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Commit message (
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Author
Age
*
Remove "Unused uniform in shader" messages
Brian Osman
2017-03-17
*
Revert "Revert "Revert "Revert "Detect Chrome either by renderer or version s...
Brian Salomon
2017-03-17
*
Revert "Revert "Revert "Detect Chrome either by renderer or version strings."""
Brian Salomon
2017-03-16
*
Revert "Revert "Detect Chrome either by renderer or version strings.""
Brian Salomon
2017-03-16
*
Revert "Detect Chrome either by renderer or version strings."
Brian Salomon
2017-03-16
*
Detect Chrome either by renderer or version strings.
Brian Salomon
2017-03-16
*
Remove origin from GrClipStackClip and GrWindowRectsState.
Brian Salomon
2017-03-13
*
Treat cross context images as Ganesh-created resources
Brian Osman
2017-03-13
*
Revert "Treat cross context images as Ganesh-created resources"
Brian Osman
2017-03-10
*
Treat cross context images as Ganesh-created resources
Brian Osman
2017-03-10
*
Remove ownership aruments from render target wrap functions
Brian Osman
2017-03-10
*
Control making of GrSemaphore objects inside of GrResourceProvider
Greg Daniel
2017-03-07
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Add ability to insert systrace markers for the android framework
Derek Sollenberger
2017-03-06
*
Remove PLS path renderer
Brian Salomon
2017-03-06
*
Use GrSemaphore rather than GrFence for external texture data
Brian Osman
2017-03-02
*
Add support for Semaphores (gpu waiting on gpu) in Ganesh
Greg Daniel
2017-03-02
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-28
*
Revert "Add GrExternalTextureData and SkCrossContextImageData"
Brian Osman
2017-02-24
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-24
*
Fix a confusing typo in a comment about MSAA
Brian Osman
2017-02-24
*
Don't use mixed samples if NVPR is disabled
csmartdalton
2017-02-23
*
Add the ability to enable/disable GPU path renderers
csmartdalton
2017-02-22
*
Print GL shader source with line numbers when there is a compile error
csmartdalton
2017-02-21
*
Fix -Wshadow-field warning in class NullInterface
Brian Salomon
2017-02-18
*
Add a workaround for platforms with broken geo shader invocations
csmartdalton
2017-02-17
*
Check for GL_EXT_geometry_shader on ES
csmartdalton
2017-02-17
*
Remove GL asserts for geo shaders to not have uniforms
csmartdalton
2017-02-15
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Remove unused/barely-supported compressed GrPixelConfigs
Robert Phillips
2017-02-13
*
Add support for RG float textures
csmartdalton
2017-02-10
*
Add integer vectors to GrSLType
csmartdalton
2017-02-08
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
Revert "Revert "SkScalar: delete code that doesn't compile.""
Hal Canary
2017-02-02
*
Revert "SkScalar: delete code thqat doesn't compile."
Leon Scroggins
2017-02-02
*
SkScalar: delete code thqat doesn't compile.
Hal Canary
2017-02-02
*
Fix extension suffic for getting procs from GL_EXT_debug_marker on ES
Brian Salomon
2017-01-26
*
Look for GenerateMipMapEXT
Brian Salomon
2017-01-23
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Make GL_RED workaround only be triggered by osmesa
Brian Salomon
2017-01-19
*
Remove kIndex_8_GrPixelConfig
Brian Osman
2017-01-12
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"
Kevin Lubick
2017-01-11
*
SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
*
Fix overwriting of config flags in a few cases
Brian Osman
2017-01-11
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Revert "Add Gray8 pixel config"
Brian Osman
2017-01-10
*
Add Gray8 pixel config
Brian Osman
2017-01-10
*
Misc batch->op cleanup Part 1 of 2
Brian Salomon
2016-12-21
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