > > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 > Reviewed-on: https://skia-review.googlesource.com/10967 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce Reviewed-on: https://skia-review.googlesource.com/11010 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Allow FPs to elevate default precision for the entire fragment program"Gravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 92d7ccafdf896cf19764e025873d13315a76842d. Reason for revert: Vulkan errors. Original change's description: > Allow FPs to elevate default precision for the entire fragment program > > Currently, GrConfigConversionEffect is able to round-trip on many mobile > GPUs because it uses highp for all intermediate variables (including the > texture fetch result). Separating the texture sample into a different > processor breaks that. > > This is a blunt instrument, not to be used lightly. > > Bug: skia: > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 > Reviewed-on: https://skia-review.googlesource.com/10162 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179 Reviewed-on: https://skia-review.googlesource.com/10967 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Allow FPs to elevate default precision for the entire fragment programGravatar Brian Osman2017-03-31
| | | | | | | | | | | | | | | Currently, GrConfigConversionEffect is able to round-trip on many mobile GPUs because it uses highp for all intermediate variables (including the texture fetch result). Separating the texture sample into a different processor breaks that. This is a blunt instrument, not to be used lightly. Bug: skia: Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789 Reviewed-on: https://skia-review.googlesource.com/10162 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
| | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121 Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8 Reviewed-on: https://skia-review.googlesource.com/5121 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revive geometry shadersGravatar csmartdalton2016-11-21
| | | | | | | | | | | | | | | | Fixes the bit rot that has set in for geometry shaders. They're to a point now that we can use them again for GL experiments. Since SkSL does not support geometry shaders yet, we pass the shader string directly to the GL compiler for now. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5080 Change-Id: Ie3864e5559c810c682cf5f1709bdab87f033c43b Reviewed-on: https://skia-review.googlesource.com/5080 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
| | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5087 Change-Id: Ib8943a1da1ea495554feaf5b0992b94fbb9539ab Reviewed-on: https://skia-review.googlesource.com/5087 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Remove unnecessary attribute and varying type modifiersGravatar Brian Salomon2016-11-18
| | | | | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5007 Change-Id: Ic9fefe09221d5e367b5aa5dd0084fc7d6631998c Reviewed-on: https://skia-review.googlesource.com/5007 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002 Review URL: https://codereview.chromium.org/1842753002
* Add more specialized fragment buildersGravatar cdalton2016-02-18
| | | | | | | | | | | Adds specialized fragment builders for primitive and fragment processors. Removes fragment-specific functionality from the Xfer fragment builder. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1709153002 Review URL: https://codereview.chromium.org/1709153002
* Use noperspective interpolation for 2D drawsGravatar cdalton2016-02-12
| | | | | | | | | | | | | | | | | | | | | | | | | | Adds a mechanism to notify GrGLSLVaryingHandler that a shader will not emit geometry in perspective. This gives it a chance to use the noperspective keyword if it is supported. Updates the existing processors to notify the varying handler when there is no perspective. Begins using the noperspective keyword in GrGLGpu internal shaders. Web scenes with observable benefit (Pixel C, gpu config): tabl_nofolo.skp 4.62 -> 3.33 ms 28% desk_tigersvg.skp 26.5 -> 24 ms 9% desk_pokemonwiki.skp 16.1 -> 14.9 ms 7% tabl_deviantart.skp 3.97 -> 3.7 ms 7% desk_gws.skp 3.85 -> 3.65 ms 5% Also adds new methods for creating varyings with flat interpolation. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1673093002 Review URL: https://codereview.chromium.org/1673093002
* Add some backend flexibility for shader declarations in ProgramBuilding.Gravatar egdaniel2016-02-09
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1682703003 Review URL: https://codereview.chromium.org/1682703003
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
BUG=skia: Review URL: https://codereview.chromium.org/1462123003