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path: root/src/gpu/glsl/GrGLSL.h
Commit message (Expand)AuthorAge
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13
* Implement texel buffersGravatar cdalton2016-04-11
* Add appendPrecisionModifier method to GrGLSLShaderBuilderGravatar cdalton2016-04-11
* Add support for 2x2 matricesGravatar cdalton2016-03-07
* Add gl_SampleMask functionality to fragment buildersGravatar cdalton2016-02-22
* Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https...Gravatar benjaminwagner2016-02-12
* Add infastructure for gl_SampleMaskGravatar cdalton2016-02-12
* Improve GLSL integer supportGravatar cdalton2016-02-08
* Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...Gravatar dcheng2016-02-06
* Improve GLSL integer supportGravatar cdalton2016-02-05
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Beginning of support for texture rectangles.Gravatar bsalomon2016-01-14
* Initial version of external_oes texture support and unit testGravatar bsalomon2015-11-22
* Revert of Initial version of external_oes texture support and unit test (patc...Gravatar bsalomon2015-11-20
* Initial version of external_oes texture support and unit testGravatar bsalomon2015-11-20
* Make appending default precision be controled by GLSLGravatar egdaniel2015-10-26
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Move GLSL-specific routines/classes to separate glsl directoryGravatar jvanverth2015-06-24