aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
Commit message (Expand)AuthorAge
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Add "sample locations" feature to GrProcessorGravatar cdalton2016-03-07
* Add cap and builder feature for multisample interpolationGravatar cdalton2016-03-01
* Replace fWillReadFragmentPosition with a bitfieldGravatar cdalton2016-02-26
* Add gl_SampleMask functionality to fragment buildersGravatar cdalton2016-02-22
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https...Gravatar benjaminwagner2016-02-12
* Add infastructure for gl_SampleMaskGravatar cdalton2016-02-12
* Use noperspective interpolation for 2D drawsGravatar cdalton2016-02-12
* Add some backend flexibility for shader declarations in ProgramBuilding.Gravatar egdaniel2016-02-09
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Add ability to add general layout qualifiers GrGLSLShaderVarGravatar egdaniel2016-01-21
* Switch fragment coordinate to 'highp' to fix various broken GMs.Gravatar ethannicholas2015-12-14
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11