| Commit message (Collapse) | Author | Age |
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BUG=skia:
Review URL: https://codereview.chromium.org/1434483002
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
Review URL: https://codereview.chromium.org/1420033005
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of https://codereview.chromium.org/1420033005/ )
Reason for revert:
Breaking gm's on nexus7 and s3
Original issue's description:
> Create swizzle table inside of glsl caps
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1426653008
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Updates setColocatedSampleLocations to use glFramebufferParameteri when
the DSA version glNamedFramebufferParameteri is not present.
BUG=skia:
Review URL: https://codereview.chromium.org/1415503008
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BUG=skia:
Review URL: https://codereview.chromium.org/1420033005
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I sometimes dream to hone our build process down to something as simple as
$ find src -name '*.cpp' | xargs c++ <some cflags> -c -o skia.o
To start, it helps if we can compile all files on all platforms. Each
non-portable file guards itself with defines provided by SkTypes.h. This does
not convert all non-portable code, but it's a good representative chunk.
E.g. instead of having to remember which SkDebug_*.cpp to compile on which
platform we can just compile all three and let the code itself sort it out.
This has the nice side effect of making non-portable code declare the
conditions under which it can compile explicitly.
I've been testing mostly with the CMake build as it's easiest, but this should
apply equally to BUILD, Gyp, and GN files... to any build system really.
BUG=skia:4269
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot
Review URL: https://codereview.chromium.org/1411283005
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Fixes crashing bot.
BUG=skia:
Review URL: https://codereview.chromium.org/1408063009
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An additional positive of this CL is that GrGLShaderBuilder is now GL independent besides GrGLProgramBuilder
BUG=skia:
Review URL: https://codereview.chromium.org/1431433003
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Part ??? of separating glsl and gl
BUG=skia:
Review URL: https://codereview.chromium.org/1425013003
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I want to be able to compare ANGLE vs CommandBuffer for
dm and nanobench on Mac, so enabling ANGLE on mac.
Review URL: https://codereview.chromium.org/1395783003
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BUG=skia:4524
Review URL: https://codereview.chromium.org/1430643002
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BUG=skia:
Review URL: https://codereview.chromium.org/1428543003
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Bound uniforms that are optimized away causes GL errors
when they are used.
The bound location becomes unused if its bound uniform is
optimized away. Updating the inactive uniform using the
bound location causes a GL error from the command buffer.
Alternatively, command buffer may bind another free, unbound
uniform to the bound location. This causes the uniform update to
update the wrong uniform.
Disable the extension until the spec can be clarified and the
implementation fixed, if possible and needed.
BUG=skia:4454
Review URL: https://codereview.chromium.org/1417633008
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The extension on the mac is .dylib, updated the name.
EGL.h isn't available on mac (unless we include skia_angle.h).
I've got a somewhat bad hack of defining the types that I need
to get this running.
GetProcedureAddress was somehow successfully grabbing gl
functions from another lib. Removed this call, I copied it
from ANGLE impl, but it isn't required.
lib load path works differently, fixed in GYP
BUG=skia:2992
Review URL: https://codereview.chromium.org/1403153002
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TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1417503005
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BUG=skia:
Review URL: https://codereview.chromium.org/1403373012
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The dependencies between glsl caps and some gl ones were more complex than I had thought with original change especially in regards to mix samples, advanced blends, and similar features.
This changes simply reverts back to the original order of setting the caps so it should fix all perf issues that were seen in the X1
BUG=skia:4505
Review URL: https://codereview.chromium.org/1420423002
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using GenerateMipMaps.
BUG=skia:4514
Review URL: https://codereview.chromium.org/1414743008
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https://codereview.chromium.org/1413263006/ )
Reason for revert:
might be breaking tsan
Original issue's description:
> Experimental CL to stop using subdata
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/383ce32e3e5ca0c8997ece827205f61d348ee56f
TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1409123004
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BUG=skia:
Review URL: https://codereview.chromium.org/1413263006
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BUG=skia:
Review URL: https://codereview.chromium.org/1417313003
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BUG=skia:
Review URL: https://codereview.chromium.org/1419203002
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This seems to fix some rendering issues. Currently this will use highp
for all draws on the s4, but if we see perf issues we can refine this
later to specific types of draws.
BUG=skia:
Review URL: https://codereview.chromium.org/1419593003
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BUG=skia:
Review URL: https://codereview.chromium.org/1416303002
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This fixes a bug introduced by recent changes to GLSL caps.
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1422553004
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This also include the use of any() in the shaders.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8
Review URL: https://codereview.chromium.org/1417993004
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(patchset #3 id:40001 of https://codereview.chromium.org/1417993004/ )
Reason for revert:
breaking bots
Original issue's description:
> Add version string and force highp NDS transfrom to GLSLCaps
>
> This also include the use of any() in the shaders.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/cef4bce8e260b49bf3417eadbac806cf7d39cdc8
TBR=bsalomon@google.com,jvanverth@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420033002
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This also include the use of any() in the shaders.
BUG=skia:
Review URL: https://codereview.chromium.org/1417993004
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BUG=skia:
Review URL: https://codereview.chromium.org/1417123002
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BUG=skia:
Review URL: https://codereview.chromium.org/1414373002
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BUG=skia:
Review URL: https://codereview.chromium.org/1413973002
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Review URL: https://codereview.chromium.org/1410333003
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BUG=skia:
Review URL: https://codereview.chromium.org/1416523003
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For whatever reason, on the Mac, the command buffer is reporting
ARB_draw_instanced as a valid extension. This is probably a bug in the
command buffer and I'll look into this later.
In Skia, we don't check for ARB_draw_instanced in GLES2 when building
the interface, but during the validate, we do, so we ended up failing
the validation.
Looking a bit further at the specs, ARB_draw_instanced is GL only,
whereas EXT_draw_instanced is both GL and GLES. I've updated the code
to reflect this.
See:
https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/ARB/draw_instanced.txt
https://www.opengl.org/registry/specs/EXT/draw_instanced.txt
Everything above also applies to ARB/EXT_instanced_arrays
https://www.khronos.org/registry/gles/extensions/EXT/EXT_instanced_arrays.txt
https://www.opengl.org/registry/specs/ARB/instanced_arrays.txt
Review URL: https://codereview.chromium.org/1409053003
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texture targets other than 2D.
Review URL: https://codereview.chromium.org/1403123002
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Fix a crash in dm when run with Chromium command buffer driver.
Also removes glCopyTextureCHROMIUM, it does not seem to be used.
This is removed on the grounds that it would need similar change,
if it was used. The variable fCopyTextureCHROMIUM does not seem to
be populated in the Chromium side, either.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1389213004
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don't provide functions
Review URL: https://codereview.chromium.org/1383763004
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Code added to load libcommand_buffer_gles2.so on linux or
mac.
Review URL: https://codereview.chromium.org/1346423002
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BUG=skia:2056
Review URL: https://codereview.chromium.org/1376293003
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This change enables multisampled clipping for mixed sampled
render targets. Previously clipping in mixed samples config
behaved the same as in the gpu config.
In order to retrofit non-MSAA draw methods, programmable sample
locations are used in order to colocate all samples at (0.5, 0.5).
Requires support for NV_sample_locations.
BUG=skia:4399
Review URL: https://codereview.chromium.org/1232103002
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Now with GrTextureMaker subclasses to handle npot usage.
This reverts commit 476506d070dbc59b158acc1a00c34bff95ab2968.
BUG=skia:
Review URL: https://codereview.chromium.org/1370223002
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R=joshualitt@google.com
Review URL: https://codereview.chromium.org/1362873002
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This will allow the ANGLE guys to test the ANGLE gl backend
with nanobench and DM
Review URL: https://codereview.chromium.org/1343193005
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Review URL: https://codereview.chromium.org/1359833004
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BUG=skia:3326
Review URL: https://codereview.chromium.org/1352883002
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The new FP is used to implement SkXM::Mode color filters and SkXM::Mode image filters. Also, these now support all advanced SkXM::Mode xfermodes.
Review URL: https://codereview.chromium.org/1334293003
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Adds an entry point to GrContext to allow enumeration and tracing of GPU resources
via the newly added SkTraceMemoryDump.
Plan is for Chrome to call this on each of its GrContexts.
Dumps both the total size of GPU resources, as well as the total purgeable size.
BUG=526261
Review URL: https://codereview.chromium.org/1313743002
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TBR=
BUG=skia:4347
Review URL: https://codereview.chromium.org/1344943002
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BUG=skia:
Review URL: https://codereview.chromium.org/1344033002
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The new flow of calls for attaching a Stencil looks like:
Client
rt->attachStencilAttachment()
gpu->getStencilAttachment()
glgpu->createStencilAttachment()
glrt->completeStencilAttachment() //actually attaches
BUG=skia:
Review URL: https://codereview.chromium.org/1333383002
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