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GrGLSLFragmentShaderBuilder.cpp
Commit message (
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Author
Age
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Turned on SkSL->GLSL compiler
ethannicholas
2016-10-10
*
Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://co...
fmalita
2016-09-30
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Turned on SkSL->GLSL compiler
ethannicholas
2016-09-30
*
Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://co...
ethannicholas
2016-09-26
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-26
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Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
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Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...
ethannicholas
2016-09-12
*
Turned on SkSL->GLSL compiler
ethannicholas
2016-09-12
*
Fix fb variable name in GLSL
egdaniel
2016-08-17
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Fix various issues with framebuffer fetch
egdaniel
2016-08-17
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GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-08-01
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Revert of GrFP can express distance vector field req., program builder decla...
mtklein
2016-07-30
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GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-07-29
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Fix caching of sample locations
csmartdalton
2016-07-06
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Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...
rmistry
2016-07-04
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Fix caching of sample locations
csmartdalton
2016-07-04
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Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
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Add "sample locations" feature to GrProcessor
cdalton
2016-03-07
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Add cap and builder feature for multisample interpolation
cdalton
2016-03-01
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Replace fWillReadFragmentPosition with a bitfield
cdalton
2016-02-26
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Add gl_SampleMask functionality to fragment builders
cdalton
2016-02-22
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Add more specialized fragment builders
cdalton
2016-02-18
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Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https...
benjaminwagner
2016-02-12
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Add infastructure for gl_SampleMask
cdalton
2016-02-12
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Use noperspective interpolation for 2D draws
cdalton
2016-02-12
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Add some backend flexibility for shader declarations in ProgramBuilding.
egdaniel
2016-02-09
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added support for PLS path rendering
ethannicholas
2016-01-30
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Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
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added support for PLS path rendering
ethannicholas
2016-01-22
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Add ability to add general layout qualifiers GrGLSLShaderVar
egdaniel
2016-01-21
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Switch fragment coordinate to 'highp' to fix various broken GMs.
ethannicholas
2015-12-14
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Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
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Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
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Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
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