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Commit message (
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Author
Age
*
Add integer vectors to GrSLType
csmartdalton
2017-02-08
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
Revert "Revert "SkScalar: delete code that doesn't compile.""
Hal Canary
2017-02-02
*
Revert "SkScalar: delete code thqat doesn't compile."
Leon Scroggins
2017-02-02
*
SkScalar: delete code thqat doesn't compile.
Hal Canary
2017-02-02
*
Fix extension suffic for getting procs from GL_EXT_debug_marker on ES
Brian Salomon
2017-01-26
*
Look for GenerateMipMapEXT
Brian Salomon
2017-01-23
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Make GL_RED workaround only be triggered by osmesa
Brian Salomon
2017-01-19
*
Remove kIndex_8_GrPixelConfig
Brian Osman
2017-01-12
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"
Kevin Lubick
2017-01-11
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Fix overwriting of config flags in a few cases
Brian Osman
2017-01-11
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Revert "Add Gray8 pixel config"
Brian Osman
2017-01-10
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Misc batch->op cleanup Part 1 of 2
Brian Salomon
2016-12-21
*
Added SkLRUCache.h and converted GPU program cache to use it.
Ethan Nicholas
2016-12-15
*
Workaround freeze on Mac Chrome when checking read pixel config support.
Brian Salomon
2016-12-15
*
re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
*
Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
*
added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Make command buffer sRGB mip-mapping more predictable
Brian Osman
2016-12-09
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Skip the sRGB mip-map testing on command buffer
brianosman
2016-12-07
*
Two (related) changes here:
brianosman
2016-12-02
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Fix error: ‘access’ may be used uninitialized in this function
Joe Gregorio
2016-11-30
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Remove caps image storage caps hack.
Brian Salomon
2016-11-29
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rm assert that image texture array is null unless GrCaps has images support.
Brian Salomon
2016-11-29
*
Add #define for Nsight compatibility
Jim Van Verth
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Remove old driver bug workaround for glTexStorage.
Brian Salomon
2016-11-28
*
removed textureProj() and legacy texture functions from sksl
Ethan Nicholas
2016-11-28
*
Revert "Revert "make it illegal to include SkXfermode.h""
Mike Reed
2016-11-23
*
Revert "make it illegal to include SkXfermode.h"
Greg Daniel
2016-11-23
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Revive geometry shaders
csmartdalton
2016-11-21
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
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