index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
glsl
/
GrGLSLFragmentShaderBuilder.cpp
Commit message (
Expand
)
Author
Age
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Add "sample locations" feature to GrProcessor
cdalton
2016-03-07
*
Add cap and builder feature for multisample interpolation
cdalton
2016-03-01
*
Replace fWillReadFragmentPosition with a bitfield
cdalton
2016-02-26
*
Add gl_SampleMask functionality to fragment builders
cdalton
2016-02-22
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https...
benjaminwagner
2016-02-12
*
Add infastructure for gl_SampleMask
cdalton
2016-02-12
*
Use noperspective interpolation for 2D draws
cdalton
2016-02-12
*
Add some backend flexibility for shader declarations in ProgramBuilding.
egdaniel
2016-02-09
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Add ability to add general layout qualifiers GrGLSLShaderVar
egdaniel
2016-01-21
*
Switch fragment coordinate to 'highp' to fix various broken GMs.
ethannicholas
2015-12-14
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11