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path: root/src/gpu/gl
Commit message (Expand)AuthorAge
* Remove compressed (ETC1) texture support from GaneshGravatar Robert Phillips2017-05-22
* Add fixes & test for isConfigTexturable and isConfigRenderableGravatar Robert Phillips2017-05-22
* Revert "Revert "Remove GrSurfaceDesc member from GrSurface.""Gravatar Brian Salomon2017-05-21
* Updated workaround for Intel 6xxx clear to 0/1 bugGravatar Eric Karl2017-05-19
* Revert "Remove GrSurfaceDesc member from GrSurface."Gravatar Greg Daniel2017-05-18
* Remove GrSurfaceDesc member from GrSurface.Gravatar Brian Salomon2017-05-18
* Add drawArraysBaseVertexIsBroken flagGravatar Chris Dalton2017-05-18
* Revert "Revert "Remove GrSurface::desc() method.""Gravatar Brian Salomon2017-05-18
* Revert "Remove GrSurface::desc() method."Gravatar Greg Daniel2017-05-18
* Remove GrSurface::desc() method.Gravatar Brian Salomon2017-05-17
* Replace most uses of GrSurface::desc() with conifg(), width(), etc.Gravatar Brian Salomon2017-05-17
* Remove GrSurfaceDesc member from GrSurfaceProxy.Gravatar Brian Salomon2017-05-17
* Remove GrSurfaceProxy::desc()Gravatar Brian Salomon2017-05-17
* Revert "Convert DstTexture to DstProxy"Gravatar Robert Phillips2017-05-17
* Convert DstTexture to DstProxyGravatar Robert Phillips2017-05-17
* Remove Windows Intel blacklisting of cross context textureGravatar Brian Osman2017-05-16
* Remove kCheckAllocation_GrSurfaceFlags.Gravatar Brian Salomon2017-05-15
* Convert GrMesh back to a classGravatar Chris Dalton2017-05-15
* Attempt to work around iOS varying limit in GLPrograms testGravatar Brian Salomon2017-05-15
* Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".Gravatar Brian Salomon2017-05-12
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* Workaround for Intel 6xxx clear to opaque black bugGravatar Brian Salomon2017-05-11
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-09
* Add flag to avoid stencil buffers in SkiaGravatar Eric Karl2017-05-09
* Revert "Added SkImage::MakeCrossContextFromEncoded"Gravatar Brian Salomon2017-05-08
* Added SkImage::MakeCrossContextFromEncodedGravatar Brian Osman2017-05-08
* GL: track enabled vertex arrays as a count rather than a maskGravatar Chris Dalton2017-05-08
* Update minimum non-ES OpenGL spec to 2.0.Gravatar Brian Salomon2017-05-08
* Remove support for GLs without separate stencil.Gravatar Brian Salomon2017-05-08
* Re-land of "eliminated GrGLSLExpr".Gravatar Ethan Nicholas2017-05-08
* Fix color blending for analytic shadowsGravatar Jim Van Verth2017-05-05
* Revert "GL: track enabled vertex arrays as a count rather than a mask"Gravatar Chris Dalton2017-05-05
* Remove unnecessary non-UTF8 characterGravatar Leon Scroggins III2017-05-05
* Split tracking of TexelBuffers from normal samplersGravatar Greg Daniel2017-05-05
* GL: track enabled vertex arrays as a count rather than a maskGravatar Chris Dalton2017-05-05
* Revert "Revert "Revert "eliminated GrGLSLExpr"""Gravatar Ethan Nicholas2017-05-04
* Convert GrMesh to a structGravatar Chris Dalton2017-05-03
* Allow TextureSamplers to have null GrTexture pointerGravatar Robert Phillips2017-05-03
* Revert "Revert "eliminated GrGLSLExpr""Gravatar Ethan Nicholas2017-05-03
* Revert "eliminated GrGLSLExpr"Gravatar Brian Salomon2017-05-02
* Add wireframe mode to Viewer.Gravatar Jim Van Verth2017-05-02
* eliminated GrGLSLExprGravatar Ethan Nicholas2017-05-02
* Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""Gravatar Greg Daniel2017-05-01
* Combine GPU flush with semaphore APIGravatar Brian Osman2017-04-28
* Revert "Plumb the use of GrBackendRenderTarget throughout Skia"Gravatar Greg Daniel2017-04-27
* Plumb the use of GrBackendRenderTarget throughout SkiaGravatar Greg Daniel2017-04-27
* Make InstancedRendering more opList-splitting friendlyGravatar Robert Phillips2017-04-24
* Move ReleaseProc info to GrTexture and for implementations to define it.Gravatar Greg Daniel2017-04-21
* Revert "Revert "Plumb GrBackendTexture throughout skia.""Gravatar Greg Daniel2017-04-20
* rectangle texture scaling is now handled in skslcGravatar Ethan Nicholas2017-04-20