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GrGLSLGeometryProcessor.cpp
Commit message (
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Author
Age
*
Move the rt adjust uniform into GP EmitArgs
csmartdalton
2017-02-13
*
re-land of skslc type constructor cleanups
Ethan Nicholas
2017-02-09
*
Revert "skslc type constructor cleanups"
Ethan Nicholas
2017-02-09
*
skslc type constructor cleanups
Ethan Nicholas
2017-02-09
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Remove unused GrGLSLGeometryProcessor::emitTransform variation
bsalomon
2016-09-12
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Use noperspective interpolation for 2D draws
cdalton
2016-02-12
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Remove SkNEW_APPEND_TO_TARRAY.
bungeman
2016-02-09
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13