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Author
Age
*
Revert of Make the Sk GL context class an abstract base class (patchset #4 id...
bsalomon
2014-10-08
*
Revert of speculative fix for ios (patchset #1 id:1 of https://codereview.chr...
bsalomon
2014-10-08
*
speculative fix for ios
Brian Salomon
2014-10-08
*
Make the Sk GL context class an abstract base class
kkinnunen
2014-10-08
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.c...
joshualitt
2014-10-07
*
gl programs rewrite
joshualitt
2014-10-07
*
Make createOptDrawState return NULL if we would end up not drawing
egdaniel
2014-10-07
*
Plumb OptDrawState down to VertexShaderBuilder
egdaniel
2014-10-06
*
Caching the result of readPixelsSupported
piotaixr
2014-10-02
*
Remove duplicated code in android_get_gl_proc.
jungjik.lee
2014-10-02
*
Add support for EGL on linux
derekf
2014-10-01
*
Make "priv" classes for GrTexure and GrSurface.
bsalomon
2014-09-30
*
Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260...
robertphillips
2014-09-30
*
Make "priv" classes for GrTexure and GrSurface.
bsalomon
2014-09-29
*
Split GrDrawState and GrOptDrawState into separate classes and remove base cl...
egdaniel
2014-09-26
*
Use OptDrawState instead of DrawState when flushing state in GrGpuGL
egdaniel
2014-09-24
*
Revert "Add support for EGL on linux"
borenet
2014-09-24
*
Add support for EGL on linux
derekf
2014-09-23
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Use uniform color/coverage inputs when path rendering.
bsalomon
2014-09-23
*
Fix inputCoverageIsUsed bug in GrGLProgramDesc
egdaniel
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Change GrGLProgramDesc header to have DoPathRendering flag instead of Require...
egdaniel
2014-09-22
*
Fix stack-allocated GPU path object
cdalton
2014-09-19
*
Add counting of some GL calls
robertphillips
2014-09-18
*
Uses a single pre-baked set of paths for drawing nvpr text of a given
cdalton
2014-09-18
*
Changes to remove program effects builder
joshualitt
2014-09-18
*
Adds glMemoryGlyphIndexArrayNV to the GrGLInterface and begins
cdalton
2014-09-17
*
Calculate stage stats in GrOptDrawState
egdaniel
2014-09-17
*
Breaking out full program and frag only
joshualitt
2014-09-17
*
Fix typo
robertphillips
2014-09-17
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Always disable the scissor test before BlitFrameBuffer
derekf
2014-09-16
*
BUG=skia:
joshualitt
2014-09-15
*
Fix iteration bounds of Android GL API initialization
tomhudson
2014-09-10
*
"NULL !=" = NULL
bsalomon
2014-09-05
*
Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
Remove GrDrawTarget::AutoRenderTargetRestore.
bsalomon
2014-09-03
*
When ignoring color input don't use vertex attribs on gpu
egdaniel
2014-09-02
*
Add option to add precision to varyings in shader
egdaniel
2014-09-02
*
Use non-VBO vertex arrays on QC GPUs.
bsalomon
2014-09-02
*
Don't assert on empty GrGLPaths
cdalton
2014-08-29
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