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Commit message (
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Author
Age
*
Don't use glFrontFace
Chris Dalton
2018-07-31
*
Make GrTextureProxy store a GrTextureType.
Brian Salomon
2018-07-30
*
Introduce enum class for texture type.
Brian Salomon
2018-07-30
*
sksl: Add a "sk_Clockwise" built-in
Chris Dalton
2018-07-27
*
ccpr: Blacklist Bay Trail and Sandybridge on Mesa
Chris Dalton
2018-07-23
*
ccpr: Blacklist Sandy Bridge
Chris Dalton
2018-07-20
*
GL: Accept "_float" extensions for "_half_float" formats
Chris Dalton
2018-07-20
*
added byte and ubyte types to SKSL
Ruiqi Mao
2018-07-17
*
Remove crash when shader linking fails.
Brian Salomon
2018-07-17
*
Reland "Remove interpolants are inaccurate workaround for Adreno 3xx."
Brian Salomon
2018-07-17
*
Reland: Check for ANGLE's implementation of texture_rectangle
Weiliang Chen
2018-07-13
*
Remove texel buffer support.
Brian Salomon
2018-07-13
*
fix for persistent shader cache
Ethan Nicholas
2018-07-11
*
Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."
Brian Salomon
2018-07-10
*
Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS"
Stan Iliev
2018-07-10
*
Remove interpolants are inaccurate workaround for Adreno 3xx.
Brian Salomon
2018-07-10
*
switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS
Ethan Nicholas
2018-07-09
*
Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."
Greg Daniel
2018-07-03
*
Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors."
Ethan Nicholas
2018-07-03
*
Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors.
Greg Daniel
2018-07-03
*
Simplify GrGLInterface::abandon
Hal Canary
2018-07-02
*
Remove sRGB config checks based on color space
Brian Osman
2018-07-02
*
Fix race condition in GrGLCaps
Robert Phillips
2018-07-02
*
Revert "Some scissor state cleanup."
Brian Salomon
2018-07-02
*
Some scissor state cleanup.
Brian Salomon
2018-07-02
*
Don't use geometry shaders on older Adreno chips
Chris Dalton
2018-06-29
*
Remove half float workaround in GrGLGpu::onReadPixels
Brian Osman
2018-06-29
*
implemented getting format from texture as virtual in gpu caps
Timothy Liang
2018-06-28
*
basic first pass at RGBA F32 support
Mike Klein
2018-06-26
*
Refactor GrPipeline dynamic state.
Brian Salomon
2018-06-26
*
Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists.
Brian Salomon
2018-06-25
*
ccpr: Blacklist PowerVR Rogue in GL
Chris Dalton
2018-06-25
*
Fix abandonment of programs
Robert Phillips
2018-06-25
*
ccpr: Enable ccpr by default
Chris Dalton
2018-06-25
*
Ensure that textures exported via SkImage::MakeBackendTextureFromSkImage
Brian Salomon
2018-06-20
*
SkTypes.h: general cleanup
Hal Canary
2018-06-20
*
Move GrGLSL.h from include/private to src/gpu/glsl.
Brian Salomon
2018-06-19
*
Revert "Revert "Change how vertex/instance attributes are handled in geometry...
Brian Salomon
2018-06-19
*
Revert "Change how vertex/instance attributes are handled in geometry process...
Mike Klein
2018-06-19
*
Change how vertex/instance attributes are handled in geometry processors.
Brian Salomon
2018-06-18
*
Revert "Revert "SkTypes: extract SkTo""
Hal Canary
2018-06-14
*
Remove unused code that was used for late mip allocations.
Greg Daniel
2018-06-13
*
Revert "SkTypes: extract SkTo"
Hal Canary
2018-06-13
*
SkTypes: extract SkTo
Hal Canary
2018-06-12
*
Revert "remove half float workaround in GrGLGpu::onReadPixels"
Stephen White
2018-06-09
*
Fall back to bilerp if we are undable to do a copy for mips.
Greg Daniel
2018-06-08
*
Reland "Reland "Require mips to be allocated at texture creation time and dis...
Greg Daniel
2018-06-08
*
Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.
Brian Salomon
2018-06-08
*
Revert "Reland "Require mips to be allocated at texture creation time and dis...
Greg Daniel
2018-06-08
*
Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineSta...
Brian Salomon
2018-06-08
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